get rid of utils/executablepath.h, which now lives in the simulator
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@@ -16,7 +16,7 @@
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#include "MainFrame.h"
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#include "MyApp.h"
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#include <utils/executablepath.h>
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#include "executablepath.h"
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#include <stdio.h>
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#include <unistd.h>
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28
simulator/app/executablepath.h
Normal file
28
simulator/app/executablepath.h
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@@ -0,0 +1,28 @@
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/*
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* Copyright (C) 2008 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef _SIM_EXECUTABLEPATH_H
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#define _SIM_EXECUTABLEPATH_H
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#include <limits.h>
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// returns the path to this executable
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#if __cplusplus
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extern "C"
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#endif
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void executablepath(char s[PATH_MAX]);
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#endif // _SIM_EXECUTABLEPATH_H
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@@ -14,7 +14,7 @@
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* limitations under the License.
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*/
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#include <utils/executablepath.h>
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#include "executablepath.h"
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#import <Carbon/Carbon.h>
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#include <unistd.h>
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@@ -14,7 +14,7 @@
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* limitations under the License.
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*/
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#include <utils/executablepath.h>
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#include "executablepath.h"
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#include <sys/types.h>
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#include <unistd.h>
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#include <limits.h>
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