Merge "emulator opengl: typo caused the decoder to crash"
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@@ -44,7 +44,7 @@ public:
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GLDecoderContextData(int nLocations = CODEC_MAX_VERTEX_ATTRIBUTES) :
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GLDecoderContextData(int nLocations = CODEC_MAX_VERTEX_ATTRIBUTES) :
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m_nLocations(nLocations)
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m_nLocations(nLocations)
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{
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{
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m_pointerData = new FixedBuffer(m_nLocations);
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m_pointerData = new FixedBuffer[m_nLocations];
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}
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}
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~GLDecoderContextData() {
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~GLDecoderContextData() {
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