diff --git a/tools/emulator/opengl/host/libs/libOpenglRender/ReadBuffer.cpp b/tools/emulator/opengl/host/libs/libOpenglRender/ReadBuffer.cpp index a08d60109..e80f97a37 100644 --- a/tools/emulator/opengl/host/libs/libOpenglRender/ReadBuffer.cpp +++ b/tools/emulator/opengl/host/libs/libOpenglRender/ReadBuffer.cpp @@ -16,29 +16,48 @@ #include "ReadBuffer.h" #include #include +#include +#include "ErrorLog.h" ReadBuffer::ReadBuffer(IOStream *stream, size_t bufsize) { m_size = bufsize; m_stream = stream; - m_buf = new unsigned char[m_size]; + m_buf = (unsigned char*)malloc(m_size*sizeof(unsigned char)); m_validData = 0; m_readPtr = m_buf; } ReadBuffer::~ReadBuffer() { - delete m_buf; + free(m_buf); } int ReadBuffer::getData() { - if (m_validData > 0) { + if ((m_validData > 0) && (m_readPtr > m_buf)) { memcpy(m_buf, m_readPtr, m_validData); } - m_readPtr = m_buf; // get fresh data into the buffer; size_t len = m_size - m_validData; + if (len==0) { + //we need to inc our buffer + size_t new_size = m_size*2; + unsigned char* new_buf; + if (new_size < m_size) { // overflow check + new_size = INT_MAX; + } + + new_buf = (unsigned char*)realloc(m_buf, new_size); + if (!new_buf) { + ERR("Failed to alloc %d bytes for ReadBuffer\n", new_size); + return -1; + } + m_size = new_size; + m_buf = new_buf; + len = m_size - m_validData; + } + m_readPtr = m_buf; if (NULL != m_stream->read(m_buf + m_validData, &len)) { m_validData += len; return len;