Fixed apparent copy/paste mistake
Bug: 11634373 Change-Id: I44766217f414988bfd3be68043a4b80dd21554d8
This commit is contained in:
committed by
Andrew Hsieh
parent
78133f5323
commit
3b601c6550
@@ -543,7 +543,7 @@ int64_t AMotionEvent_getEventTime(const AInputEvent* motion_event);
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* and views. */
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* and views. */
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float AMotionEvent_getXOffset(const AInputEvent* motion_event) __NDK_FPABI__;
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float AMotionEvent_getXOffset(const AInputEvent* motion_event) __NDK_FPABI__;
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/* Get the precision of the Y coordinates being reported.
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/* Get the Y coordinate offset.
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* For touch events on the screen, this is the delta that was added to the raw
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* For touch events on the screen, this is the delta that was added to the raw
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* screen coordinates to adjust for the absolute position of the containing windows
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* screen coordinates to adjust for the absolute position of the containing windows
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* and views. */
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* and views. */
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@@ -581,7 +581,7 @@ int64_t AMotionEvent_getEventTime(const AInputEvent* motion_event);
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* and views. */
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* and views. */
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float AMotionEvent_getXOffset(const AInputEvent* motion_event) __NDK_FPABI__;
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float AMotionEvent_getXOffset(const AInputEvent* motion_event) __NDK_FPABI__;
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/* Get the precision of the Y coordinates being reported.
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/* Get the Y coordinate offset.
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* For touch events on the screen, this is the delta that was added to the raw
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* For touch events on the screen, this is the delta that was added to the raw
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* screen coordinates to adjust for the absolute position of the containing windows
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* screen coordinates to adjust for the absolute position of the containing windows
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* and views. */
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* and views. */
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@@ -583,7 +583,7 @@ int64_t AMotionEvent_getEventTime(const AInputEvent* motion_event);
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* and views. */
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* and views. */
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float AMotionEvent_getXOffset(const AInputEvent* motion_event);
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float AMotionEvent_getXOffset(const AInputEvent* motion_event);
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/* Get the precision of the Y coordinates being reported.
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/* Get the Y coordinate offset.
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* For touch events on the screen, this is the delta that was added to the raw
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* For touch events on the screen, this is the delta that was added to the raw
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* screen coordinates to adjust for the absolute position of the containing windows
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* screen coordinates to adjust for the absolute position of the containing windows
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* and views. */
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* and views. */
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@@ -435,7 +435,7 @@ int64_t AMotionEvent_getEventTime(const AInputEvent* motion_event);
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* and views. */
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* and views. */
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float AMotionEvent_getXOffset(const AInputEvent* motion_event) __NDK_FPABI__;
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float AMotionEvent_getXOffset(const AInputEvent* motion_event) __NDK_FPABI__;
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/* Get the precision of the Y coordinates being reported.
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/* Get the Y coordinate offset.
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* For touch events on the screen, this is the delta that was added to the raw
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* For touch events on the screen, this is the delta that was added to the raw
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* screen coordinates to adjust for the absolute position of the containing windows
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* screen coordinates to adjust for the absolute position of the containing windows
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* and views. */
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* and views. */
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