emulator: opengl: minor fix and reformatting

This patches fixes a minor invalid usage of delete (instead of delete[])
and reformats the source code a little to make it more obvious.

Change-Id: If853d12e74549abcc6682430c837b0f14da81fdc
This commit is contained in:
David 'Digit' Turner
2011-10-19 17:54:20 +02:00
parent 207118ad6d
commit 0e205e6d6e
3 changed files with 13 additions and 6 deletions

View File

@@ -25,18 +25,21 @@ public:
}
~FixedBuffer() {
delete m_buffer;
delete [] m_buffer;
m_bufferLen = 0;
}
void * alloc(size_t size) {
if (m_bufferLen >= size) return (void *)(m_buffer);
if (m_bufferLen >= size)
return (void *)(m_buffer);
if (m_buffer != NULL) delete[] m_buffer;
if (m_buffer != NULL)
delete[] m_buffer;
m_bufferLen = size;
m_buffer = new unsigned char[m_bufferLen];
if (m_buffer == NULL) m_bufferLen = 0;
if (m_buffer == NULL)
m_bufferLen = 0;
return m_buffer;
}