adding support for plugins to use the java view system.
Change-Id: I7305300dfc09e3e0968a1e61c21a6a2cdb983594
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/*
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* Copyright (C) 2009 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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package com.android.sampleplugin;
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import android.content.Context;
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import android.graphics.PixelFormat;
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import android.opengl.GLSurfaceView;
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import android.view.View;
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import android.view.WindowManager;
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import android.view.ViewGroup.LayoutParams;
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import android.webkit.PluginStub;
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import android.widget.FrameLayout;
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import android.widget.MediaController;
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import android.widget.VideoView;
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import com.android.sampleplugin.graphics.CubeRenderer;
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public class SamplePluginStub extends PluginStub {
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private int npp;
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public SamplePluginStub(int npp) {
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super(npp);
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this.npp = npp;
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}
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public View getEmbeddedView(Context context) {
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// TODO Auto-generated method stub
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return null;
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}
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public View getFullScreenView(Context context) {
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/* TODO make this aware of the plugin instance and get the video file
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* from the plugin.
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*/
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//needed for jni calls
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System.loadLibrary("sampleplugin");
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FrameLayout layout = new FrameLayout(context);
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LayoutParams fp = new LayoutParams(LayoutParams.FILL_PARENT, LayoutParams.FILL_PARENT);
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layout.setLayoutParams(fp);
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VideoView video = new VideoView(context);
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LayoutParams vp = new LayoutParams(LayoutParams.FILL_PARENT, LayoutParams.FILL_PARENT);
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layout.setLayoutParams(vp);
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GLSurfaceView gl = new GLSurfaceView(context);
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LayoutParams gp = new LayoutParams(LayoutParams.FILL_PARENT, LayoutParams.FILL_PARENT);
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layout.setLayoutParams(gp);
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layout.addView(video);
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layout.addView(gl);
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// We want an 8888 pixel format because that's required for a translucent
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// window. And we want a depth buffer.
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gl.setEGLConfigChooser(8, 8, 8, 8, 16, 0);
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// Tell the cube renderer that we want to render a translucent version
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// of the cube:
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gl.setRenderer(new CubeRenderer(true));
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// Use a surface format with an Alpha channel:
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gl.getHolder().setFormat(PixelFormat.TRANSLUCENT);
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gl.setWindowType(WindowManager.LayoutParams.TYPE_APPLICATION_MEDIA_OVERLAY);
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video.setVideoPath("/sdcard/test_video.3gp");
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video.setMediaController(new MediaController(context));
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video.requestFocus();
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return layout;
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}
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public native String nativeStringFromJNI();
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}
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