opengl translator: supporting GL_BYTE type
support GL_BYTE in glvertexpointer & glTexCoordPointer, Desktop OpenGL does not support GL_BYTE in those calls so we convert the data into GL_SHORT.
This commit is contained in:
committed by
Guy Zadickario
parent
b97e957577
commit
2ca84fb34a
@@ -60,20 +60,21 @@ GLEScmContext::~GLEScmContext(){
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}
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}
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//sending data to server side
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//setting client side arr
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void GLEScmContext::sendArr(GLvoid* arr,GLenum arrayType,GLint size,GLsizei stride,int index) {
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void GLEScmContext::setupArr(const GLvoid* arr,GLenum arrayType,GLenum dataType,GLint size,GLsizei stride,int index){
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if( arr == NULL) return;
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switch(arrayType) {
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switch(arrayType) {
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case GL_VERTEX_ARRAY:
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case GL_VERTEX_ARRAY:
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s_glDispatch.glVertexPointer(size,GL_FLOAT,stride,arr);
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s_glDispatch.glVertexPointer(size,dataType,stride,arr);
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break;
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break;
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case GL_NORMAL_ARRAY:
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case GL_NORMAL_ARRAY:
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s_glDispatch.glNormalPointer(GL_FLOAT,stride,arr);
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s_glDispatch.glNormalPointer(dataType,stride,arr);
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break;
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break;
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case GL_TEXTURE_COORD_ARRAY:
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case GL_TEXTURE_COORD_ARRAY:
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s_glDispatch.glTexCoordPointer(size,GL_FLOAT,stride,arr);
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s_glDispatch.glTexCoordPointer(size,dataType,stride,arr);
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break;
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break;
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case GL_COLOR_ARRAY:
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case GL_COLOR_ARRAY:
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s_glDispatch.glColorPointer(size,GL_FLOAT,stride,arr);
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s_glDispatch.glColorPointer(size,dataType,stride,arr);
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break;
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break;
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case GL_POINT_SIZE_ARRAY_OES:
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case GL_POINT_SIZE_ARRAY_OES:
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m_pointsIndex = index;
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m_pointsIndex = index;
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@@ -81,18 +82,37 @@ void GLEScmContext::sendArr(GLvoid* arr,GLenum arrayType,GLint size,GLsizei stri
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}
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}
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}
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}
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void GLEScmContext::convertArrs(GLESFloatArrays& fArrs,GLint first,GLsizei count,GLenum type,const GLvoid* indices,bool direct) {
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void GLEScmContext::setupArrayPointerHelper(GLESConversionArrays& fArrs,GLint first,GLsizei count,GLenum type,const GLvoid* indices,bool direct,GLenum array_id,GLESpointer* p){
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unsigned int size = p->getSize();
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bool usingVBO = p->isVBO();
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GLenum dataType = p->getType();
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if(needConvert(fArrs,first,count,type,indices,direct,p,array_id)){
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//conversion has occured
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unsigned int convertedStride = (usingVBO && dataType != GL_BYTE) ? p->getStride() : 0;
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const void* data = (usingVBO && dataType!= GL_BYTE) ? p->getBufferData() : fArrs.getCurrentData();
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dataType = (dataType == GL_FIXED) ? GL_FLOAT:GL_SHORT;
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setupArr(data,array_id,dataType,size,convertedStride,fArrs.getCurrentIndex());
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++fArrs;
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} else {
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const void* data = usingVBO ? p->getBufferData() : p->getArrayData();
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setupArr(data,array_id,dataType,size,p->getStride());
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}
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}
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void GLEScmContext::setupArraysPointers(GLESConversionArrays& fArrs,GLint first,GLsizei count,GLenum type,const GLvoid* indices,bool direct) {
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ArraysMap::iterator it;
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ArraysMap::iterator it;
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unsigned int index = 0;
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m_pointsIndex = -1;
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m_pointsIndex = -1;
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//going over all clients arrays Pointers
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//going over all clients arrays Pointers
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for ( it=m_map.begin() ; it != m_map.end(); it++ ) {
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for ( it=m_map.begin() ; it != m_map.end(); it++ ) {
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GLenum array_id = (*it).first;
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GLenum array_id = (*it).first;
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GLESpointer* p = (*it).second;
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GLESpointer* p = (*it).second;
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if(!isArrEnabled(array_id)) continue;
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if(array_id == GL_TEXTURE_COORD_ARRAY) continue; //handling textures later
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if(array_id == GL_TEXTURE_COORD_ARRAY) continue; //handling textures later
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chooseConvertMethod(fArrs,first,count,type,indices,direct,p,array_id,index);
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setupArrayPointerHelper(fArrs,first,count,type,indices,direct,array_id,p);
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}
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}
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unsigned int activeTexture = m_clientActiveTexture + GL_TEXTURE0;
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unsigned int activeTexture = m_clientActiveTexture + GL_TEXTURE0;
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@@ -110,7 +130,8 @@ void GLEScmContext::convertArrs(GLESFloatArrays& fArrs,GLint first,GLsizei count
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GLenum array_id = GL_TEXTURE_COORD_ARRAY;
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GLenum array_id = GL_TEXTURE_COORD_ARRAY;
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GLESpointer* p = m_map[array_id];
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GLESpointer* p = m_map[array_id];
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chooseConvertMethod(fArrs,first,count,type,indices,direct,p,array_id,index);
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if(!isArrEnabled(array_id)) continue;
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setupArrayPointerHelper(fArrs,first,count,type,indices,direct,array_id,p);
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}
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}
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setClientActiveTexture(activeTexture);
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setClientActiveTexture(activeTexture);
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@@ -142,17 +163,18 @@ void GLEScmContext::drawPoints(PointSizeIndices* points) {
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if(indices) delete [] indices;
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if(indices) delete [] indices;
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}
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}
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void GLEScmContext::drawPointsData(GLESFloatArrays& fArrs,GLint first,GLsizei count,GLenum type,const GLvoid* indices_in,bool isElemsDraw) {
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void GLEScmContext::drawPointsData(GLESConversionArrays& fArrs,GLint first,GLsizei count,GLenum type,const GLvoid* indices_in,bool isElemsDraw) {
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const GLfloat *pointsArr = NULL;
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const GLfloat *pointsArr = NULL;
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int stride = 0; //steps in GLfloats
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int stride = 0; //steps in GLfloats
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bool usingVBO = isBindedBuffer(GL_ARRAY_BUFFER);
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//choosing the right points sizes array source
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//choosing the right points sizes array source
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if(m_pointsIndex >= 0) { //point size array was converted
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if(m_pointsIndex >= 0 && !usingVBO) { //point size array was converted
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pointsArr=fArrs.arrays[m_pointsIndex];
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pointsArr= (const GLfloat*)fArrs[m_pointsIndex];
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stride = 1;
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stride = 1;
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} else {
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} else {
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GLESpointer* p = m_map[GL_POINT_SIZE_ARRAY_OES];
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GLESpointer* p = m_map[GL_POINT_SIZE_ARRAY_OES];
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pointsArr = static_cast<const GLfloat*>(isBindedBuffer(GL_ARRAY_BUFFER)?p->getBufferData():p->getArrayData());
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pointsArr = static_cast<const GLfloat*>(usingVBO ? p->getBufferData():p->getArrayData());
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stride = p->getStride()?p->getStride()/sizeof(GLfloat):1;
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stride = p->getStride()?p->getStride()/sizeof(GLfloat):1;
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}
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}
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@@ -173,14 +195,49 @@ void GLEScmContext::drawPointsData(GLESFloatArrays& fArrs,GLint first,GLsizei c
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drawPoints(&points);
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drawPoints(&points);
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}
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}
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void GLEScmContext::drawPointsArrs(GLESFloatArrays& arrs,GLint first,GLsizei count) {
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void GLEScmContext::drawPointsArrs(GLESConversionArrays& arrs,GLint first,GLsizei count) {
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drawPointsData(arrs,first,count,0,NULL,false);
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drawPointsData(arrs,first,count,0,NULL,false);
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}
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}
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void GLEScmContext::drawPointsElems(GLESFloatArrays& arrs,GLsizei count,GLenum type,const GLvoid* indices_in) {
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void GLEScmContext::drawPointsElems(GLESConversionArrays& arrs,GLsizei count,GLenum type,const GLvoid* indices_in) {
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drawPointsData(arrs,0,count,type,indices_in,true);
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drawPointsData(arrs,0,count,type,indices_in,true);
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}
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}
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bool GLEScmContext::needConvert(GLESConversionArrays& fArrs,GLint first,GLsizei count,GLenum type,const GLvoid* indices,bool direct,GLESpointer* p,GLenum array_id) {
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bool usingVBO = p->isVBO();
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GLenum arrType = p->getType();
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/*
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conversion is not necessary in the following cases:
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(*) array type is byte but it is not vertex or texture array
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(*) array type is not fixed
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*/
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if((arrType != GL_FIXED) && (arrType != GL_BYTE)) return false;
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if((arrType == GL_BYTE && (array_id != GL_VERTEX_ARRAY)) &&
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(arrType == GL_BYTE && (array_id != GL_TEXTURE_COORD_ARRAY)) ) return false;
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bool byteVBO = (arrType == GL_BYTE) && usingVBO;
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if(byteVBO){
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p->redirectPointerData();
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}
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if(!usingVBO || byteVBO) {
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if (direct) {
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convertDirect(fArrs,first,count,array_id,p);
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} else {
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convertIndirect(fArrs,count,type,indices,array_id,p);
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}
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} else {
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if (direct) {
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convertDirectVBO(first,count,array_id,p) ;
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} else {
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convertIndirectVBO(count,type,indices,array_id,p);
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}
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}
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return true;
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}
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void GLEScmContext::initExtensionString() {
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void GLEScmContext::initExtensionString() {
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*s_glExtensions = "GL_OES_blend_func_separate GL_OES_blend_equation_separate GL_OES_blend_subtract "
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*s_glExtensions = "GL_OES_blend_func_separate GL_OES_blend_equation_separate GL_OES_blend_subtract "
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"GL_OES_byte_coordinates GL_OES_compressed_paletted_texture GL_OES_point_size_array "
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"GL_OES_byte_coordinates GL_OES_compressed_paletted_texture GL_OES_point_size_array "
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@@ -38,16 +38,19 @@ public:
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void setClientActiveTexture(GLenum tex);
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void setClientActiveTexture(GLenum tex);
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GLenum getActiveTexture() { return GL_TEXTURE0 + m_activeTexture;};
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GLenum getActiveTexture() { return GL_TEXTURE0 + m_activeTexture;};
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GLenum getClientActiveTexture() { return GL_TEXTURE0 + m_clientActiveTexture;};
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GLenum getClientActiveTexture() { return GL_TEXTURE0 + m_clientActiveTexture;};
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void convertArrs(GLESFloatArrays& fArrs,GLint first,GLsizei count,GLenum type,const GLvoid* indices,bool direct);
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void setupArraysPointers(GLESConversionArrays& fArrs,GLint first,GLsizei count,GLenum type,const GLvoid* indices,bool direct);
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void drawPointsArrs(GLESFloatArrays& arrs,GLint first,GLsizei count);
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void drawPointsArrs(GLESConversionArrays& arrs,GLint first,GLsizei count);
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void drawPointsElems(GLESFloatArrays& arrs,GLsizei count,GLenum type,const GLvoid* indices);
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void drawPointsElems(GLESConversionArrays& arrs,GLsizei count,GLenum type,const GLvoid* indices);
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~GLEScmContext();
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~GLEScmContext();
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protected:
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bool needConvert(GLESConversionArrays& fArrs,GLint first,GLsizei count,GLenum type,const GLvoid* indices,bool direct,GLESpointer* p,GLenum array_id);
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private:
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private:
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void sendArr(GLvoid* arr,GLenum arrayType,GLint size,GLsizei stride,int pointsIndex = -1);
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void setupArrayPointerHelper(GLESConversionArrays& fArrs,GLint first,GLsizei count,GLenum type,const GLvoid* indices,bool direct,GLenum array_id,GLESpointer* p);
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void setupArr(const GLvoid* arr,GLenum arrayType,GLenum dataType,GLint size,GLsizei stride,int pointsIndex = -1);
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void drawPoints(PointSizeIndices* points);
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void drawPoints(PointSizeIndices* points);
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void drawPointsData(GLESFloatArrays& arrs,GLint first,GLsizei count,GLenum type,const GLvoid* indices_in,bool isElemsDraw);
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void drawPointsData(GLESConversionArrays& arrs,GLint first,GLsizei count,GLenum type,const GLvoid* indices_in,bool isElemsDraw);
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void initExtensionString();
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void initExtensionString();
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GLESpointer* m_texCoords;
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GLESpointer* m_texCoords;
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@@ -27,7 +27,7 @@
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#include <stdio.h>
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#include <stdio.h>
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#include <GLcommon/gldefs.h>
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#include <GLcommon/gldefs.h>
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#include <GLcommon/GLDispatch.h>
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#include <GLcommon/GLDispatch.h>
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#include <GLcommon/GLfixed_ops.h>
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#include <GLcommon/GLconversion_macros.h>
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#include <GLcommon/TranslatorIfaces.h>
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#include <GLcommon/TranslatorIfaces.h>
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#include <GLcommon/ThreadInfo.h>
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#include <GLcommon/ThreadInfo.h>
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#include <GLES/gl.h>
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#include <GLES/gl.h>
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@@ -396,9 +396,7 @@ GL_API void GL_APIENTRY glColorMask( GLboolean red, GLboolean green, GLboolean
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GL_API void GL_APIENTRY glColorPointer( GLint size, GLenum type, GLsizei stride, const GLvoid *pointer) {
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GL_API void GL_APIENTRY glColorPointer( GLint size, GLenum type, GLsizei stride, const GLvoid *pointer) {
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GET_CTX()
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GET_CTX()
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SET_ERROR_IF(!GLEScmValidate::colorPointerParams(size,stride),GL_INVALID_VALUE);
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SET_ERROR_IF(!GLEScmValidate::colorPointerParams(size,stride),GL_INVALID_VALUE);
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ctx->setPointer(GL_COLOR_ARRAY,size,type,stride,pointer);
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const GLvoid* data = ctx->setPointer(GL_COLOR_ARRAY,size,type,stride,pointer);
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if(type != GL_FIXED) ctx->dispatcher().glColorPointer(size,type,stride,data);
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}
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}
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GL_API void GL_APIENTRY glCompressedTexImage2D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data) {
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GL_API void GL_APIENTRY glCompressedTexImage2D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data) {
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@@ -523,8 +521,8 @@ GL_API void GL_APIENTRY glDrawArrays( GLenum mode, GLint first, GLsizei count)
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if(!ctx->isArrEnabled(GL_VERTEX_ARRAY)) return;
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if(!ctx->isArrEnabled(GL_VERTEX_ARRAY)) return;
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GLESFloatArrays tmpArrs;
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GLESConversionArrays tmpArrs;
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ctx->convertArrs(tmpArrs,first,count,0,NULL,true);
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ctx->setupArraysPointers(tmpArrs,first,count,0,NULL,true);
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if(mode != GL_POINTS || !ctx->isArrEnabled(GL_POINT_SIZE_ARRAY_OES)){
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if(mode != GL_POINTS || !ctx->isArrEnabled(GL_POINT_SIZE_ARRAY_OES)){
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ctx->dispatcher().glDrawArrays(mode,first,count);
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ctx->dispatcher().glDrawArrays(mode,first,count);
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}
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}
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@@ -540,13 +538,13 @@ GL_API void GL_APIENTRY glDrawElements( GLenum mode, GLsizei count, GLenum type
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if(!ctx->isArrEnabled(GL_VERTEX_ARRAY)) return;
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if(!ctx->isArrEnabled(GL_VERTEX_ARRAY)) return;
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const GLvoid* indices = elementsIndices;
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const GLvoid* indices = elementsIndices;
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GLESFloatArrays tmpArrs;
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GLESConversionArrays tmpArrs;
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if(ctx->isBindedBuffer(GL_ELEMENT_ARRAY_BUFFER)) { // if vbo is binded take the indices from the vbo
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if(ctx->isBindedBuffer(GL_ELEMENT_ARRAY_BUFFER)) { // if vbo is binded take the indices from the vbo
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const unsigned char* buf = static_cast<unsigned char *>(ctx->getBindedBuffer(GL_ELEMENT_ARRAY_BUFFER));
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const unsigned char* buf = static_cast<unsigned char *>(ctx->getBindedBuffer(GL_ELEMENT_ARRAY_BUFFER));
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indices = buf+reinterpret_cast<unsigned int>(elementsIndices);
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indices = buf+reinterpret_cast<unsigned int>(elementsIndices);
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}
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}
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ctx->convertArrs(tmpArrs,0,count,type,indices,false);
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ctx->setupArraysPointers(tmpArrs,0,count,type,indices,false);
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if(mode != GL_POINTS || !ctx->isArrEnabled(GL_POINT_SIZE_ARRAY_OES)){
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if(mode != GL_POINTS || !ctx->isArrEnabled(GL_POINT_SIZE_ARRAY_OES)){
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ctx->dispatcher().glDrawElements(mode,count,type,indices);
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ctx->dispatcher().glDrawElements(mode,count,type,indices);
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}
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}
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@@ -1161,8 +1159,7 @@ GL_API void GL_APIENTRY glNormal3x( GLfixed nx, GLfixed ny, GLfixed nz) {
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GL_API void GL_APIENTRY glNormalPointer( GLenum type, GLsizei stride, const GLvoid *pointer) {
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GL_API void GL_APIENTRY glNormalPointer( GLenum type, GLsizei stride, const GLvoid *pointer) {
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GET_CTX()
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GET_CTX()
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SET_ERROR_IF(stride < 0,GL_INVALID_VALUE);
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SET_ERROR_IF(stride < 0,GL_INVALID_VALUE);
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const GLvoid* data = ctx->setPointer(GL_NORMAL_ARRAY,3,type,stride,pointer);//3 normal verctor
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ctx->setPointer(GL_NORMAL_ARRAY,3,type,stride,pointer);//3 normal verctor
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if(type != GL_FIXED) ctx->dispatcher().glNormalPointer(type,stride,data);
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}
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}
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GL_API void GL_APIENTRY glOrthof( GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar) {
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GL_API void GL_APIENTRY glOrthof( GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar) {
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@@ -1306,9 +1303,7 @@ GL_API void GL_APIENTRY glStencilOp( GLenum fail, GLenum zfail, GLenum zpass) {
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GL_API void GL_APIENTRY glTexCoordPointer( GLint size, GLenum type, GLsizei stride, const GLvoid *pointer) {
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GL_API void GL_APIENTRY glTexCoordPointer( GLint size, GLenum type, GLsizei stride, const GLvoid *pointer) {
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GET_CTX()
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GET_CTX()
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SET_ERROR_IF(!GLEScmValidate::texCoordPointerParams(size,stride),GL_INVALID_VALUE);
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SET_ERROR_IF(!GLEScmValidate::texCoordPointerParams(size,stride),GL_INVALID_VALUE);
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ctx->setPointer(GL_TEXTURE_COORD_ARRAY,size,type,stride,pointer);
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const GLvoid* data = ctx->setPointer(GL_TEXTURE_COORD_ARRAY,size,type,stride,pointer);
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if(type != GL_FIXED) ctx->dispatcher().glTexCoordPointer(size,type,stride,data);
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}
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}
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GL_API void GL_APIENTRY glTexEnvf( GLenum target, GLenum pname, GLfloat param) {
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GL_API void GL_APIENTRY glTexEnvf( GLenum target, GLenum pname, GLfloat param) {
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@@ -1464,9 +1459,7 @@ GL_API void GL_APIENTRY glTranslatex( GLfixed x, GLfixed y, GLfixed z) {
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GL_API void GL_APIENTRY glVertexPointer( GLint size, GLenum type, GLsizei stride, const GLvoid *pointer) {
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GL_API void GL_APIENTRY glVertexPointer( GLint size, GLenum type, GLsizei stride, const GLvoid *pointer) {
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GET_CTX()
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GET_CTX()
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SET_ERROR_IF(!GLEScmValidate::vertexPointerParams(size,stride),GL_INVALID_VALUE);
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SET_ERROR_IF(!GLEScmValidate::vertexPointerParams(size,stride),GL_INVALID_VALUE);
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ctx->setPointer(GL_VERTEX_ARRAY,size,type,stride,pointer);
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const GLvoid* data = ctx->setPointer(GL_VERTEX_ARRAY,size,type,stride,pointer);
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|
||||||
if(type != GL_FIXED) ctx->dispatcher().glVertexPointer(size,type,stride,data);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
GL_API void GL_APIENTRY glViewport( GLint x, GLint y, GLsizei width, GLsizei height) {
|
GL_API void GL_APIENTRY glViewport( GLint x, GLint y, GLsizei width, GLsizei height) {
|
||||||
|
|||||||
@@ -34,22 +34,61 @@ void GLESv2Context::init() {
|
|||||||
|
|
||||||
GLESv2Context::GLESv2Context():GLEScontext(){};
|
GLESv2Context::GLESv2Context():GLEScontext(){};
|
||||||
|
|
||||||
void GLESv2Context::convertArrs(GLESFloatArrays& fArrs,GLint first,GLsizei count,GLenum type,const GLvoid* indices,bool direct) {
|
void GLESv2Context::setupArraysPointers(GLESConversionArrays& fArrs,GLint first,GLsizei count,GLenum type,const GLvoid* indices,bool direct) {
|
||||||
ArraysMap::iterator it;
|
ArraysMap::iterator it;
|
||||||
unsigned int index = 0;
|
|
||||||
|
|
||||||
//going over all clients arrays Pointers
|
//going over all clients arrays Pointers
|
||||||
for ( it=m_map.begin() ; it != m_map.end(); it++ ) {
|
for ( it=m_map.begin() ; it != m_map.end(); it++ ) {
|
||||||
GLenum array_id = (*it).first;
|
GLenum array_id = (*it).first;
|
||||||
GLESpointer* p = (*it).second;
|
GLESpointer* p = (*it).second;
|
||||||
|
if(!isArrEnabled(array_id)) continue;
|
||||||
|
|
||||||
chooseConvertMethod(fArrs,first,count,type,indices,direct,p,array_id,index);
|
unsigned int size = p->getSize();
|
||||||
|
bool usingVBO = p->isVBO();
|
||||||
|
|
||||||
|
if(needConvert(fArrs,first,count,type,indices,direct,p,array_id)){
|
||||||
|
//conversion has occured
|
||||||
|
unsigned int convertedStride = usingVBO ? p->getStride() : 0;
|
||||||
|
const void* data = usingVBO ? p->getBufferData() : fArrs.getCurrentData();
|
||||||
|
setupArr(data,array_id,GL_FLOAT,size,convertedStride);
|
||||||
|
++fArrs;
|
||||||
|
} else {
|
||||||
|
const void* data = usingVBO ? p->getBufferData() : p->getArrayData();
|
||||||
|
setupArr(data,array_id,p->getType(),size,p->getStride());
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
//sending data to server side
|
//setting client side arr
|
||||||
void GLESv2Context::sendArr(GLvoid* arr,GLenum arrayType,GLint size,GLsizei stride,int index) {
|
void GLESv2Context::setupArr(const GLvoid* arr,GLenum arrayType,GLenum dataType,GLint size,GLsizei stride,int index){
|
||||||
s_glDispatch.glVertexAttribPointer(arrayType,size,GL_FLOAT,GL_FALSE,stride,arr);
|
if(arr == NULL) return;
|
||||||
|
s_glDispatch.glVertexAttribPointer(arrayType,size,dataType,GL_FALSE,stride,arr);
|
||||||
|
}
|
||||||
|
|
||||||
|
bool GLESv2Context::needConvert(GLESConversionArrays& fArrs,GLint first,GLsizei count,GLenum type,const GLvoid* indices,bool direct,GLESpointer* p,GLenum array_id) {
|
||||||
|
|
||||||
|
bool usingVBO = p->isVBO();
|
||||||
|
GLenum arrType = p->getType();
|
||||||
|
/*
|
||||||
|
conversion is not necessary in the following cases:
|
||||||
|
(*) array type is not fixed
|
||||||
|
*/
|
||||||
|
if(arrType != GL_FIXED) return false;
|
||||||
|
|
||||||
|
if(!usingVBO) {
|
||||||
|
if (direct) {
|
||||||
|
convertDirect(fArrs,first,count,array_id,p);
|
||||||
|
} else {
|
||||||
|
convertIndirect(fArrs,count,type,indices,array_id,p);
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
if (direct) {
|
||||||
|
convertDirectVBO(first,count,array_id,p) ;
|
||||||
|
} else {
|
||||||
|
convertIndirectVBO(count,type,indices,array_id,p);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
void GLESv2Context::initExtensionString() {
|
void GLESv2Context::initExtensionString() {
|
||||||
|
|||||||
@@ -28,9 +28,11 @@ class GLESv2Context : public GLEScontext{
|
|||||||
public:
|
public:
|
||||||
void init();
|
void init();
|
||||||
GLESv2Context();
|
GLESv2Context();
|
||||||
void convertArrs(GLESFloatArrays& fArrs,GLint first,GLsizei count,GLenum type,const GLvoid* indices,bool direct);
|
void setupArraysPointers(GLESConversionArrays& fArrs,GLint first,GLsizei count,GLenum type,const GLvoid* indices,bool direct);
|
||||||
|
protected:
|
||||||
|
bool needConvert(GLESConversionArrays& fArrs,GLint first,GLsizei count,GLenum type,const GLvoid* indices,bool direct,GLESpointer* p,GLenum array_id);
|
||||||
private:
|
private:
|
||||||
void sendArr(GLvoid* arr,GLenum arrayType,GLint size,GLsizei stride,int pointsIndex = -1);
|
void setupArr(const GLvoid* arr,GLenum arrayType,GLenum dataType,GLint size,GLsizei stride,int pointsIndex = -1);
|
||||||
void initExtensionString();
|
void initExtensionString();
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|||||||
@@ -440,8 +440,8 @@ GL_APICALL void GL_APIENTRY glDrawArrays(GLenum mode, GLint first, GLsizei coun
|
|||||||
//if no vertex are enabled no need to convert anything
|
//if no vertex are enabled no need to convert anything
|
||||||
if(!ctx->isArrEnabled(0)) return;
|
if(!ctx->isArrEnabled(0)) return;
|
||||||
|
|
||||||
GLESFloatArrays tmpArrs;
|
GLESConversionArrays tmpArrs;
|
||||||
ctx->convertArrs(tmpArrs,first,count,0,NULL,true);
|
ctx->setupArraysPointers(tmpArrs,first,count,0,NULL,true);
|
||||||
ctx->dispatcher().glDrawArrays(mode,first,count);
|
ctx->dispatcher().glDrawArrays(mode,first,count);
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -459,8 +459,8 @@ GL_APICALL void GL_APIENTRY glDrawElements(GLenum mode, GLsizei count, GLenum t
|
|||||||
//if no vertex are enabled no need to convert anything
|
//if no vertex are enabled no need to convert anything
|
||||||
if(!ctx->isArrEnabled(0)) return;
|
if(!ctx->isArrEnabled(0)) return;
|
||||||
|
|
||||||
GLESFloatArrays tmpArrs;
|
GLESConversionArrays tmpArrs;
|
||||||
ctx->convertArrs(tmpArrs,0,count,type,indices,false);
|
ctx->setupArraysPointers(tmpArrs,0,count,type,indices,false);
|
||||||
ctx->dispatcher().glDrawElements(mode,count,type,indices);
|
ctx->dispatcher().glDrawElements(mode,count,type,indices);
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -1248,10 +1248,8 @@ GL_APICALL void GL_APIENTRY glVertexAttrib4fv(GLuint indx, const GLfloat* value
|
|||||||
|
|
||||||
GL_APICALL void GL_APIENTRY glVertexAttribPointer(GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid* ptr){
|
GL_APICALL void GL_APIENTRY glVertexAttribPointer(GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid* ptr){
|
||||||
GET_CTX();
|
GET_CTX();
|
||||||
if (type==GL_HALF_FLOAT_OES)
|
if (type == GL_HALF_FLOAT_OES) type = GL_HALF_FLOAT;
|
||||||
type = GL_HALF_FLOAT;
|
ctx->setPointer(indx,size,type,stride,ptr,normalized);
|
||||||
const GLvoid* data = ctx->setPointer(indx,size,type,stride,ptr);
|
|
||||||
if(type != GL_FIXED) ctx->dispatcher().glVertexAttribPointer(indx,size,type,normalized,stride,data);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
GL_APICALL void GL_APIENTRY glViewport(GLint x, GLint y, GLsizei width, GLsizei height){
|
GL_APICALL void GL_APIENTRY glViewport(GLint x, GLint y, GLsizei width, GLsizei height){
|
||||||
|
|||||||
@@ -1,22 +1,53 @@
|
|||||||
#include <GLcommon/GLEScontext.h>
|
#include <GLcommon/GLEScontext.h>
|
||||||
#include <GLcommon/GLfixed_ops.h>
|
#include <GLcommon/GLconversion_macros.h>
|
||||||
#include <GLES/gl.h>
|
#include <GLES/gl.h>
|
||||||
#include <GLES/glext.h>
|
#include <GLES/glext.h>
|
||||||
|
|
||||||
//decleration
|
//decleration
|
||||||
static int findMaxIndex(GLsizei count,GLenum type,const GLvoid* indices);
|
static int findMaxIndex(GLsizei count,GLenum type,const GLvoid* indices);
|
||||||
static void convertDirectLoop(const char* dataIn,unsigned int strideIn,void* dataOut,unsigned int nBytes,unsigned int strideOut,int attribSize);
|
static void convertFixedDirectLoop(const char* dataIn,unsigned int strideIn,void* dataOut,unsigned int nBytes,unsigned int strideOut,int attribSize);
|
||||||
static void convertIndirectLoop(const char* dataIn,unsigned int strideIn,void* dataOut,GLsizei count,GLenum indices_type,const GLvoid* indices,unsigned int strideOut,int attribSize);
|
static void convertFixedIndirectLoop(const char* dataIn,unsigned int strideIn,void* dataOut,GLsizei count,GLenum indices_type,const GLvoid* indices,unsigned int strideOut,int attribSize);
|
||||||
|
static void convertByteDirectLoop(const char* dataIn,unsigned int strideIn,void* dataOut,unsigned int nBytes,unsigned int strideOut,int attribSize);
|
||||||
|
static void convertByteIndirectLoop(const char* dataIn,unsigned int strideIn,void* dataOut,GLsizei count,GLenum indices_type,const GLvoid* indices,unsigned int strideOut,int attribSize);
|
||||||
|
|
||||||
GLESFloatArrays::~GLESFloatArrays() {
|
GLESConversionArrays::~GLESConversionArrays() {
|
||||||
for(std::map<GLenum,GLfloat*>::iterator it = arrays.begin(); it != arrays.end();it++) {
|
for(std::map<GLenum,std::pair<GLenum,void*> >::iterator it = m_arrays.begin(); it != m_arrays.end();it++) {
|
||||||
GLfloat* p = (*it).second;
|
if((*it).second.first == GL_FLOAT){
|
||||||
if(p) {
|
GLfloat* p = (GLfloat *)((*it).second.second);
|
||||||
delete[] p;
|
if(p) delete[] p;
|
||||||
|
} else if((*it).second.first == GL_SHORT){
|
||||||
|
GLshort* p = (GLshort *)((*it).second.second);
|
||||||
|
if(p) delete[] p;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void GLESConversionArrays::alloc(unsigned int size,GLenum type){
|
||||||
|
if(type == GL_FIXED){
|
||||||
|
m_arrays[m_current].second = new GLfloat[size];
|
||||||
|
m_arrays[m_current].first = GL_FLOAT;
|
||||||
|
} else if(type == GL_BYTE){
|
||||||
|
m_arrays[m_current].second = new GLshort[size];
|
||||||
|
m_arrays[m_current].first = GL_SHORT;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void* GLESConversionArrays::getCurrentData(){
|
||||||
|
return m_arrays[m_current].second;
|
||||||
|
}
|
||||||
|
|
||||||
|
unsigned int GLESConversionArrays::getCurrentIndex(){
|
||||||
|
return m_current;
|
||||||
|
}
|
||||||
|
|
||||||
|
void* GLESConversionArrays::operator[](int i){
|
||||||
|
return m_arrays[i].second;
|
||||||
|
}
|
||||||
|
|
||||||
|
void GLESConversionArrays::operator++(){
|
||||||
|
m_current++;
|
||||||
|
}
|
||||||
|
|
||||||
GLDispatch GLEScontext::s_glDispatch;
|
GLDispatch GLEScontext::s_glDispatch;
|
||||||
android::Mutex GLEScontext::s_lock;
|
android::Mutex GLEScontext::s_lock;
|
||||||
std::string* GLEScontext::s_glExtensions= NULL;
|
std::string* GLEScontext::s_glExtensions= NULL;
|
||||||
@@ -131,7 +162,7 @@ const GLESpointer* GLEScontext::getPointer(GLenum arrType) {
|
|||||||
return NULL;
|
return NULL;
|
||||||
}
|
}
|
||||||
|
|
||||||
static void convertDirectLoop(const char* dataIn,unsigned int strideIn,void* dataOut,unsigned int nBytes,unsigned int strideOut,int attribSize) {
|
static void convertFixedDirectLoop(const char* dataIn,unsigned int strideIn,void* dataOut,unsigned int nBytes,unsigned int strideOut,int attribSize) {
|
||||||
|
|
||||||
for(unsigned int i = 0; i < nBytes;i+=strideOut) {
|
for(unsigned int i = 0; i < nBytes;i+=strideOut) {
|
||||||
const GLfixed* fixed_data = (const GLfixed *)dataIn;
|
const GLfixed* fixed_data = (const GLfixed *)dataIn;
|
||||||
@@ -143,7 +174,7 @@ static void convertDirectLoop(const char* dataIn,unsigned int strideIn,void* dat
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
static void convertIndirectLoop(const char* dataIn,unsigned int strideIn,void* dataOut,GLsizei count,GLenum indices_type,const GLvoid* indices,unsigned int strideOut,int attribSize) {
|
static void convertFixedIndirectLoop(const char* dataIn,unsigned int strideIn,void* dataOut,GLsizei count,GLenum indices_type,const GLvoid* indices,unsigned int strideOut,int attribSize) {
|
||||||
for(int i = 0 ;i < count ;i++) {
|
for(int i = 0 ;i < count ;i++) {
|
||||||
unsigned short index = indices_type == GL_UNSIGNED_BYTE? ((GLubyte *)indices)[i]:
|
unsigned short index = indices_type == GL_UNSIGNED_BYTE? ((GLubyte *)indices)[i]:
|
||||||
((GLushort *)indices)[i];
|
((GLushort *)indices)[i];
|
||||||
@@ -156,6 +187,30 @@ static void convertIndirectLoop(const char* dataIn,unsigned int strideIn,void* d
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
static void convertByteDirectLoop(const char* dataIn,unsigned int strideIn,void* dataOut,unsigned int nBytes,unsigned int strideOut,int attribSize) {
|
||||||
|
|
||||||
|
for(unsigned int i = 0; i < nBytes;i+=strideOut) {
|
||||||
|
const GLbyte* byte_data = (const GLbyte *)dataIn;
|
||||||
|
//filling attrib
|
||||||
|
for(int j=0;j<attribSize;j++) {
|
||||||
|
reinterpret_cast<GLshort*>(&static_cast<unsigned char*>(dataOut)[i])[j] = B2S(byte_data[j]);
|
||||||
|
}
|
||||||
|
dataIn += strideIn;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
static void convertByteIndirectLoop(const char* dataIn,unsigned int strideIn,void* dataOut,GLsizei count,GLenum indices_type,const GLvoid* indices,unsigned int strideOut,int attribSize) {
|
||||||
|
for(int i = 0 ;i < count ;i++) {
|
||||||
|
unsigned short index = indices_type == GL_UNSIGNED_BYTE? ((GLubyte *)indices)[i]:
|
||||||
|
((GLushort *)indices)[i];
|
||||||
|
const GLbyte* bytes_data = (GLbyte *)(dataIn + index*strideIn);
|
||||||
|
GLshort* short_data = reinterpret_cast<GLshort*>(static_cast<unsigned char*>(dataOut) + index*strideOut);
|
||||||
|
|
||||||
|
for(int j=0;j<attribSize;j++) {
|
||||||
|
short_data[j] = B2S(bytes_data[j]);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
static void directToBytesRanges(GLint first,GLsizei count,GLESpointer* p,RangeList& list) {
|
static void directToBytesRanges(GLint first,GLsizei count,GLESpointer* p,RangeList& list) {
|
||||||
|
|
||||||
int attribSize = p->getSize()*4; //4 is the sizeof GLfixed or GLfloat in bytes
|
int attribSize = p->getSize()*4; //4 is the sizeof GLfixed or GLfloat in bytes
|
||||||
@@ -200,27 +255,30 @@ int bytesRangesToIndices(RangeList& ranges,GLESpointer* p,GLushort* indices) {
|
|||||||
}
|
}
|
||||||
return n;
|
return n;
|
||||||
}
|
}
|
||||||
void GLEScontext::convertDirect(GLESFloatArrays& fArrs,GLint first,GLsizei count,GLenum array_id,GLESpointer* p,unsigned int& index) {
|
|
||||||
|
void GLEScontext::convertDirect(GLESConversionArrays& fArrs,GLint first,GLsizei count,GLenum array_id,GLESpointer* p) {
|
||||||
|
|
||||||
GLenum type = p->getType();
|
GLenum type = p->getType();
|
||||||
if(isArrEnabled(array_id) && type == GL_FIXED) {
|
|
||||||
int attribSize = p->getSize();
|
int attribSize = p->getSize();
|
||||||
unsigned int size = attribSize*count + first;
|
unsigned int size = attribSize*count + first;
|
||||||
fArrs.arrays[index] = new GLfloat[size];
|
unsigned int bytes = type == GL_FIXED ? sizeof(GLfixed):sizeof(GLbyte);
|
||||||
int stride = p->getStride()?p->getStride():sizeof(GLfixed)*attribSize;
|
fArrs.alloc(size,type);
|
||||||
|
int stride = p->getStride()?p->getStride():bytes*attribSize;
|
||||||
const char* data = (const char*)p->getArrayData() + (first*stride);
|
const char* data = (const char*)p->getArrayData() + (first*stride);
|
||||||
|
|
||||||
convertDirectLoop(data,stride,fArrs.arrays[index],size*sizeof(GLfloat),attribSize*sizeof(GLfloat),attribSize);
|
if(type == GL_FIXED) {
|
||||||
sendArr(fArrs.arrays[index],array_id,attribSize,0,index);
|
convertFixedDirectLoop(data,stride,fArrs.getCurrentData(),size*sizeof(GLfloat),attribSize*sizeof(GLfloat),attribSize);
|
||||||
index++;
|
} else if(type == GL_BYTE) {
|
||||||
|
convertByteDirectLoop(data,stride,fArrs.getCurrentData(),size*sizeof(GLshort),attribSize*sizeof(GLshort),attribSize);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void GLEScontext::convertDirectVBO(GLint first,GLsizei count,GLenum array_id,GLESpointer* p) {
|
void GLEScontext::convertDirectVBO(GLint first,GLsizei count,GLenum array_id,GLESpointer* p) {
|
||||||
GLenum type = p->getType();
|
|
||||||
if(isArrEnabled(array_id) && type == GL_FIXED) {
|
|
||||||
RangeList ranges;
|
RangeList ranges;
|
||||||
RangeList conversions;
|
RangeList conversions;
|
||||||
GLushort* indices = NULL;
|
GLushort* indices = NULL;
|
||||||
|
GLenum type = p->getType();
|
||||||
int attribSize = p->getSize();
|
int attribSize = p->getSize();
|
||||||
int stride = p->getStride()?p->getStride():sizeof(GLfixed)*attribSize;
|
int stride = p->getStride()?p->getStride():sizeof(GLfixed)*attribSize;
|
||||||
unsigned int size = p->getStride()?p->getStride()*count:attribSize*count*sizeof(GLfixed);
|
unsigned int size = p->getStride()?p->getStride()*count:attribSize*count*sizeof(GLfixed);
|
||||||
@@ -233,14 +291,11 @@ void GLEScontext::convertDirectVBO(GLint first,GLsizei count,GLenum array_id,GLE
|
|||||||
if(conversions.size()) { // there are some elements to convert
|
if(conversions.size()) { // there are some elements to convert
|
||||||
indices = new GLushort[count];
|
indices = new GLushort[count];
|
||||||
int nIndices = bytesRangesToIndices(conversions,p,indices); //converting bytes ranges by offset to indices in this array
|
int nIndices = bytesRangesToIndices(conversions,p,indices); //converting bytes ranges by offset to indices in this array
|
||||||
convertIndirectLoop(data,stride,data,nIndices,GL_UNSIGNED_SHORT,indices,stride,attribSize);
|
convertFixedIndirectLoop(data,stride,data,nIndices,GL_UNSIGNED_SHORT,indices,stride,attribSize);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
sendArr(data,array_id,attribSize,p->getStride());
|
|
||||||
if(indices) delete[] indices;
|
if(indices) delete[] indices;
|
||||||
}
|
}
|
||||||
}
|
|
||||||
|
|
||||||
static int findMaxIndex(GLsizei count,GLenum type,const GLvoid* indices) {
|
static int findMaxIndex(GLsizei count,GLenum type,const GLvoid* indices) {
|
||||||
//finding max index
|
//finding max index
|
||||||
@@ -259,30 +314,29 @@ static int findMaxIndex(GLsizei count,GLenum type,const GLvoid* indices) {
|
|||||||
return max;
|
return max;
|
||||||
}
|
}
|
||||||
|
|
||||||
void GLEScontext::convertIndirect(GLESFloatArrays& fArrs,GLsizei count,GLenum indices_type,const GLvoid* indices,GLenum array_id,GLESpointer* p,unsigned int& index_out) {
|
void GLEScontext::convertIndirect(GLESConversionArrays& fArrs,GLsizei count,GLenum indices_type,const GLvoid* indices,GLenum array_id,GLESpointer* p) {
|
||||||
GLenum type = p->getType();
|
GLenum type = p->getType();
|
||||||
int maxElements = findMaxIndex(count,type,indices) + 1;
|
int maxElements = findMaxIndex(count,type,indices) + 1;
|
||||||
|
|
||||||
if(isArrEnabled(array_id) && type == GL_FIXED) {
|
|
||||||
int attribSize = p->getSize();
|
int attribSize = p->getSize();
|
||||||
int size = attribSize * maxElements;
|
int size = attribSize * maxElements;
|
||||||
fArrs.arrays[index_out] = new GLfloat[size];
|
unsigned int bytes = type == GL_FIXED ? sizeof(GLfixed):sizeof(GLbyte);
|
||||||
int stride = p->getStride()?p->getStride():sizeof(GLfixed)*attribSize;
|
fArrs.alloc(size,type);
|
||||||
|
int stride = p->getStride()?p->getStride():bytes*attribSize;
|
||||||
|
|
||||||
const char* data = (const char*)p->getArrayData();
|
const char* data = (const char*)p->getArrayData();
|
||||||
convertIndirectLoop(data,stride,fArrs.arrays[index_out],count,indices_type,indices,attribSize*sizeof(GLfloat),attribSize);
|
if(type == GL_FIXED) {
|
||||||
sendArr(fArrs.arrays[index_out],array_id,attribSize,0,index_out);
|
convertFixedIndirectLoop(data,stride,fArrs.getCurrentData(),count,indices_type,indices,attribSize*sizeof(GLfloat),attribSize);
|
||||||
index_out++;
|
} else if(type == GL_BYTE){
|
||||||
|
convertByteIndirectLoop(data,stride,fArrs.getCurrentData(),count,indices_type,indices,attribSize*sizeof(GLshort),attribSize);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void GLEScontext::convertIndirectVBO(GLsizei count,GLenum indices_type,const GLvoid* indices,GLenum array_id,GLESpointer* p) {
|
void GLEScontext::convertIndirectVBO(GLsizei count,GLenum indices_type,const GLvoid* indices,GLenum array_id,GLESpointer* p) {
|
||||||
GLenum type = p->getType();
|
|
||||||
|
|
||||||
if(isArrEnabled(array_id) && type == GL_FIXED) {
|
|
||||||
RangeList ranges;
|
RangeList ranges;
|
||||||
RangeList conversions;
|
RangeList conversions;
|
||||||
GLushort* conversionIndices = NULL;
|
GLushort* conversionIndices = NULL;
|
||||||
|
GLenum type = p->getType();
|
||||||
int attribSize = p->getSize();
|
int attribSize = p->getSize();
|
||||||
int stride = p->getStride()?p->getStride():sizeof(GLfixed)*attribSize;
|
int stride = p->getStride()?p->getStride():sizeof(GLfixed)*attribSize;
|
||||||
char* data = static_cast<char*>(p->getBufferData());
|
char* data = static_cast<char*>(p->getBufferData());
|
||||||
@@ -292,31 +346,12 @@ void GLEScontext::convertIndirectVBO(GLsizei count,GLenum indices_type,const GLv
|
|||||||
if(conversions.size()) { // there are some elements to convert
|
if(conversions.size()) { // there are some elements to convert
|
||||||
conversionIndices = new GLushort[count];
|
conversionIndices = new GLushort[count];
|
||||||
int nIndices = bytesRangesToIndices(conversions,p,conversionIndices); //converting bytes ranges by offset to indices in this array
|
int nIndices = bytesRangesToIndices(conversions,p,conversionIndices); //converting bytes ranges by offset to indices in this array
|
||||||
convertIndirectLoop(data,stride,data,nIndices,GL_UNSIGNED_SHORT,conversionIndices,stride,attribSize);
|
convertFixedIndirectLoop(data,stride,data,nIndices,GL_UNSIGNED_SHORT,conversionIndices,stride,attribSize);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
sendArr(data,array_id,attribSize,p->getStride());
|
|
||||||
if(conversionIndices) delete[] conversionIndices;
|
if(conversionIndices) delete[] conversionIndices;
|
||||||
}
|
}
|
||||||
}
|
|
||||||
|
|
||||||
void GLEScontext::chooseConvertMethod(GLESFloatArrays& fArrs,GLint first,GLsizei count,GLenum type,const GLvoid* indices,bool direct,GLESpointer* p,GLenum array_id, unsigned int& index) {
|
|
||||||
|
|
||||||
bool vertexVBO = m_arrayBuffer!= 0;
|
|
||||||
if(direct) {
|
|
||||||
if(vertexVBO) {
|
|
||||||
convertDirectVBO(first,count,array_id,p);
|
|
||||||
} else {
|
|
||||||
convertDirect(fArrs,first,count,array_id,p,index);
|
|
||||||
}
|
|
||||||
} else {
|
|
||||||
if(vertexVBO) {
|
|
||||||
convertIndirectVBO(count,type,indices,array_id,p);
|
|
||||||
} else {
|
|
||||||
convertIndirect(fArrs,count,type,indices,array_id,p,index);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
void GLEScontext::bindBuffer(GLenum target,GLuint buffer) {
|
void GLEScontext::bindBuffer(GLenum target,GLuint buffer) {
|
||||||
|
|||||||
@@ -23,7 +23,8 @@ GLESpointer::GLESpointer():m_size(0),
|
|||||||
m_normalize(false),
|
m_normalize(false),
|
||||||
m_data(NULL),
|
m_data(NULL),
|
||||||
m_buffer(NULL),
|
m_buffer(NULL),
|
||||||
m_buffOffset(0){};
|
m_buffOffset(0),
|
||||||
|
m_isVBO(false){};
|
||||||
|
|
||||||
|
|
||||||
GLenum GLESpointer:: getType() const {
|
GLenum GLESpointer:: getType() const {
|
||||||
@@ -44,7 +45,11 @@ const GLvoid* GLESpointer::getArrayData() const {
|
|||||||
|
|
||||||
GLvoid* GLESpointer::getBufferData() const {
|
GLvoid* GLESpointer::getBufferData() const {
|
||||||
|
|
||||||
return static_cast<unsigned char*>(m_buffer->getData()) + m_buffOffset;
|
return m_buffer ? static_cast<unsigned char*>(m_buffer->getData()) + m_buffOffset : NULL;
|
||||||
|
}
|
||||||
|
|
||||||
|
void GLESpointer::redirectPointerData(){
|
||||||
|
m_data = getBufferData();
|
||||||
}
|
}
|
||||||
|
|
||||||
unsigned int GLESpointer::getBufferOffset() const {
|
unsigned int GLESpointer::getBufferOffset() const {
|
||||||
@@ -60,6 +65,10 @@ bool GLESpointer::isNormalize() const {
|
|||||||
return m_normalize;
|
return m_normalize;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
bool GLESpointer::isVBO() const {
|
||||||
|
return m_isVBO;
|
||||||
|
}
|
||||||
|
|
||||||
void GLESpointer::enable(bool b) {
|
void GLESpointer::enable(bool b) {
|
||||||
m_enabled = b;
|
m_enabled = b;
|
||||||
}
|
}
|
||||||
@@ -71,6 +80,7 @@ void GLESpointer::setArray(GLint size,GLenum type,GLsizei stride,const GLvoid* d
|
|||||||
m_data = data;
|
m_data = data;
|
||||||
m_buffer = NULL;
|
m_buffer = NULL;
|
||||||
m_normalize = normalize;
|
m_normalize = normalize;
|
||||||
|
m_isVBO = false;
|
||||||
}
|
}
|
||||||
|
|
||||||
void GLESpointer::setBuffer(GLint size,GLenum type,GLsizei stride,GLESbuffer* buf,int offset,bool normalize) {
|
void GLESpointer::setBuffer(GLint size,GLenum type,GLsizei stride,GLESbuffer* buf,int offset,bool normalize) {
|
||||||
@@ -81,6 +91,7 @@ void GLESpointer::setBuffer(GLint size,GLenum type,GLsizei stride,GLESbuffer* bu
|
|||||||
m_buffer = buf;
|
m_buffer = buf;
|
||||||
m_buffOffset = offset;
|
m_buffOffset = offset;
|
||||||
m_normalize = normalize;
|
m_normalize = normalize;
|
||||||
|
m_isVBO = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
void GLESpointer::getBufferConversions(const RangeList& rl,RangeList& rlOut) {
|
void GLESpointer::getBufferConversions(const RangeList& rl,RangeList& rlOut) {
|
||||||
|
|||||||
@@ -6,6 +6,7 @@
|
|||||||
#include "objectNameManager.h"
|
#include "objectNameManager.h"
|
||||||
#include <utils/threads.h>
|
#include <utils/threads.h>
|
||||||
#include <string>
|
#include <string>
|
||||||
|
#include <utility>
|
||||||
|
|
||||||
#define MAX_TEX_UNITS 8
|
#define MAX_TEX_UNITS 8
|
||||||
|
|
||||||
@@ -61,11 +62,20 @@ struct GLSupport {
|
|||||||
|
|
||||||
};
|
};
|
||||||
|
|
||||||
struct GLESFloatArrays
|
class GLESConversionArrays
|
||||||
{
|
{
|
||||||
GLESFloatArrays(){};
|
public:
|
||||||
~GLESFloatArrays();
|
GLESConversionArrays():m_current(0){};
|
||||||
std::map<GLenum,GLfloat*> arrays;
|
void alloc(unsigned int size,GLenum type);
|
||||||
|
void* operator[](int i);
|
||||||
|
void* getCurrentData();
|
||||||
|
unsigned int getCurrentIndex();
|
||||||
|
void operator++();
|
||||||
|
|
||||||
|
~GLESConversionArrays();
|
||||||
|
private:
|
||||||
|
std::map<GLenum,std::pair<GLenum,void*> > m_arrays;
|
||||||
|
unsigned int m_current;
|
||||||
};
|
};
|
||||||
|
|
||||||
class GLEScontext{
|
class GLEScontext{
|
||||||
@@ -86,7 +96,7 @@ public:
|
|||||||
void enableArr(GLenum arr,bool enable);
|
void enableArr(GLenum arr,bool enable);
|
||||||
const GLvoid* setPointer(GLenum arrType,GLint size,GLenum type,GLsizei stride,const GLvoid* data,bool normalize = false);
|
const GLvoid* setPointer(GLenum arrType,GLint size,GLenum type,GLsizei stride,const GLvoid* data,bool normalize = false);
|
||||||
const GLESpointer* getPointer(GLenum arrType);
|
const GLESpointer* getPointer(GLenum arrType);
|
||||||
virtual void convertArrs(GLESFloatArrays& fArrs,GLint first,GLsizei count,GLenum type,const GLvoid* indices,bool direct) = 0;
|
virtual void setupArraysPointers(GLESConversionArrays& fArrs,GLint first,GLsizei count,GLenum type,const GLvoid* indices,bool direct) = 0;
|
||||||
void bindBuffer(GLenum target,GLuint buffer);
|
void bindBuffer(GLenum target,GLuint buffer);
|
||||||
void unbindBuffer(GLuint buffer);
|
void unbindBuffer(GLuint buffer);
|
||||||
bool isBuffer(GLuint buffer);
|
bool isBuffer(GLuint buffer);
|
||||||
@@ -112,7 +122,11 @@ public:
|
|||||||
|
|
||||||
|
|
||||||
protected:
|
protected:
|
||||||
void chooseConvertMethod(GLESFloatArrays& fArrs,GLint first,GLsizei count,GLenum type,const GLvoid* indices,bool direct,GLESpointer* p,GLenum array_id,unsigned int& index);
|
virtual bool needConvert(GLESConversionArrays& fArrs,GLint first,GLsizei count,GLenum type,const GLvoid* indices,bool direct,GLESpointer* p,GLenum array_id) = 0;
|
||||||
|
void convertDirect(GLESConversionArrays& fArrs,GLint first,GLsizei count,GLenum array_id,GLESpointer* p);
|
||||||
|
void convertDirectVBO(GLint first,GLsizei count,GLenum array_id,GLESpointer* p);
|
||||||
|
void convertIndirect(GLESConversionArrays& fArrs,GLsizei count,GLenum type,const GLvoid* indices,GLenum array_id,GLESpointer* p);
|
||||||
|
void convertIndirectVBO(GLsizei count,GLenum indices_type,const GLvoid* indices,GLenum array_id,GLESpointer* p);
|
||||||
void initCapsLocked(const GLubyte * extensionString);
|
void initCapsLocked(const GLubyte * extensionString);
|
||||||
static android::Mutex s_lock;
|
static android::Mutex s_lock;
|
||||||
static GLDispatch s_glDispatch;
|
static GLDispatch s_glDispatch;
|
||||||
@@ -124,12 +138,8 @@ protected:
|
|||||||
|
|
||||||
private:
|
private:
|
||||||
|
|
||||||
virtual void sendArr(GLvoid* arr,GLenum arrayType,GLint size,GLsizei stride,int pointsIndex = -1) = 0 ;
|
virtual void setupArr(const GLvoid* arr,GLenum arrayType,GLenum dataType,GLint size,GLsizei stride,int pointsIndex = -1) = 0 ;
|
||||||
GLuint getBuffer(GLenum target);
|
GLuint getBuffer(GLenum target);
|
||||||
void convertDirect(GLESFloatArrays& fArrs,GLint first,GLsizei count,GLenum array_id,GLESpointer* p,unsigned int& index);
|
|
||||||
void convertDirectVBO(GLint first,GLsizei count,GLenum array_id,GLESpointer* p);
|
|
||||||
void convertIndirect(GLESFloatArrays& fArrs,GLsizei count,GLenum type,const GLvoid* indices,GLenum array_id,GLESpointer* p,unsigned int& index);
|
|
||||||
void convertIndirectVBO(GLsizei count,GLenum indices_type,const GLvoid* indices,GLenum array_id,GLESpointer* p);
|
|
||||||
|
|
||||||
ShareGroupPtr m_shareGroup;
|
ShareGroupPtr m_shareGroup;
|
||||||
GLenum m_glError;
|
GLenum m_glError;
|
||||||
|
|||||||
@@ -30,12 +30,14 @@ public:
|
|||||||
const GLvoid* getArrayData() const;
|
const GLvoid* getArrayData() const;
|
||||||
GLvoid* getBufferData() const;
|
GLvoid* getBufferData() const;
|
||||||
unsigned int getBufferOffset() const;
|
unsigned int getBufferOffset() const;
|
||||||
|
void redirectPointerData();
|
||||||
void getBufferConversions(const RangeList& rl,RangeList& rlOut);
|
void getBufferConversions(const RangeList& rl,RangeList& rlOut);
|
||||||
bool bufferNeedConversion(){ return !m_buffer->fullyConverted();}
|
bool bufferNeedConversion(){ return !m_buffer->fullyConverted();}
|
||||||
void setArray (GLint size,GLenum type,GLsizei stride,const GLvoid* data,bool normalize = false);
|
void setArray (GLint size,GLenum type,GLsizei stride,const GLvoid* data,bool normalize = false);
|
||||||
void setBuffer(GLint size,GLenum type,GLsizei stride,GLESbuffer* buf,int offset,bool normalize = false);
|
void setBuffer(GLint size,GLenum type,GLsizei stride,GLESbuffer* buf,int offset,bool normalize = false);
|
||||||
bool isEnable() const;
|
bool isEnable() const;
|
||||||
bool isNormalize() const;
|
bool isNormalize() const;
|
||||||
|
bool isVBO() const;
|
||||||
void enable(bool b);
|
void enable(bool b);
|
||||||
|
|
||||||
private:
|
private:
|
||||||
@@ -47,5 +49,6 @@ private:
|
|||||||
const GLvoid* m_data;
|
const GLvoid* m_data;
|
||||||
GLESbuffer* m_buffer;
|
GLESbuffer* m_buffer;
|
||||||
unsigned int m_buffOffset;
|
unsigned int m_buffOffset;
|
||||||
|
bool m_isVBO;
|
||||||
};
|
};
|
||||||
#endif
|
#endif
|
||||||
|
|||||||
@@ -19,6 +19,7 @@
|
|||||||
#define X2F(x) (((float)(x))/65536.0f)
|
#define X2F(x) (((float)(x))/65536.0f)
|
||||||
#define X2D(x) (((double)(x))/65536.0)
|
#define X2D(x) (((double)(x))/65536.0)
|
||||||
#define X2I(x) ((x) /65536)
|
#define X2I(x) ((x) /65536)
|
||||||
|
#define B2S(x) ((short)x)
|
||||||
|
|
||||||
|
|
||||||
#define F2X(d) ((d) > 32767.65535 ? 32767 * 65536 + 65535 : \
|
#define F2X(d) ((d) > 32767.65535 ? 32767 * 65536 + 65535 : \
|
||||||
@@ -45,6 +45,7 @@ unsigned char *genTexture(int width, int height, int comp)
|
|||||||
for (int i = 0; i < height; i++) {
|
for (int i = 0; i < height; i++) {
|
||||||
for (int j = 0; j < width; j++) {
|
for (int j = 0; j < width; j++) {
|
||||||
unsigned char col = ((i / 8 + j / 8) % 2) * 255 ;
|
unsigned char col = ((i / 8 + j / 8) % 2) * 255 ;
|
||||||
|
if (j>(width/2)) col/=2;
|
||||||
for (int c = 0; c < comp; c++) {
|
for (int c = 0; c < comp; c++) {
|
||||||
*ptr = col; ptr++;
|
*ptr = col; ptr++;
|
||||||
}
|
}
|
||||||
@@ -99,6 +100,17 @@ void usage(const char *progname)
|
|||||||
fprintf(stderr, "\t-p: use point size OES extention\n");
|
fprintf(stderr, "\t-p: use point size OES extention\n");
|
||||||
}
|
}
|
||||||
|
|
||||||
|
#define SWITCH_SOURCE(add)\
|
||||||
|
if(useConvertedType){ \
|
||||||
|
if(useFixed){ \
|
||||||
|
data = (GLvoid*)(fixedVertices+(add)); \
|
||||||
|
} else { \
|
||||||
|
data = (GLvoid*)(byteVertices +(add)); \
|
||||||
|
} \
|
||||||
|
} else { \
|
||||||
|
data = (GLvoid*)(afVertices+(add)); \
|
||||||
|
} \
|
||||||
|
|
||||||
#ifdef _WIN32
|
#ifdef _WIN32
|
||||||
int WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nShowCmd)
|
int WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nShowCmd)
|
||||||
#else
|
#else
|
||||||
@@ -110,12 +122,13 @@ int main(int argc, char **argv)
|
|||||||
GLuint ui32Texture;
|
GLuint ui32Texture;
|
||||||
|
|
||||||
int nframes = 100;
|
int nframes = 100;
|
||||||
bool immidateMode = true;
|
bool immidateMode = false;
|
||||||
bool useIndices = false;
|
bool useIndices = true;
|
||||||
bool useTexture = false;
|
bool useTexture = false;
|
||||||
bool useCompTexture = false;
|
bool useCompTexture = false;
|
||||||
|
bool useConvertedType = true;
|
||||||
bool useFixed = false;
|
bool useFixed = false;
|
||||||
bool usePoints = true;
|
bool usePoints = false;
|
||||||
bool useCopy = false;
|
bool useCopy = false;
|
||||||
bool useSubCopy = false;
|
bool useSubCopy = false;
|
||||||
|
|
||||||
@@ -248,6 +261,26 @@ int main(int argc, char **argv)
|
|||||||
14.0f
|
14.0f
|
||||||
};
|
};
|
||||||
|
|
||||||
|
#define MAX_T 1
|
||||||
|
#define MID_T 0
|
||||||
|
#define MIN_T 0
|
||||||
|
|
||||||
|
GLbyte byteVertices[] = { -1,-1,0, // Position
|
||||||
|
255,0,0,255, // Color
|
||||||
|
MIN_T, MIN_T, // texture
|
||||||
|
12, //point size
|
||||||
|
|
||||||
|
1,-1,0,
|
||||||
|
0,255,0,255,
|
||||||
|
MAX_T,MIN_T,
|
||||||
|
47,
|
||||||
|
|
||||||
|
0,1,0,
|
||||||
|
0,0,255,255,
|
||||||
|
MID_T, MAX_T,
|
||||||
|
14
|
||||||
|
};
|
||||||
|
|
||||||
GLfixed fixedVertices[] = { F_to_X(-0.4f),F_to_X(-0.4f),F_to_X(0.0f), // Position
|
GLfixed fixedVertices[] = { F_to_X(-0.4f),F_to_X(-0.4f),F_to_X(0.0f), // Position
|
||||||
F_to_X(1.0f),F_to_X(0.0f),F_to_X(0.0f),F_to_X(1.0f), // Color
|
F_to_X(1.0f),F_to_X(0.0f),F_to_X(0.0f),F_to_X(1.0f), // Color
|
||||||
F_to_X(0.0f),F_to_X(0.0f), // texture
|
F_to_X(0.0f),F_to_X(0.0f), // texture
|
||||||
@@ -272,8 +305,17 @@ int main(int argc, char **argv)
|
|||||||
printf("ui32Vbo = %d\n", ui32Vbo);
|
printf("ui32Vbo = %d\n", ui32Vbo);
|
||||||
|
|
||||||
glBindBuffer(GL_ARRAY_BUFFER, ui32Vbo);
|
glBindBuffer(GL_ARRAY_BUFFER, ui32Vbo);
|
||||||
|
void* data = (void*)afVertices;
|
||||||
unsigned int uiSize = 3*(sizeof(float)*10);
|
unsigned int uiSize = 3*(sizeof(float)*10);
|
||||||
glBufferData(GL_ARRAY_BUFFER, uiSize, useFixed?(void *)fixedVertices:(void*)afVertices, GL_STATIC_DRAW);
|
if(useConvertedType){
|
||||||
|
if(useFixed){
|
||||||
|
data = (void*)fixedVertices;
|
||||||
|
} else {
|
||||||
|
data = (void*)byteVertices;
|
||||||
|
uiSize = 3*(sizeof(GLbyte)*10);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
glBufferData(GL_ARRAY_BUFFER, uiSize,data, GL_STATIC_DRAW);
|
||||||
|
|
||||||
ui32IndexVbo = 2;
|
ui32IndexVbo = 2;
|
||||||
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, ui32IndexVbo);
|
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, ui32IndexVbo);
|
||||||
@@ -290,18 +332,24 @@ int main(int argc, char **argv)
|
|||||||
GLvoid* arr = NULL;
|
GLvoid* arr = NULL;
|
||||||
GLenum type;
|
GLenum type;
|
||||||
GLenum drawType;
|
GLenum drawType;
|
||||||
|
GLenum colorType;
|
||||||
int size_of;
|
int size_of;
|
||||||
|
|
||||||
|
if(useConvertedType){
|
||||||
if(useFixed)
|
if(useFixed)
|
||||||
{
|
{
|
||||||
arr = fixedVertices;
|
arr = fixedVertices;
|
||||||
type = GL_FIXED;
|
colorType = type = GL_FIXED;
|
||||||
size_of = sizeof(GLfixed);
|
size_of = sizeof(GLfixed);
|
||||||
|
} else {
|
||||||
|
arr = byteVertices;
|
||||||
|
colorType = GL_UNSIGNED_BYTE;
|
||||||
|
type = GL_BYTE;
|
||||||
|
size_of = sizeof(GLbyte);
|
||||||
}
|
}
|
||||||
else
|
}else {
|
||||||
{
|
|
||||||
arr = afVertices;
|
arr = afVertices;
|
||||||
type = GL_FLOAT;
|
colorType = type = GL_FLOAT;
|
||||||
size_of = sizeof(float);
|
size_of = sizeof(float);
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -312,7 +360,8 @@ int main(int argc, char **argv)
|
|||||||
else
|
else
|
||||||
drawType = GL_TRIANGLES;
|
drawType = GL_TRIANGLES;
|
||||||
|
|
||||||
for (int i = 0; i < 10000; i++) {
|
GLvoid* data = NULL;
|
||||||
|
for (int i = 0; i < 100; i++) {
|
||||||
|
|
||||||
glClear(GL_COLOR_BUFFER_BIT);
|
glClear(GL_COLOR_BUFFER_BIT);
|
||||||
glPushMatrix();
|
glPushMatrix();
|
||||||
@@ -329,14 +378,16 @@ int main(int argc, char **argv)
|
|||||||
// Set color data in the same way
|
// Set color data in the same way
|
||||||
glEnableClientState(GL_COLOR_ARRAY);
|
glEnableClientState(GL_COLOR_ARRAY);
|
||||||
if (immidateMode) {
|
if (immidateMode) {
|
||||||
glColorPointer(4, type, size_of * 10, useFixed?(GLvoid*)(fixedVertices+3):(GLvoid*)(afVertices+3));
|
SWITCH_SOURCE(3)
|
||||||
|
glColorPointer(4, colorType, size_of * 10, data);
|
||||||
} else {
|
} else {
|
||||||
glColorPointer(4,type,size_of * 10, (GLvoid*) (size_of * 3) );
|
glColorPointer(4,colorType,size_of * 10, (GLvoid*) (size_of * 3) );
|
||||||
}
|
}
|
||||||
if (useTexture) {
|
if (useTexture) {
|
||||||
glEnableClientState(GL_TEXTURE_COORD_ARRAY);
|
glEnableClientState(GL_TEXTURE_COORD_ARRAY);
|
||||||
if (immidateMode) {
|
if (immidateMode) {
|
||||||
glTexCoordPointer(2, type, size_of * 10, useFixed?(GLvoid*)(fixedVertices + 7):(GLvoid*)(afVertices+7));
|
SWITCH_SOURCE(7)
|
||||||
|
glTexCoordPointer(2, type, size_of * 10,data);
|
||||||
} else {
|
} else {
|
||||||
glTexCoordPointer(2, type, size_of * 10, (GLvoid*)(size_of * 7));
|
glTexCoordPointer(2, type, size_of * 10, (GLvoid*)(size_of * 7));
|
||||||
}
|
}
|
||||||
@@ -345,7 +396,8 @@ int main(int argc, char **argv)
|
|||||||
{
|
{
|
||||||
glEnableClientState(GL_POINT_SIZE_ARRAY_OES);
|
glEnableClientState(GL_POINT_SIZE_ARRAY_OES);
|
||||||
if (immidateMode) {
|
if (immidateMode) {
|
||||||
glPointSizePointerOES(type,size_of * 10,useFixed?(GLvoid*)(fixedVertices + 9):(GLvoid*)(afVertices+9));
|
SWITCH_SOURCE(9)
|
||||||
|
glPointSizePointerOES(type,size_of * 10,data);
|
||||||
} else {
|
} else {
|
||||||
glPointSizePointerOES(type,size_of * 10,(GLvoid*)(size_of * 9));
|
glPointSizePointerOES(type,size_of * 10,(GLvoid*)(size_of * 9));
|
||||||
}
|
}
|
||||||
|
|||||||
Reference in New Issue
Block a user