am 7b7bdf13: am 32739c61: Merge change I2e026098 into eclair

Merge commit '7b7bdf133a5102dae2a29b2770eeeb157c9cfb9a'

* commit '7b7bdf133a5102dae2a29b2770eeeb157c9cfb9a':
  Three implementations of a live wallpaper showing a spinning cube.
This commit is contained in:
Marco Nelissen
2009-10-13 11:55:23 -07:00
committed by Android Git Automerger
19 changed files with 1642 additions and 0 deletions

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#
# Copyright (C) 2009 The Android Open Source Project
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
#
LOCAL_PATH := $(call my-dir)
include $(CLEAR_VARS)
# LOCAL_MODULE_TAGS := user
LOCAL_SRC_FILES := $(call all-subdir-java-files)
LOCAL_PACKAGE_NAME := CubeLiveWallpapers
LOCAL_CERTIFICATE := shared
include $(BUILD_PACKAGE)

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<?xml version="1.0" encoding="utf-8"?>
<!--
/*
**
** Copyright 2009, The Android Open Source Project
**
** Licensed under the Apache License, Version 2.0 (the "License");
** you may not use this file except in compliance with the License.
** You may obtain a copy of the License at
**
** http://www.apache.org/licenses/LICENSE-2.0
**
** Unless required by applicable law or agreed to in writing, software
** distributed under the License is distributed on an "AS IS" BASIS,
** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
** See the License for the specific language governing permissions and
** limitations under the License.
*/
-->
<manifest
xmlns:android="http://schemas.android.com/apk/res/android"
package="com.android.livecubes">
<application
android:label="@string/wallpapers"
android:icon="@drawable/ic_launcher_wallpaper">
<service
android:label="@string/wallpaper_cube1"
android:name=".cube1.CubeWallpaper1"
android:permission="android.permission.BIND_WALLPAPER">
<intent-filter>
<action android:name="android.service.wallpaper.WallpaperService" />
</intent-filter>
<meta-data android:name="android.service.wallpaper" android:resource="@xml/cube1" />
</service>
<service
android:label="@string/wallpaper_cube2"
android:name=".cube2.CubeWallpaper2"
android:permission="android.permission.BIND_WALLPAPER">
<intent-filter>
<action android:name="android.service.wallpaper.WallpaperService" />
</intent-filter>
<meta-data android:name="android.service.wallpaper" android:resource="@xml/cube2" />
</service>
<activity
android:label="@string/cube2_settings"
android:name="com.android.livecubes.cube2.CubeWallpaper2Settings"
android:theme="@android:style/Theme.Light.WallpaperSettings"
android:exported="true">
</activity>
<service
android:label="@string/wallpaper_cube3"
android:name=".cube3.CubeWallpaper3"
android:permission="android.permission.BIND_WALLPAPER">
<intent-filter>
<action android:name="android.service.wallpaper.WallpaperService" />
</intent-filter>
<meta-data android:name="android.service.wallpaper" android:resource="@xml/cube3" />
</service>
</application>
</manifest>

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Copyright (c) 2005-2008, The Android Open Source Project
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
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See the License for the specific language governing permissions and
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// Copyright (C) 2009 The Android Open Source Project
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#pragma version(1)
#pragma stateVertex(PVBackground)
#define RSID_POINTS 0
void dumpState() {
// debugF("@@@@@ yrot: ", State->yRotation);
}
int main(int launchID) {
int i;
// Change the model matrix to account for the large model
// and to do the necessary rotations.
float mat1[16];
float rads = ((float)startTimeMillis()) / 1000;
float xrot = degf(-rads);
float yrot = State->yRotation;
float scale = 1.0/900.0;
matrixLoadScale(mat1, scale, scale, scale);
matrixRotate(mat1, yrot, 0.f, 1.f, 0.f);
matrixRotate(mat1, xrot, 1.f, 0.f, 0.f);
vpLoadModelMatrix(mat1);
// Draw the cube. The default color will be used,
// but we can also set the color here with the color()
// function, or specify the color(s) as part of
// the vertex data.
uploadToBufferObject(NAMED_PointBuffer);
drawSimpleMesh(NAMED_CubeMesh);
return 1;
}

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<?xml version="1.0" encoding="utf-8"?>
<!--
/*
* Copyright (C) 4008 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
-->
<resources xmlns:xliff="urn:oasis:names:tc:xliff:document:1.2">
<string-array name="cube2_shapenames">
<item>"Cube"</item>
<item>"Dodecahedron"</item>
</string-array>
<string-array name="cube2_shapeprefix">
<item>"cube"</item>
<item>"dodecahedron"</item>
</string-array>
<!-- x,y,z tuples for the points defining the object -->
<!-- stored as strings for easier human readability -->
<string-array name="cubepoints">
<item>"-400 -400 -400"</item>
<item>"400 -400 -400"</item>
<item>"400 400 -400"</item>
<item>"-400 400 -400"</item>
<item>"-400 -400 400"</item>
<item>"400 -400 400"</item>
<item>"400 400 400"</item>
<item>"-400 400 400"</item>
</string-array>
<!-- start,end point index tuples of the lines defining the object -->
<string-array name="cubelines">
<!-- lines forming one face -->
<item>"0 1"</item>
<item>"1 2"</item>
<item>"2 3"</item>
<item>"3 0"</item>
<!-- lines forming the opposite face -->
<item>"4 5"</item>
<item>"5 6"</item>
<item>"6 7"</item>
<item>"7 4"</item>
<!-- lines connecting the two faces -->
<item>"0 4"</item>
<item>"1 5"</item>
<item>"2 6"</item>
<item>"3 7"</item>
</string-array>
<string-array name="dodecahedronpoints">
<item>"333.850000 0.000000 437.250000"</item>
<item>"103.400000 317.350000 437.250000"</item>
<item>"-270.050000 196.350000 437.250000"</item>
<item>"-270.050000 -196.350000 437.250000"</item>
<item>"103.400000 -317.350000 437.250000"</item>
<item>"540.100000 0.000000 103.400000"</item>
<item>"167.200000 513.700000 103.400000"</item>
<item>"-437.250000 317.350000 103.400000"</item>
<item>"-437.250000 -317.350000 103.400000"</item>
<item>"167.200000 -513.700000 103.400000"</item>
<item>"437.250000 317.350000 -103.400000"</item>
<item>"-167.200000 513.700000 -103.400000"</item>
<item>"-540.100000 0.000000 -103.400000"</item>
<item>"-167.200000 -513.700000 -103.400000"</item>
<item>"437.250000 -317.350000 -103.400000"</item>
<item>"270.050000 196.350000 -437.250000"</item>
<item>"-103.400000 317.350000 -437.250000"</item>
<item>"-333.850000 0.000000 -437.250000"</item>
<item>"-103.400000 -317.350000 -437.250000"</item>
<item>"270.050000 -196.350000 -437.250000"</item>
</string-array>
<string-array name="dodecahedronlines">
<item>"0 1"</item>
<item>"0 4"</item>
<item>"0 5"</item>
<item>"1 2"</item>
<item>"1 6"</item>
<item>"2 3"</item>
<item>"2 7"</item>
<item>"3 4"</item>
<item>"3 8"</item>
<item>"4 9"</item>
<item>"5 10"</item>
<item>"5 14"</item>
<item>"6 10"</item>
<item>"6 11"</item>
<item>"7 11"</item>
<item>"7 12"</item>
<item>"8 12"</item>
<item>"8 13"</item>
<item>"9 13"</item>
<item>"9 14"</item>
<item>"10 15"</item>
<item>"11 16"</item>
<item>"12 17"</item>
<item>"13 18"</item>
<item>"14 19"</item>
<item>"15 16"</item>
<item>"15 19"</item>
<item>"16 17"</item>
<item>"17 18"</item>
<item>"18 19"</item>
</string-array>
</resources>

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<?xml version="1.0" encoding="utf-8"?>
<!--
/*
* Copyright (C) 2009 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
-->
<resources xmlns:xliff="urn:oasis:names:tc:xliff:document:1.2">
<!-- General -->
<skip />
<!-- Application name -->
<string name="wallpapers">Example Wallpapers</string>
<!-- Wallpaper showing a cube -->
<string name="wallpaper_cube1">Cube</string>
<!-- Wallpaper showing a cube or dodecahedron, data read from resource -->
<string name="wallpaper_cube2">Cube - resource</string>
<!-- Wallpaper showing a cube, renderscript version -->
<string name="wallpaper_cube3">Cube - RenderScript</string>
<string name="cube2_settings">Settings</string>
<string name="cube2_settings_title">Select shape</string>
<string name="cube2_settings_summary">Choose whether to display a cube or a dodecahedron</string>
</resources>

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<?xml version="1.0" encoding="utf-8"?>
<!--
/**
* Copyright (c) 2009, The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
-->
<!-- The attributes in this XML file provide configuration information -->
<wallpaper xmlns:android="http://schemas.android.com/apk/res/android"
/>

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<?xml version="1.0" encoding="utf-8"?>
<!--
/**
* Copyright (c) 2009, The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
-->
<!-- The attributes in this XML file provide configuration information -->
<wallpaper xmlns:android="http://schemas.android.com/apk/res/android"
android:settingsActivity="com.android.livecubes.cube2.CubeWallpaper2Settings"
/>

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<?xml version="1.0" encoding="utf-8"?>
<!-- Copyright (C) 2009 The Android Open Source Project
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
-->
<PreferenceScreen xmlns:android="http://schemas.android.com/apk/res/android"
android:title="@string/cube2_settings"
android:key="cube2wallpaper_settings">
<ListPreference
android:key="cube2_shape"
android:title="@string/cube2_settings_title"
android:summary="@string/cube2_settings_summary"
android:entries="@array/cube2_shapenames"
android:entryValues="@array/cube2_shapeprefix" />
</PreferenceScreen>

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<?xml version="1.0" encoding="utf-8"?>
<!--
/**
* Copyright (c) 2009, The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
-->
<!-- The attributes in this XML file provide configuration information -->
<wallpaper xmlns:android="http://schemas.android.com/apk/res/android"
/>

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/*
* Copyright (C) 2009 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.android.livecubes.cube1;
import android.graphics.Canvas;
import android.graphics.Paint;
import android.graphics.Rect;
import android.os.Handler;
import android.os.SystemClock;
import android.service.wallpaper.WallpaperService;
import android.util.Log;
import android.view.MotionEvent;
import android.view.SurfaceHolder;
/*
* This animated wallpaper draws a rotating wireframe cube.
*/
public class CubeWallpaper1 extends WallpaperService {
private final Handler mHandler = new Handler();
@Override
public void onCreate() {
super.onCreate();
}
@Override
public void onDestroy() {
super.onDestroy();
}
@Override
public Engine onCreateEngine() {
return new CubeEngine();
}
class CubeEngine extends Engine {
private final Paint mPaint = new Paint();
private float mOffset;
private float mTouchX = -1;
private float mTouchY = -1;
private long mStartTime;
private float mCenterX;
private float mCenterY;
private final Runnable mDrawCube = new Runnable() {
public void run() {
drawFrame();
}
};
private boolean mVisible;
CubeEngine() {
// Create a Paint to draw the lines for our cube
final Paint paint = mPaint;
paint.setColor(0xffffffff);
paint.setAntiAlias(true);
paint.setStrokeWidth(2);
paint.setStrokeCap(Paint.Cap.ROUND);
paint.setStyle(Paint.Style.STROKE);
mStartTime = SystemClock.elapsedRealtime();
}
@Override
public void onCreate(SurfaceHolder surfaceHolder) {
super.onCreate(surfaceHolder);
// By default we don't get touch events, so enable them.
setTouchEventsEnabled(true);
}
@Override
public void onDestroy() {
super.onDestroy();
mHandler.removeCallbacks(mDrawCube);
}
@Override
public void onVisibilityChanged(boolean visible) {
mVisible = visible;
if (visible) {
drawFrame();
} else {
mHandler.removeCallbacks(mDrawCube);
}
}
@Override
public void onSurfaceChanged(SurfaceHolder holder, int format, int width, int height) {
super.onSurfaceChanged(holder, format, width, height);
// store the center of the surface, so we can draw the cube in the right spot
mCenterX = width/2.0f;
mCenterY = height/2.0f;
drawFrame();
}
@Override
public void onSurfaceCreated(SurfaceHolder holder) {
super.onSurfaceCreated(holder);
}
@Override
public void onSurfaceDestroyed(SurfaceHolder holder) {
super.onSurfaceDestroyed(holder);
mVisible = false;
mHandler.removeCallbacks(mDrawCube);
}
@Override
public void onOffsetsChanged(float xOffset, float yOffset, int xPixels, int yPixels) {
mOffset = xOffset;
drawFrame();
}
/*
* Store the position of the touch event so we can use it for drawing later
*/
@Override
public void onTouchEvent(MotionEvent event) {
if (event.getAction() == MotionEvent.ACTION_MOVE) {
mTouchX = event.getX();
mTouchY = event.getY();
} else {
mTouchX = -1;
mTouchY = -1;
}
super.onTouchEvent(event);
}
/*
* Draw one frame of the animation. This method gets called repeatedly
* by posting a delayed Runnable. You can do any drawing you want in
* here. This example draws a wireframe cube.
*/
void drawFrame() {
final SurfaceHolder holder = getSurfaceHolder();
Canvas c = null;
try {
c = holder.lockCanvas();
if (c != null) {
// draw something
drawCube(c);
drawTouchPoint(c);
}
} finally {
if (c != null) holder.unlockCanvasAndPost(c);
}
// Reschedule the next redraw
mHandler.removeCallbacks(mDrawCube);
if (mVisible) {
mHandler.postDelayed(mDrawCube, 1000 / 25);
}
}
/*
* Draw a wireframe cube by drawing 12 3 dimensional lines between
* adjacent corners of the cube
*/
void drawCube(Canvas c) {
c.save();
c.translate(mCenterX, mCenterY);
c.drawColor(0xff000000);
drawLine(c, -400, -400, -400, 400, -400, -400);
drawLine(c, 400, -400, -400, 400, 400, -400);
drawLine(c, 400, 400, -400, -400, 400, -400);
drawLine(c, -400, 400, -400, -400, -400, -400);
drawLine(c, -400, -400, 400, 400, -400, 400);
drawLine(c, 400, -400, 400, 400, 400, 400);
drawLine(c, 400, 400, 400, -400, 400, 400);
drawLine(c, -400, 400, 400, -400, -400, 400);
drawLine(c, -400, -400, 400, -400, -400, -400);
drawLine(c, 400, -400, 400, 400, -400, -400);
drawLine(c, 400, 400, 400, 400, 400, -400);
drawLine(c, -400, 400, 400, -400, 400, -400);
c.restore();
}
/*
* Draw a 3 dimensional line on to the screen
*/
void drawLine(Canvas c, int x1, int y1, int z1, int x2, int y2, int z2) {
long now = SystemClock.elapsedRealtime();
float xrot = ((float)(now - mStartTime)) / 1000;
float yrot = (0.5f - mOffset) * 2.0f;
float zrot = 0;
// 3D transformations
// rotation around X-axis
float newy1 = (float)(Math.sin(xrot) * z1 + Math.cos(xrot) * y1);
float newy2 = (float)(Math.sin(xrot) * z2 + Math.cos(xrot) * y2);
float newz1 = (float)(Math.cos(xrot) * z1 - Math.sin(xrot) * y1);
float newz2 = (float)(Math.cos(xrot) * z2 - Math.sin(xrot) * y2);
// rotation around Y-axis
float newx1 = (float)(Math.sin(yrot) * newz1 + Math.cos(yrot) * x1);
float newx2 = (float)(Math.sin(yrot) * newz2 + Math.cos(yrot) * x2);
newz1 = (float)(Math.cos(yrot) * newz1 - Math.sin(yrot) * x1);
newz2 = (float)(Math.cos(yrot) * newz2 - Math.sin(yrot) * x2);
// 3D-to-2D projection
float startX = newx1 / (4 - newz1 / 400);
float startY = newy1 / (4 - newz1 / 400);
float stopX = newx2 / (4 - newz2 / 400);
float stopY = newy2 / (4 - newz2 / 400);
c.drawLine(startX, startY, stopX, stopY, mPaint);
}
/*
* Draw a circle around the current touch point, if any.
*/
void drawTouchPoint(Canvas c) {
if (mTouchX >=0 && mTouchY >= 0) {
c.drawCircle(mTouchX, mTouchY, 80, mPaint);
}
}
}
}

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/*
* Copyright (C) 2009 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.android.livecubes.cube2;
import com.android.livecubes.R;
import android.content.SharedPreferences;
import android.graphics.Canvas;
import android.graphics.Paint;
import android.graphics.Rect;
import android.os.Handler;
import android.os.SystemClock;
import android.service.wallpaper.WallpaperService;
import android.util.Log;
import android.view.MotionEvent;
import android.view.SurfaceHolder;
/*
* This animated wallpaper draws a rotating wireframe shape. It is similar to
* example #1, but has a choice of 2 shapes, which are user selectable and
* defined in resources instead of in code.
*/
public class CubeWallpaper2 extends WallpaperService {
public static final String SHARED_PREFS_NAME="cube2settings";
static class ThreeDPoint {
float x;
float y;
float z;
}
static class ThreeDLine {
int startPoint;
int endPoint;
}
@Override
public void onCreate() {
super.onCreate();
}
@Override
public void onDestroy() {
super.onDestroy();
}
@Override
public Engine onCreateEngine() {
return new CubeEngine();
}
class CubeEngine extends Engine
implements SharedPreferences.OnSharedPreferenceChangeListener {
private final Handler mHandler = new Handler();
ThreeDPoint [] mOriginalPoints;
ThreeDPoint [] mRotatedPoints;
ThreeDLine [] mLines;
private final Paint mPaint = new Paint();
private float mOffset;
private float mTouchX = -1;
private float mTouchY = -1;
private long mStartTime;
private float mCenterX;
private float mCenterY;
private final Runnable mDrawCube = new Runnable() {
public void run() {
drawFrame();
}
};
private boolean mVisible;
private SharedPreferences mPrefs;
CubeEngine() {
// Create a Paint to draw the lines for our cube
final Paint paint = mPaint;
paint.setColor(0xffffffff);
paint.setAntiAlias(true);
paint.setStrokeWidth(2);
paint.setStrokeCap(Paint.Cap.ROUND);
paint.setStyle(Paint.Style.STROKE);
mStartTime = SystemClock.elapsedRealtime();
mPrefs = CubeWallpaper2.this.getSharedPreferences(SHARED_PREFS_NAME, 0);
mPrefs.registerOnSharedPreferenceChangeListener(this);
onSharedPreferenceChanged(mPrefs, null);
}
public void onSharedPreferenceChanged(SharedPreferences prefs, String key) {
String shape = prefs.getString("cube2_shape", "cube");
// read the 3D model from the resource
readModel(shape);
}
private void readModel(String prefix) {
// Read the model definition in from a resource.
// get the resource identifiers for the arrays for the selected shape
int pid = getResources().getIdentifier(prefix + "points", "array", getPackageName());
int lid = getResources().getIdentifier(prefix + "lines", "array", getPackageName());
String [] p = getResources().getStringArray(pid);
int numpoints = p.length;
mOriginalPoints = new ThreeDPoint[numpoints];
mRotatedPoints = new ThreeDPoint[numpoints];
for (int i = 0; i < numpoints; i++) {
mOriginalPoints[i] = new ThreeDPoint();
mRotatedPoints[i] = new ThreeDPoint();
String [] coord = p[i].split(" ");
mOriginalPoints[i].x = Float.valueOf(coord[0]);
mOriginalPoints[i].y = Float.valueOf(coord[1]);
mOriginalPoints[i].z = Float.valueOf(coord[2]);
}
String [] l = getResources().getStringArray(lid);
int numlines = l.length;
mLines = new ThreeDLine[numlines];
for (int i = 0; i < numlines; i++) {
mLines[i] = new ThreeDLine();
String [] idx = l[i].split(" ");
mLines[i].startPoint = Integer.valueOf(idx[0]);
mLines[i].endPoint = Integer.valueOf(idx[1]);
}
}
@Override
public void onCreate(SurfaceHolder surfaceHolder) {
super.onCreate(surfaceHolder);
setTouchEventsEnabled(true);
}
@Override
public void onDestroy() {
super.onDestroy();
mHandler.removeCallbacks(mDrawCube);
}
@Override
public void onVisibilityChanged(boolean visible) {
mVisible = visible;
if (visible) {
drawFrame();
} else {
mHandler.removeCallbacks(mDrawCube);
}
}
@Override
public void onSurfaceChanged(SurfaceHolder holder, int format, int width, int height) {
super.onSurfaceChanged(holder, format, width, height);
// store the center of the surface, so we can draw the cube in the right spot
mCenterX = width/2.0f;
mCenterY = height/2.0f;
drawFrame();
}
@Override
public void onSurfaceCreated(SurfaceHolder holder) {
super.onSurfaceCreated(holder);
}
@Override
public void onSurfaceDestroyed(SurfaceHolder holder) {
super.onSurfaceDestroyed(holder);
mVisible = false;
mHandler.removeCallbacks(mDrawCube);
}
@Override
public void onOffsetsChanged(float xOffset, float yOffset, int xPixels, int yPixels) {
mOffset = xOffset;
drawFrame();
}
/*
* Store the position of the touch event so we can use it for drawing later
*/
@Override
public void onTouchEvent(MotionEvent event) {
if (event.getAction() == MotionEvent.ACTION_MOVE) {
mTouchX = event.getX();
mTouchY = event.getY();
} else {
mTouchX = -1;
mTouchY = -1;
}
super.onTouchEvent(event);
}
/*
* Draw one frame of the animation. This method gets called repeatedly
* by posting a delayed Runnable. You can do any drawing you want in
* here. This example draws a wireframe cube.
*/
void drawFrame() {
final SurfaceHolder holder = getSurfaceHolder();
final Rect frame = holder.getSurfaceFrame();
final int width = frame.width();
final int height = frame.height();
Canvas c = null;
try {
c = holder.lockCanvas();
if (c != null) {
// draw something
drawCube(c);
drawTouchPoint(c);
}
} finally {
if (c != null) holder.unlockCanvasAndPost(c);
}
mHandler.removeCallbacks(mDrawCube);
if (mVisible) {
mHandler.postDelayed(mDrawCube, 1000 / 25);
}
}
void drawCube(Canvas c) {
c.save();
c.translate(mCenterX, mCenterY);
c.drawColor(0xff000000);
long now = SystemClock.elapsedRealtime();
float xrot = ((float)(now - mStartTime)) / 1000;
float yrot = (0.5f - mOffset) * 2.0f;
rotateAndProjectPoints(xrot, yrot);
drawLines(c);
c.restore();
}
void rotateAndProjectPoints(float xrot, float yrot) {
int n = mOriginalPoints.length;
for (int i = 0; i < n; i++) {
// rotation around X-axis
ThreeDPoint p = mOriginalPoints[i];
float x = p.x;
float y = p.y;
float z = p.z;
float newy = (float)(Math.sin(xrot) * z + Math.cos(xrot) * y);
float newz = (float)(Math.cos(xrot) * z - Math.sin(xrot) * y);
// rotation around Y-axis
float newx = (float)(Math.sin(yrot) * newz + Math.cos(yrot) * x);
newz = (float)(Math.cos(yrot) * newz - Math.sin(yrot) * x);
// 3D-to-2D projection
float screenX = newx / (4 - newz / 400);
float screenY = newy / (4 - newz / 400);
mRotatedPoints[i].x = screenX;
mRotatedPoints[i].y = screenY;
mRotatedPoints[i].z = 0;
}
}
void drawLines(Canvas c) {
int n = mLines.length;
for (int i = 0; i < n; i++) {
ThreeDLine l = mLines[i];
ThreeDPoint start = mRotatedPoints[l.startPoint];
ThreeDPoint end = mRotatedPoints[l.endPoint];
c.drawLine(start.x, start.y, end.x, end.y, mPaint);
}
}
void drawTouchPoint(Canvas c) {
if (mTouchX >=0 && mTouchY >= 0) {
c.drawCircle(mTouchX, mTouchY, 80, mPaint);
}
}
}
}

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/*
* Copyright (C) 2009 Google Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License"); you may not
* use this file except in compliance with the License. You may obtain a copy of
* the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
* License for the specific language governing permissions and limitations under
* the License.
*/
package com.android.livecubes.cube2;
import com.android.livecubes.R;
import android.content.SharedPreferences;
import android.os.Bundle;
import android.service.wallpaper.WallpaperSettingsActivity;
public class CubeWallpaper2Settings extends WallpaperSettingsActivity
implements SharedPreferences.OnSharedPreferenceChangeListener {
@Override
protected void onCreate(Bundle icicle) {
super.onCreate(icicle);
getPreferenceManager().setSharedPreferencesName(
CubeWallpaper2.SHARED_PREFS_NAME);
addPreferencesFromResource(R.xml.cube2_settings);
getPreferenceManager().getSharedPreferences().registerOnSharedPreferenceChangeListener(
this);
}
@Override
protected void onResume() {
super.onResume();
}
@Override
protected void onDestroy() {
getPreferenceManager().getSharedPreferences().unregisterOnSharedPreferenceChangeListener(
this);
super.onDestroy();
}
public void onSharedPreferenceChanged(SharedPreferences sharedPreferences,
String key) {
//(new BackupManager(this)).dataChanged();
}
}

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/*
* Copyright (C) 2009 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.android.livecubes.cube3;
import com.android.livecubes.R;
import com.android.livecubes.RenderScriptScene;
import android.renderscript.Allocation;
import android.renderscript.Element;
import android.renderscript.Primitive;
import android.renderscript.ProgramRaster;
import android.renderscript.ProgramVertex;
import android.renderscript.ScriptC;
import android.renderscript.SimpleMesh;
import android.renderscript.Type;
import android.renderscript.Element.Builder;
import java.util.TimeZone;
/*
* This example draws a shape whose definition is read from resources (though
* it's not user selectable like in example #2), but does the drawing using
* RenderScript.
*/
class Cube3RS extends RenderScriptScene {
static class ThreeDPoint {
public float x;
public float y;
public float z;
}
static class ThreeDLine {
int startPoint;
int endPoint;
}
static class WorldState {
public float yRotation;
public float mCenterX;
public float mCenterY;
}
ThreeDPoint [] mOriginalPoints;
ThreeDLine [] mLines;
WorldState mWorldState = new WorldState();
private Type mStateType;
private Allocation mState;
private SimpleMesh mCubeMesh;
private Allocation mPointAlloc;
private float [] mPointData;
private Allocation mLineIdxAlloc;
private short [] mIndexData;
private ProgramVertex mPVBackground;
private ProgramVertex.MatrixAllocation mPVAlloc;
private int mWidth;
private int mHeight;
private static final int RSID_STATE = 0;
private static final int RSID_POINTS = 1;
private static final int RSID_LINES = 2;
private static final int RSID_PROGRAMVERTEX = 3;
Cube3RS(int width, int height) {
super(width, height);
mWidth = width;
mHeight = height;
}
@Override
public void resize(int width, int height) {
super.resize(width, height);
mWidth = width;
mHeight = height;
}
@Override
protected ScriptC createScript() {
// Read the model in to our point/line objects
readModel();
// Create a renderscript type from a java class. The specified name doesn't
// really matter; the name by which we refer to the object in RenderScript
// will be specified later.
mStateType = Type.createFromClass(mRS, WorldState.class, 1, "WorldState");
// Create an allocation from the type we just created.
mState = Allocation.createTyped(mRS, mStateType);
// set our java object as the data for the renderscript allocation
mWorldState.yRotation = (-0.5f) * 2 * 180 / (float) Math.PI;
mState.data(mWorldState);
/*
* Now put our model in to a form that renderscript can work with:
* - create a buffer of floats that are the coordinates for the points that define the cube
* - create a buffer of integers that are the indices of the points that form lines
* - combine the two in to a mesh
*/
// First set up the coordinate system and such
ProgramVertex.Builder pvb = new ProgramVertex.Builder(mRS, null, null);
mPVBackground = pvb.create();
mPVBackground.setName("PVBackground");
mPVAlloc = new ProgramVertex.MatrixAllocation(mRS);
mPVBackground.bindAllocation(mPVAlloc);
mPVAlloc.setupProjectionNormalized(mWidth, mHeight);
// Start creating the mesh
final SimpleMesh.Builder meshBuilder = new SimpleMesh.Builder(mRS);
// Create the Element for the points
Builder elementBuilder = new Builder(mRS);
// By specifying a prefix, even an empty one, the members will be accessible
// in the renderscript. If we just called addFloatXYZ(), the members would be
// unnamed in the renderscript struct definition.
elementBuilder.addFloatXYZ("");
final Element vertexElement = elementBuilder.create();
final int vertexSlot = meshBuilder.addVertexType(vertexElement, mOriginalPoints.length);
// Specify the type and number of indices we need. We'll allocate them later.
meshBuilder.setIndexType(Element.INDEX_16(mRS), mLines.length * 2);
// This will be a line mesh
meshBuilder.setPrimitive(Primitive.LINE);
// Create the Allocation for the vertices
mCubeMesh = meshBuilder.create();
mCubeMesh.setName("CubeMesh");
mPointAlloc = mCubeMesh.createVertexAllocation(vertexSlot);
mPointAlloc.setName("PointBuffer");
// Create the Allocation for the indices
mLineIdxAlloc = mCubeMesh.createIndexAllocation();
// Bind the allocations to the mesh
mCubeMesh.bindVertexAllocation(mPointAlloc, 0);
mCubeMesh.bindIndexAllocation(mLineIdxAlloc);
/*
* put the vertex and index data in their respective buffers
*/
// one float each for x, y and z, and the 4th float will hold rgba
mPointData = new float[mOriginalPoints.length * 3];
for(int i = 0; i < mOriginalPoints.length; i ++) {
mPointData[i*3] = mOriginalPoints[i].x;
mPointData[i*3+1] = mOriginalPoints[i].y;
mPointData[i*3+2] = mOriginalPoints[i].z;
}
mIndexData = new short[mLines.length * 2];
for(int i = 0; i < mLines.length; i++) {
mIndexData[i * 2] = (short)(mLines[i].startPoint);
mIndexData[i * 2 + 1] = (short)(mLines[i].endPoint);
}
/*
* upload the vertex and index data
*/
mPointAlloc.data(mPointData);
mPointAlloc.uploadToBufferObject();
mLineIdxAlloc.data(mIndexData);
mLineIdxAlloc.uploadToBufferObject();
// Time to create the script
ScriptC.Builder sb = new ScriptC.Builder(mRS);
// Specify the name by which to refer to the WorldState object in the
// renderscript.
sb.setType(mStateType, "State", RSID_STATE);
sb.setType(mCubeMesh.getVertexType(0), "Points", RSID_POINTS);
// this crashes when uncommented
//sb.setType(mCubeMesh.getIndexType(), "Lines", RSID_LINES);
// Set the render script that will make use of the objects we defined above
sb.setScript(mResources, R.raw.cube);
sb.setRoot(true);
ScriptC script = sb.create();
script.setClearColor(0.0f, 0.0f, 0.0f, 1.0f);
script.setTimeZone(TimeZone.getDefault().getID());
script.bindAllocation(mState, RSID_STATE);
script.bindAllocation(mPointAlloc, RSID_POINTS);
script.bindAllocation(mLineIdxAlloc, RSID_LINES);
script.bindAllocation(mPVAlloc.mAlloc, RSID_PROGRAMVERTEX);
return script;
}
@Override
public void setOffset(float xOffset, float yOffset, int xPixels, int yPixels) {
// update our state, then push it to the renderscript
mWorldState.yRotation = (xOffset - 0.5f) * 2 * 180 / (float) Math.PI;
mState.data(mWorldState);
}
/*
* Read the model definition from the resource.
*/
private void readModel() {
String [] p = mResources.getStringArray(R.array.cubepoints);
int numpoints = p.length;
mOriginalPoints = new ThreeDPoint[numpoints];
for (int i = 0; i < numpoints; i++) {
mOriginalPoints[i] = new ThreeDPoint();
String [] coord = p[i].split(" ");
mOriginalPoints[i].x = Float.valueOf(coord[0]);
mOriginalPoints[i].y = Float.valueOf(coord[1]);
mOriginalPoints[i].z = Float.valueOf(coord[2]);
}
String [] l = mResources.getStringArray(R.array.cubelines);
int numlines = l.length;
mLines = new ThreeDLine[numlines];
for (int i = 0; i < numlines; i++) {
mLines[i] = new ThreeDLine();
String [] idx = l[i].split(" ");
mLines[i].startPoint = Integer.valueOf(idx[0]);
mLines[i].endPoint = Integer.valueOf(idx[1]);
}
}
}

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/*
* Copyright (C) 2009 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.android.livecubes.cube3;
import com.android.livecubes.RenderScriptWallpaper;
public class CubeWallpaper3 extends RenderScriptWallpaper<Cube3RS> {
@Override
protected Cube3RS createScene(int width, int height) {
return new Cube3RS(width, height);
}
}

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/*
* Copyright (C) 2009 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.android.livecubes;
import android.content.res.Resources;
import android.renderscript.RenderScript;
import android.renderscript.ScriptC;
public abstract class RenderScriptScene {
protected int mWidth;
protected int mHeight;
protected boolean mPreview;
protected Resources mResources;
protected RenderScript mRS;
protected ScriptC mScript;
public RenderScriptScene(int width, int height) {
mWidth = width;
mHeight = height;
}
public void init(RenderScript rs, Resources res, boolean isPreview) {
mRS = rs;
mResources = res;
mPreview = isPreview;
mScript = createScript();
}
public boolean isPreview() {
return mPreview;
}
public int getWidth() {
return mWidth;
}
public int getHeight() {
return mHeight;
}
public Resources getResources() {
return mResources;
}
public RenderScript getRS() {
return mRS;
}
public ScriptC getScript() {
return mScript;
}
protected abstract ScriptC createScript();
public void stop() {
mRS.contextBindRootScript(null);
}
public void start() {
mRS.contextBindRootScript(mScript);
}
public void resize(int width, int height) {
mWidth = width;
mHeight = height;
}
@SuppressWarnings({"UnusedDeclaration"})
public void setOffset(float xOffset, float yOffset, int xPixels, int yPixels) {
}
}

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/*
* Copyright (C) 2009 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.android.livecubes;
import android.service.wallpaper.WallpaperService;
import android.renderscript.RenderScript;
import android.view.SurfaceHolder;
import android.view.Surface;
public abstract class RenderScriptWallpaper<T extends RenderScriptScene> extends WallpaperService {
public Engine onCreateEngine() {
return new RenderScriptEngine();
}
protected abstract T createScene(int width, int height);
private class RenderScriptEngine extends Engine {
private RenderScript mRs;
private T mRenderer;
@Override
public void onCreate(SurfaceHolder surfaceHolder) {
super.onCreate(surfaceHolder);
setTouchEventsEnabled(false);
surfaceHolder.setSizeFromLayout();
}
@Override
public void onDestroy() {
super.onDestroy();
destroyRenderer();
}
private void destroyRenderer() {
if (mRenderer != null) {
mRenderer.stop();
mRenderer = null;
}
if (mRs != null) {
mRs.destroy();
mRs = null;
}
}
@Override
public void onVisibilityChanged(boolean visible) {
super.onVisibilityChanged(visible);
if (mRenderer != null) {
if (visible) {
mRenderer.start();
} else {
mRenderer.stop();
}
}
}
@Override
public void onSurfaceChanged(SurfaceHolder holder, int format, int width, int height) {
super.onSurfaceChanged(holder, format, width, height);
if (mRenderer == null) {
mRenderer = createScene(width, height);
mRenderer.init(mRs, getResources(), isPreview());
mRenderer.start();
} else {
mRenderer.resize(width, height);
}
}
@Override
public void onOffsetsChanged(float xOffset, float yOffset, int xPixels, int yPixels) {
mRenderer.setOffset(xOffset, yOffset, xPixels, yPixels);
}
@Override
public void onSurfaceCreated(SurfaceHolder holder) {
super.onSurfaceCreated(holder);
Surface surface = null;
while (surface == null) {
surface = holder.getSurface();
}
mRs = new RenderScript(surface, false, false);
}
@Override
public void onSurfaceDestroyed(SurfaceHolder holder) {
super.onSurfaceDestroyed(holder);
destroyRenderer();
}
}
}