Merge "opengles emulator: fixing pointer size bug."
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@@ -97,7 +97,7 @@ glGetActiveUniform
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#void glGetAttachedShaders(GLuint program, GLsizei maxcount, GLsizei *count, GLuint *shaders)
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glGetAttachedShaders
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len shaders maxcount
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len shaders (maxcount*sizeof(GLuint))
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dir shaders out
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dir count out
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len count (sizeof(GLsizei))
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