emulator opengl: added Bind texture to EGLImage/surface
added functionality to bind an EGLImage to a texture both in the system and host sides. Change-Id: I2dc26090b45da080ac4d0e8f5799c95f7cc54634
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committed by
Guy Zadickario
parent
a26f6f221b
commit
2220d27302
@@ -67,6 +67,7 @@ public:
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bool bindContext(HandleType p_context, HandleType p_drawSurface, HandleType p_readSurface);
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bool setWindowSurfaceColorBuffer(HandleType p_surface, HandleType p_colorbuffer);
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bool bindColorBufferToTexture(HandleType p_colorbuffer);
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bool post(HandleType p_colorbuffer);
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