Adding demo for xml animator loading
Change-Id: I77d4e4f3b26c47e7973dd64282c12a9d6c3b5dd1
This commit is contained in:
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/*
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* Copyright (C) 2010 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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package com.example.android.apis.animation;
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// Need the following import to get access to the app resources, since this
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// class is in a sub-package.
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import android.animation.AnimatableInflater;
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import com.example.android.apis.R;
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import java.util.ArrayList;
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import android.animation.Animatable;
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import android.animation.Animator;
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import android.animation.PropertyAnimator;
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import android.animation.Sequencer;
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import android.app.Activity;
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import android.content.Context;
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import android.graphics.Canvas;
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import android.graphics.Paint;
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import android.graphics.RadialGradient;
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import android.graphics.Shader;
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import android.graphics.drawable.ShapeDrawable;
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import android.graphics.drawable.shapes.OvalShape;
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import android.os.Bundle;
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import android.view.View;
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import android.widget.Button;
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import android.widget.LinearLayout;
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/**
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* This application demonstrates loading Animatable objects from XML resources.
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*/
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public class AnimationLoading extends Activity {
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private static final int DURATION = 1500;
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/** Called when the activity is first created. */
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@Override
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public void onCreate(Bundle savedInstanceState) {
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super.onCreate(savedInstanceState);
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setContentView(R.layout.animation_loading);
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LinearLayout container = (LinearLayout) findViewById(R.id.container);
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final MyAnimationView animView = new MyAnimationView(this);
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container.addView(animView);
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Button starter = (Button) findViewById(R.id.startButton);
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starter.setOnClickListener(new View.OnClickListener() {
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@Override
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public void onClick(View v) {
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animView.startAnimation();
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}
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});
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}
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public class MyAnimationView extends View implements Animator.AnimatorUpdateListener {
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private static final float BALL_SIZE = 100f;
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public final ArrayList<ShapeHolder> balls = new ArrayList<ShapeHolder>();
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Animatable animation = null;
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public MyAnimationView(Context context) {
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super(context);
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addBall(100, 0);
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addBall(250, 0);
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addBall(400, 0);
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}
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private void createAnimation() {
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if (animation == null) {
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PropertyAnimator anim =
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(PropertyAnimator) AnimatableInflater.
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loadAnimatable(getApplicationContext(), R.anim.property_animator);
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anim.addUpdateListener(this);
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anim.setTarget(balls.get(0));
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Animator fader =
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(Animator) AnimatableInflater.loadAnimatable(getApplicationContext(),
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R.anim.animator);
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fader.addUpdateListener(new Animator.AnimatorUpdateListener() {
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public void onAnimationUpdate(Animator animation) {
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balls.get(1).setAlpha((Float) animation.getAnimatedValue());
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}
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});
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Sequencer seq =
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(Sequencer) AnimatableInflater.loadAnimatable(getApplicationContext(),
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R.anim.sequencer);
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seq.setTarget(balls.get(2));
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animation = new Sequencer();
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((Sequencer) animation).playTogether(anim, fader, seq);
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}
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}
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public void startAnimation() {
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createAnimation();
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animation.start();
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}
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private ShapeHolder addBall(float x, float y) {
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OvalShape circle = new OvalShape();
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circle.resize(BALL_SIZE, BALL_SIZE);
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ShapeDrawable drawable = new ShapeDrawable(circle);
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ShapeHolder shapeHolder = new ShapeHolder(drawable);
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shapeHolder.setX(x);
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shapeHolder.setY(y);
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int red = (int)(100 + Math.random() * 155);
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int green = (int)(100 + Math.random() * 155);
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int blue = (int)(100 + Math.random() * 155);
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int color = 0xff000000 | red << 16 | green << 8 | blue;
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Paint paint = drawable.getPaint();
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int darkColor = 0xff000000 | red/4 << 16 | green/4 << 8 | blue/4;
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RadialGradient gradient = new RadialGradient(37.5f, 12.5f,
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50f, color, darkColor, Shader.TileMode.CLAMP);
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paint.setShader(gradient);
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shapeHolder.setPaint(paint);
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balls.add(shapeHolder);
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return shapeHolder;
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}
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@Override
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protected void onDraw(Canvas canvas) {
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for (ShapeHolder ball : balls) {
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canvas.translate(ball.getX(), ball.getY());
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ball.getShape().draw(canvas);
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canvas.translate(-ball.getX(), -ball.getY());
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}
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}
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public void onAnimationUpdate(Animator animation) {
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invalidate();
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ShapeHolder ball = balls.get(0);
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ball.setY((Float)animation.getAnimatedValue());
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}
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}
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}
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@@ -0,0 +1,182 @@
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/*
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* Copyright (C) 2010 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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package com.example.android.apis.animation;
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// Need the following import to get access to the app resources, since this
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// class is in a sub-package.
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import android.animation.TypeEvaluator;
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import com.example.android.apis.R;
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import java.util.ArrayList;
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import android.animation.Animatable;
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import android.animation.Animator;
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import android.animation.PropertyAnimator;
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import android.animation.Sequencer;
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import android.animation.Animatable.AnimatableListener;
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import android.app.Activity;
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import android.content.Context;
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import android.graphics.Canvas;
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import android.graphics.Paint;
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import android.graphics.RadialGradient;
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import android.graphics.Shader;
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import android.graphics.drawable.ShapeDrawable;
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import android.graphics.drawable.shapes.OvalShape;
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import android.os.Bundle;
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import android.view.View;
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import android.view.animation.AccelerateInterpolator;
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import android.widget.Button;
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import android.widget.LinearLayout;
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public class CustomEvaluator extends Activity {
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@Override
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public void onCreate(Bundle savedInstanceState) {
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super.onCreate(savedInstanceState);
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setContentView(R.layout.animation_reversing);
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LinearLayout container = (LinearLayout) findViewById(R.id.container);
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final MyAnimationView animView = new MyAnimationView(this);
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container.addView(animView);
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Button starter = (Button) findViewById(R.id.startButton);
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starter.setOnClickListener(new View.OnClickListener() {
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@Override
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public void onClick(View v) {
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animView.startAnimation();
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}
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});
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}
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public class XYHolder {
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private float mX;
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private float mY;
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public XYHolder(float x, float y) {
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mX = x;
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mY = y;
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}
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public float getX() {
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return mX;
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}
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public void setX(float x) {
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mX = x;
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}
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public float getY() {
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return mY;
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}
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public void setY(float y) {
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mY = y;
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}
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}
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public class XYEvaluator implements TypeEvaluator {
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@Override
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public Object evaluate(float fraction, Object startValue, Object endValue) {
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XYHolder startXY = (XYHolder) startValue;
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XYHolder endXY = (XYHolder) endValue;
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return new XYHolder(startXY.getX() + fraction * (endXY.getX() - startXY.getX()),
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startXY.getY() + fraction * (endXY.getY() - startXY.getY()));
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}
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}
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public class BallXYHolder {
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private ShapeHolder mBall;
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public BallXYHolder(ShapeHolder ball) {
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mBall = ball;
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}
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public void setXY(XYHolder xyHolder) {
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mBall.setX(xyHolder.getX());
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mBall.setY(xyHolder.getY());
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}
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public XYHolder getXY() {
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return new XYHolder(mBall.getX(), mBall.getY());
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}
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}
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public class MyAnimationView extends View implements Animator.AnimatorUpdateListener {
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public final ArrayList<ShapeHolder> balls = new ArrayList<ShapeHolder>();
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Animator bounceAnim = null;
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ShapeHolder ball = null;
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BallXYHolder ballHolder = null;
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public MyAnimationView(Context context) {
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super(context);
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ball = createBall(25, 25);
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ballHolder = new BallXYHolder(ball);
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}
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private void createAnimation() {
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if (bounceAnim == null) {
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XYHolder startXY = new XYHolder(0f, 0f);
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XYHolder endXY = new XYHolder(300f, 500f);
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bounceAnim = new PropertyAnimator(1500, ballHolder, "xY",
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endXY);
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bounceAnim.setEvaluator(new XYEvaluator());
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bounceAnim.addUpdateListener(this);
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}
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}
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public void startAnimation() {
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createAnimation();
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bounceAnim.start();
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}
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private ShapeHolder createBall(float x, float y) {
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OvalShape circle = new OvalShape();
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circle.resize(50f, 50f);
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ShapeDrawable drawable = new ShapeDrawable(circle);
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ShapeHolder shapeHolder = new ShapeHolder(drawable);
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shapeHolder.setX(x - 25f);
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shapeHolder.setY(y - 25f);
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int red = (int)(Math.random() * 255);
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int green = (int)(Math.random() * 255);
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int blue = (int)(Math.random() * 255);
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int color = 0xff000000 | red << 16 | green << 8 | blue;
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Paint paint = drawable.getPaint(); //new Paint(Paint.ANTI_ALIAS_FLAG);
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int darkColor = 0xff000000 | red/4 << 16 | green/4 << 8 | blue/4;
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RadialGradient gradient = new RadialGradient(37.5f, 12.5f,
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50f, color, darkColor, Shader.TileMode.CLAMP);
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paint.setShader(gradient);
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shapeHolder.setPaint(paint);
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return shapeHolder;
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}
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@Override
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protected void onDraw(Canvas canvas) {
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canvas.save();
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canvas.translate(ball.getX(), ball.getY());
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ball.getShape().draw(canvas);
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canvas.restore();
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}
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public void onAnimationUpdate(Animator animation) {
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invalidate();
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}
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}
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}
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