EmulatedFakeCamera2: Minor fixes

- Add some error checking
- Change default exposure/gain to avoid overexposure.
- Improve gain calculation for RGBA output

Bug: 6243944
Change-Id: Iaa9f35e0b62883a947cc9e63f86d0ec3ae828576
This commit is contained in:
Eino-Ville Talvala
2012-06-06 17:26:55 -07:00
parent 547975cf50
commit 423650c32c
2 changed files with 15 additions and 13 deletions

View File

@@ -773,8 +773,13 @@ bool EmulatedFakeCamera2::ReadoutThread::threadLoop() {
ALOGV("Sending image buffer to output stream.");
GraphicBufferMapper::get().unlock(*mBuffer);
mParent->mRawStreamOps->enqueue_buffer(mParent->mRawStreamOps,
res = mParent->mRawStreamOps->enqueue_buffer(mParent->mRawStreamOps,
captureTime, mBuffer);
if (res != OK) {
ALOGE("Error enqueuing image buffer %p: %s (%d)", mBuffer,
strerror(-res), res);
// TODO: Should this cause a stop?
}
mBuffer = NULL;
return true;
@@ -1127,13 +1132,13 @@ status_t EmulatedFakeCamera2::constructDefaultRequest(
/** android.sensor */
static const int64_t exposureTime = 30 * MSEC;
static const int64_t exposureTime = 10 * MSEC;
ADD_OR_SIZE(ANDROID_SENSOR_EXPOSURE_TIME, &exposureTime, 1);
static const int64_t frameDuration = 33333333L; // 1/30 s
ADD_OR_SIZE(ANDROID_SENSOR_FRAME_DURATION, &frameDuration, 1);
static const int32_t sensitivity = 400;
static const int32_t sensitivity = 100;
ADD_OR_SIZE(ANDROID_SENSOR_SENSITIVITY, &sensitivity, 1);
// TIMESTAMP set only in frame

View File

@@ -386,10 +386,7 @@ void Sensor::captureRaw(uint32_t gain, uint32_t stride,
void Sensor::captureRGBA(uint32_t gain, uint32_t stride,
uint8_t **capturedBuffer, nsecs_t captureTime, nsecs_t frameReadoutTime) {
float totalGain = gain/100.0 * kBaseGainFactor;
float noiseVarGain = totalGain * totalGain;
float readNoiseVar = kReadNoiseVarBeforeGain * noiseVarGain
+ kReadNoiseVarAfterGain;
int totalGain = gain/100.0 * kBaseGainFactor;
for (unsigned int y = 0; y < kResolution[1]; y++ ) {
uint8_t *px = (uint8_t*)mNextCapturedBuffer + y * stride * 4;
@@ -397,13 +394,13 @@ void Sensor::captureRGBA(uint32_t gain, uint32_t stride,
uint32_t rCount, gCount, bCount;
// TODO: Perfect demosaicing is a cheat
const uint32_t *pixel = mScene.getPixelElectrons();
rCount = pixel[Scene::R] * totalGain;
gCount = pixel[Scene::Gr] * totalGain;
bCount = pixel[Scene::B] * totalGain;
rCount = pixel[Scene::R] * totalGain / (kMaxRawValue / 255);
gCount = pixel[Scene::Gr] * totalGain / (kMaxRawValue / 255);
bCount = pixel[Scene::B] * totalGain / (kMaxRawValue / 255);
*px++ = rCount / (kMaxRawValue / 255);
*px++ = gCount / (kMaxRawValue / 255);
*px++ = bCount / (kMaxRawValue / 255);
*px++ = rCount < 255 ? rCount : 255;
*px++ = gCount < 255 ? gCount : 255;
*px++ = bCount < 255 ? bCount : 255;
*px++ = 255;
}
// TODO: Handle this better