eclair snapshot
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43
tools/sdklauncher/Android.mk
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43
tools/sdklauncher/Android.mk
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# Copyright 2009 The Android Open Source Project
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#
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# Android.mk for sdklauncher
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#
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# The "SDK Launcher" is for Windows only.
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# This simple .exe will sit at the root of the Windows SDK
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# and currently simply executes tools\android.bat.
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# Eventually it should simply replace the batch file.
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ifeq ($(HOST_OS),windows)
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LOCAL_PATH:= $(call my-dir)
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include $(CLEAR_VARS)
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LOCAL_SRC_FILES := \
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sdklauncher.c
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LOCAL_CFLAGS += -Wall -Wno-unused-parameter
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LOCAL_CFLAGS += -D_XOPEN_SOURCE -D_GNU_SOURCE -DSH_HISTORY
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LOCAL_MODULE := sdklauncher
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# Link the Windows icon file as well into the executable, based on the technique
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# used in external/qemu/Makefile.android.
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#
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INTERMEDIATE := $(call intermediates-dir-for,EXECUTABLES,$(LOCAL_MODULE),true)
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ANDROID_ICON_OBJ := android_icon.o
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ANDROID_ICON_PATH := $(LOCAL_PATH)/images
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$(ANDROID_ICON_PATH)/$(ANDROID_ICON_OBJ): $(ANDROID_ICON_PATH)/android_icon.rc
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windres $< -I $(ANDROID_ICON_PATH) -o $@
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# seems to be the only way to add an object file that was not generated from
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# a C/C++/Java source file to our build system. and very unfortunately,
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# $(TOPDIR)/$(LOCALPATH) will always be prepended to this value, which forces
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# us to put the object file in the source directory...
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#
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LOCAL_PREBUILT_OBJ_FILES += images/$(ANDROID_ICON_OBJ)
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include $(BUILD_HOST_EXECUTABLE)
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$(call dist-for-goals,droid,$(LOCAL_BUILT_MODULE))
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endif
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