diff --git a/tools/emulator/opengl/host/libs/GLESv1_dec/Android.mk b/tools/emulator/opengl/host/libs/GLESv1_dec/Android.mk new file mode 100644 index 000000000..c251e4a79 --- /dev/null +++ b/tools/emulator/opengl/host/libs/GLESv1_dec/Android.mk @@ -0,0 +1,44 @@ + +LOCAL_PATH := $(call my-dir) + +### GLESv1 Decoder ########################################### +include $(CLEAR_VARS) + +emulatorOpengl := $(LOCAL_PATH)/../../.. +EMUGEN := $(HOST_OUT_EXECUTABLES)/emugen + +LOCAL_IS_HOST_MODULE := true +LOCAL_MODULE_CLASS := SHARED_LIBRARIES +LOCAL_MODULE_TAGS := debug +LOCAL_MODULE := libGLESv1_dec + +intermediates := $(local-intermediates-dir) + +LOCAL_SRC_FILES := \ + GLDecoder.cpp + +LOCAL_C_INCLUDES += \ + $(emulatorOpengl)/system/OpenglCodecCommon \ + $(emulatorOpengl)/system/GLESv1_enc + +LOCAL_STATIC_LIBRARIES := \ + libOpenglCodecCommon \ + liblog + +# XXX - uncomment for debug +#LOCAL_CFLAGS := -DDEBUG_PRINTOUT -O0 -g +LOCAL_LDLIBS := -ldl + + +GEN := $(intermediates)/gl_dec.cpp $(intermediates)/gl_dec.h + +$(GEN) : PRIVATE_PATH := $(LOCAL_PATH) +$(GEN) : PRIVATE_CUSTOM_TOOL := $(EMUGEN) -D $(intermediates) -i $(emulatorOpengl)/system/GLESv1_enc gl +$(GEN) : $(EMUGEN) \ + $(emulatorOpengl)/system/GLESv1_enc/gl.attrib \ + $(emulatorOpengl)/system/GLESv1_enc/gl.in \ + $(emulatorOpengl)/system/GLESv1_enc/gl.types + $(transform-generated-source) + +LOCAL_GENERATED_SOURCES += $(GEN) +include $(BUILD_HOST_SHARED_LIBRARY) diff --git a/tools/emulator/opengl/host/libs/GLESv1_dec/GLDecoder.cpp b/tools/emulator/opengl/host/libs/GLESv1_dec/GLDecoder.cpp new file mode 100644 index 000000000..dfa14c93f --- /dev/null +++ b/tools/emulator/opengl/host/libs/GLESv1_dec/GLDecoder.cpp @@ -0,0 +1,195 @@ +/* +* Copyright (C) 2011 The Android Open Source Project +* +* Licensed under the Apache License, Version 2.0 (the "License"); +* you may not use this file except in compliance with the License. +* You may obtain a copy of the License at +* +* http://www.apache.org/licenses/LICENSE-2.0 +* +* Unless required by applicable law or agreed to in writing, software +* distributed under the License is distributed on an "AS IS" BASIS, +* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +* See the License for the specific language governing permissions and +* limitations under the License. +*/ +#include "GLDecoder.h" +#include +#include +#include +#include +#include +#include +#include + +GLDecoder::GLDecoder() +{ + m_contextData = NULL; + m_glesDso = NULL; +} + +GLDecoder::~GLDecoder() +{ + if (m_glesDso != NULL) { + dlclose(m_glesDso); + } +} + + +int GLDecoder::initGL(get_proc_func_t getProcFunc, void *getProcFuncData) +{ + if (getProcFunc == NULL) { + char *libname = GLES_LIBNAME; + if (getenv(GLES_LIBNAME_VAR) != NULL) { + libname = getenv(GLES_LIBNAME_VAR); + } + + m_glesDso = dlopen(libname, RTLD_NOW); + if (m_glesDso == NULL) { + fprintf(stderr, "Couldn't find %s \n", GLES_LIBNAME); + return -1; + } + + this->initDispatchByName(s_getProc, this); + } else { + this->initDispatchByName(getProcFunc, getProcFuncData); + } + + set_glGetCompressedTextureFormats(s_glGetCompressedTextureFormats); + set_glVertexPointerOffset(s_glVertexPointerOffset); + set_glColorPointerOffset(s_glColorPointerOffset); + set_glNormalPointerOffset(s_glNormalPointerOffset); + set_glTexCoordPointerOffset(s_glTexCoordPointerOffset); + set_glPointSizePointerOffset(s_glPointSizePointerOffset); + + set_glVertexPointerData(s_glVertexPointerData); + set_glColorPointerData(s_glColorPointerData); + set_glNormalPointerData(s_glNormalPointerData); + set_glTexCoordPointerData(s_glTexCoordPointerData); + set_glPointSizePointerData(s_glPointSizePointerData); + + set_glDrawElementsOffset(s_glDrawElementsOffset); + set_glDrawElementsData(s_glDrawElementsData); + + return 0; +} + +void GLDecoder::s_glVertexPointerOffset(void *self, GLint size, GLenum type, GLsizei stride, GLuint offset) +{ + GLDecoder *ctx = (GLDecoder *)self; + ctx->glVertexPointer(size, type, stride, (void *)offset); +} + +void GLDecoder::s_glColorPointerOffset(void *self, GLint size, GLenum type, GLsizei stride, GLuint offset) +{ + GLDecoder *ctx = (GLDecoder *)self; + ctx->glColorPointer(size, type, stride, (void *)offset); +} + +void GLDecoder::s_glTexCoordPointerOffset(void *self, GLint size, GLenum type, GLsizei stride, GLuint offset) +{ + GLDecoder *ctx = (GLDecoder *)self; + ctx->glTexCoordPointer(size, type, stride, (void *) offset); +} + +void GLDecoder::s_glNormalPointerOffset(void *self, GLenum type, GLsizei stride, GLuint offset) +{ + GLDecoder *ctx = (GLDecoder *)self; + ctx->glNormalPointer(type, stride, (void *)offset); +} + +void GLDecoder::s_glPointSizePointerOffset(void *self, GLenum type, GLsizei stride, GLuint offset) +{ + GLDecoder *ctx = (GLDecoder *)self; + ctx->glPointSizePointerOES(type, stride, (void *)offset); +} + +#define STORE_POINTER_DATA_OR_ABORT(location) \ + if (ctx->m_contextData != NULL) { \ + ctx->m_contextData->storePointerData((location), data, datalen); \ + } else { \ + return; \ + } + +void GLDecoder::s_glVertexPointerData(void *self, GLint size, GLenum type, GLsizei stride, void *data, GLuint datalen) +{ + GLDecoder *ctx = (GLDecoder *)self; + + STORE_POINTER_DATA_OR_ABORT(GLDecoderContextData::VERTEX_LOCATION); + + ctx->glVertexPointer(size, type, 0, ctx->m_contextData->pointerData(GLDecoderContextData::VERTEX_LOCATION)); +} + +void GLDecoder::s_glColorPointerData(void *self, GLint size, GLenum type, GLsizei stride, void *data, GLuint datalen) +{ + GLDecoder *ctx = (GLDecoder *)self; + + STORE_POINTER_DATA_OR_ABORT(GLDecoderContextData::COLOR_LOCATION); + + ctx->glColorPointer(size, type, 0, ctx->m_contextData->pointerData(GLDecoderContextData::COLOR_LOCATION)); +} + +void GLDecoder::s_glTexCoordPointerData(void *self, GLint unit, GLint size, GLenum type, GLsizei stride, void *data, GLuint datalen) +{ + GLDecoder *ctx = (GLDecoder *)self; + STORE_POINTER_DATA_OR_ABORT((GLDecoderContextData::PointerDataLocation) + (GLDecoderContextData::TEXCOORD0_LOCATION + unit)); + + ctx->glTexCoordPointer(size, type, 0, + ctx->m_contextData->pointerData((GLDecoderContextData::PointerDataLocation) + (GLDecoderContextData::TEXCOORD0_LOCATION + unit))); +} + +void GLDecoder::s_glNormalPointerData(void *self, GLenum type, GLsizei stride, void *data, GLuint datalen) +{ + GLDecoder *ctx = (GLDecoder *)self; + + STORE_POINTER_DATA_OR_ABORT(GLDecoderContextData::NORMAL_LOCATION); + + ctx->glNormalPointer(type, 0, ctx->m_contextData->pointerData(GLDecoderContextData::NORMAL_LOCATION)); +} + +void GLDecoder::s_glPointSizePointerData(void *self, GLenum type, GLsizei stride, void *data, GLuint datalen) +{ + GLDecoder *ctx = (GLDecoder *)self; + + STORE_POINTER_DATA_OR_ABORT(GLDecoderContextData::POINTSIZE_LOCATION); + + ctx->glPointSizePointerOES(type, 0, ctx->m_contextData->pointerData(GLDecoderContextData::POINTSIZE_LOCATION)); +} + +void GLDecoder::s_glDrawElementsOffset(void *self, GLenum mode, GLsizei count, GLenum type, GLuint offset) +{ + GLDecoder *ctx = (GLDecoder *)self; + ctx->glDrawElements(mode, count, type, (void *)offset); +} + +void GLDecoder::s_glDrawElementsData(void *self, GLenum mode, GLsizei count, GLenum type, void * data, GLuint datalen) +{ + GLDecoder *ctx = (GLDecoder *)self; + ctx->glDrawElements(mode, count, type, data); +} + +void GLDecoder::s_glGetCompressedTextureFormats(void *self, GLint count, GLint *data) +{ + GLDecoder *ctx = (GLDecoder *) self; + ctx->glGetIntegerv(GL_COMPRESSED_TEXTURE_FORMATS, data); +} + +void *GLDecoder::s_getProc(const char *name, void *userData) +{ + GLDecoder *ctx = (GLDecoder *)userData; + + if (ctx == NULL || ctx->m_glesDso == NULL) { + return NULL; + } + + void *func = NULL; +#ifdef USE_EGL_GETPROCADDRESS + func = (void *) eglGetProcAddress(name); +#endif + if (func == NULL) { + func = dlsym(ctx->m_glesDso, name); + } + return func; +} diff --git a/tools/emulator/opengl/host/libs/GLESv1_dec/GLDecoder.h b/tools/emulator/opengl/host/libs/GLESv1_dec/GLDecoder.h new file mode 100644 index 000000000..10e4968dc --- /dev/null +++ b/tools/emulator/opengl/host/libs/GLESv1_dec/GLDecoder.h @@ -0,0 +1,62 @@ +/* +* Copyright (C) 2011 The Android Open Source Project +* +* Licensed under the Apache License, Version 2.0 (the "License"); +* you may not use this file except in compliance with the License. +* You may obtain a copy of the License at +* +* http://www.apache.org/licenses/LICENSE-2.0 +* +* Unless required by applicable law or agreed to in writing, software +* distributed under the License is distributed on an "AS IS" BASIS, +* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +* See the License for the specific language governing permissions and +* limitations under the License. +*/ +#ifndef _GL_DECODER_H_ +#define _GL_DECODER_H_ + +#include "gl_dec.h" +#include "FixedBuffer.h" +#include "GLDecoderContextData.h" + +#define GLES_LIBNAME_VAR "ANDROID_GLESv1_LIB" +#define GLES_LIBNAME "libGLES_CM.so" + +class GLDecoder : public gl_decoder_context_t +{ +public: + typedef void *(*get_proc_func_t)(const char *name, void *userData); + + GLDecoder(); + ~GLDecoder(); + int initGL(get_proc_func_t getProcFunc = NULL, void *getProcFuncData = NULL); + void setContextData(GLDecoderContextData *contextData) { m_contextData = contextData; } + +private: + static void s_glGetCompressedTextureFormats(void * self, GLint cont, GLint *data); + static void s_glVertexPointerData(void *self, GLint size, GLenum type, GLsizei stride, void *data, GLuint datalen); + static void s_glVertexPointerOffset(void *self, GLint size, GLenum type, GLsizei stride, GLuint offset); + + static void s_glColorPointerData(void *self, GLint size, GLenum type, GLsizei stride, void *data, GLuint datalen); + static void s_glColorPointerOffset(void *self, GLint size, GLenum type, GLsizei stride, GLuint offset); + + static void s_glTexCoordPointerData(void *self, GLint unit, GLint size, GLenum type, GLsizei stride, void *data, GLuint datalen); + static void s_glTexCoordPointerOffset(void *self, GLint size, GLenum type, GLsizei stride, GLuint offset); + + static void s_glNormalPointerData(void *self, GLenum type, GLsizei stride, void *data, GLuint datalen); + static void s_glNormalPointerOffset(void *self, GLenum type, GLsizei stride, GLuint offset); + + static void s_glPointSizePointerData(void *self, GLenum type, GLsizei stride, void *data, GLuint datalen); + static void s_glPointSizePointerOffset(void *self, GLenum type, GLsizei stride, GLuint offset); + + static void s_glDrawElementsOffset(void *self, GLenum mode, GLsizei count, GLenum type, GLuint offset); + static void s_glDrawElementsData(void *self, GLenum mode, GLsizei count, GLenum type, void * data, GLuint datalen); + + static void * s_getProc(const char *name, void *userData); + + GLDecoderContextData *m_contextData; + void *m_glesDso; +}; + +#endif