Merge "opengles emulator: cache all buffer on the guest"
This commit is contained in:
@@ -8,13 +8,14 @@ $(call emugl-begin-static-library,libOpenglCodecCommon)
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LOCAL_SRC_FILES := \
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LOCAL_SRC_FILES := \
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GLClientState.cpp \
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GLClientState.cpp \
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GLSharedGroup.cpp \
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glUtils.cpp \
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glUtils.cpp \
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TcpStream.cpp \
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TcpStream.cpp \
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TimeUtils.cpp
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TimeUtils.cpp
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LOCAL_CFLAGS += -DLOG_TAG=\"eglCodecCommon\"
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LOCAL_CFLAGS += -DLOG_TAG=\"eglCodecCommon\"
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$(call emugl-export,SHARED_LIBRARIES,libcutils)
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$(call emugl-export,SHARED_LIBRARIES,libcutils libutils)
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$(call emugl-export,C_INCLUDES,$(LOCAL_PATH))
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$(call emugl-export,C_INCLUDES,$(LOCAL_PATH))
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$(call emugl-end-module)
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$(call emugl-end-module)
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@@ -0,0 +1,58 @@
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#include "GLSharedGroup.h"
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/**** BufferData ****/
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BufferData::BufferData() : m_size(0) {};
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BufferData::BufferData(GLsizeiptr size, void * data) : m_size(size)
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{
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void * buffer = NULL;
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if (size>0) buffer = m_fixedBuffer.alloc(size);
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if (data) memcpy(buffer, data, size);
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}
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/***** GLSharedGroup ****/
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GLSharedGroup::GLSharedGroup() :
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m_buffers(android::DefaultKeyedVector<GLuint, BufferData*>(NULL))
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{
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}
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GLSharedGroup::~GLSharedGroup()
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{
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m_buffers.clear();
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}
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BufferData * GLSharedGroup::getBufferData(GLuint bufferId)
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{
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android::AutoMutex _lock(m_lock);
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return m_buffers.valueFor(bufferId);
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}
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void GLSharedGroup::addBufferData(GLuint bufferId, GLsizeiptr size, void * data)
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{
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android::AutoMutex _lock(m_lock);
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m_buffers.add(bufferId, new BufferData(size, data));
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}
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void GLSharedGroup::updateBufferData(GLuint bufferId, GLsizeiptr size, void * data)
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{
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android::AutoMutex _lock(m_lock);
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m_buffers.replaceValueFor(bufferId, new BufferData(size, data));
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}
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GLenum GLSharedGroup::subUpdateBufferData(GLuint bufferId, GLintptr offset, GLsizeiptr size, void * data)
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{
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android::AutoMutex _lock(m_lock);
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BufferData * buf = m_buffers.valueFor(bufferId);
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if ((!buf) || (buf->m_size < offset+size) || (offset < 0) || (size<0)) return GL_INVALID_VALUE;
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//it's safe to update now
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memcpy((char*)buf->m_fixedBuffer.ptr() + offset, data, size);
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return GL_NO_ERROR;
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}
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void GLSharedGroup::deleteBufferData(GLuint bufferId)
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{
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android::AutoMutex _lock(m_lock);
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m_buffers.removeItem(bufferId);
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}
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@@ -0,0 +1,62 @@
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/*
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* Copyright (C) 2011 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef _GL_SHARED_GROUP_H_
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#define _GL_SHARED_GROUP_H_
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#define GL_API
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#ifndef ANDROID
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#define GL_APIENTRY
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#define GL_APIENTRYP
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#endif
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#include <GLES/gl.h>
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#include <GLES/glext.h>
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#include <GLES2/gl2.h>
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#include <GLES2/gl2ext.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include "ErrorLog.h"
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#include <utils/KeyedVector.h>
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#include <utils/threads.h>
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#include "FixedBuffer.h"
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#include "SmartPtr.h"
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struct BufferData {
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BufferData();
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BufferData(GLsizeiptr size, void * data);
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GLsizeiptr m_size;
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FixedBuffer m_fixedBuffer;
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};
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class GLSharedGroup {
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private:
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android::DefaultKeyedVector<GLuint, BufferData*> m_buffers;
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mutable android::Mutex m_lock;
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public:
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GLSharedGroup();
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~GLSharedGroup();
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BufferData * getBufferData(GLuint bufferId);
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void addBufferData(GLuint bufferId, GLsizeiptr size, void * data);
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void updateBufferData(GLuint bufferId, GLsizeiptr size, void * data);
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GLenum subUpdateBufferData(GLuint bufferId, GLintptr offset, GLsizeiptr size, void * data);
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void deleteBufferData(GLuint);
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};
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typedef SmartPtr<GLSharedGroup> GLSharedGroupPtr;
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#endif //_GL_SHARED_GROUP_H_
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@@ -36,6 +36,19 @@ static GLubyte *gExtensionsString= (GLubyte *) ""; // no extensions at this poin
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return ret; \
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return ret; \
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}
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}
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#define SET_ERROR_IF(condition,err) if((condition)) { \
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LOGE("%s:%s:%d GL error 0x%x\n", __FILE__, __FUNCTION__, __LINE__, err); \
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ctx->setError(err); \
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return; \
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}
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#define RET_AND_SET_ERROR_IF(condition,err,ret) if((condition)) { \
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LOGE("%s:%s:%d GL error 0x%x\n", __FILE__, __FUNCTION__, __LINE__, err); \
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ctx->setError(err); \
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return ret; \
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}
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GLenum GLEncoder::s_glGetError(void * self)
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GLenum GLEncoder::s_glGetError(void * self)
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{
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{
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GLEncoder *ctx = (GLEncoder *)self;
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GLEncoder *ctx = (GLEncoder *)self;
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@@ -263,6 +276,39 @@ void GLEncoder::s_glBindBuffer(void *self, GLenum target, GLuint id)
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ctx->m_glBindBuffer_enc(self, target, id);
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ctx->m_glBindBuffer_enc(self, target, id);
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}
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}
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void GLEncoder::s_glBufferData(void * self, GLenum target, GLsizeiptr size, const GLvoid * data, GLenum usage)
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{
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GLEncoder *ctx = (GLEncoder *) self;
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GLuint bufferId = ctx->m_state->getBuffer(target);
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SET_ERROR_IF(bufferId==0, GL_INVALID_OPERATION);
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SET_ERROR_IF(size<0, GL_INVALID_VALUE);
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ctx->m_shared->updateBufferData(bufferId, size, (void*)data);
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ctx->m_glBufferData_enc(self, target, size, data, usage);
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}
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void GLEncoder::s_glBufferSubData(void * self, GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid * data)
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{
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GLEncoder *ctx = (GLEncoder *) self;
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GLuint bufferId = ctx->m_state->getBuffer(target);
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SET_ERROR_IF(bufferId==0, GL_INVALID_OPERATION);
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GLenum res = ctx->m_shared->subUpdateBufferData(bufferId, offset, size, (void*)data);
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SET_ERROR_IF(res, res);
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ctx->m_glBufferSubData_enc(self, target, offset, size, data);
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}
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void GLEncoder::s_glDeleteBuffers(void * self, GLsizei n, const GLuint * buffers)
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{
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GLEncoder *ctx = (GLEncoder *) self;
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SET_ERROR_IF(n<0, GL_INVALID_VALUE);
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for (int i=0; i<n; i++) {
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ctx->m_shared->deleteBufferData(buffers[i]);
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ctx->m_glDeleteBuffers_enc(self,1,&buffers[i]);
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}
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}
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void GLEncoder::sendVertexData(unsigned int first, unsigned int count)
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void GLEncoder::sendVertexData(unsigned int first, unsigned int count)
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{
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{
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assert(m_state != NULL);
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assert(m_state != NULL);
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@@ -331,7 +377,7 @@ void GLEncoder::sendVertexData(unsigned int first, unsigned int count)
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break;
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break;
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}
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}
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} else {
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} else {
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this->glBindBuffer(this, GL_ARRAY_BUFFER, state->bufferObject);
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this->m_glBindBuffer_enc(this, GL_ARRAY_BUFFER, state->bufferObject);
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switch(i) {
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switch(i) {
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case GLClientState::VERTEX_LOCATION:
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case GLClientState::VERTEX_LOCATION:
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@@ -370,6 +416,7 @@ void GLEncoder::sendVertexData(unsigned int first, unsigned int count)
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(GLuint)state->data+firstIndex);
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(GLuint)state->data+firstIndex);
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break;
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break;
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}
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}
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this->m_glBindBuffer_enc(this, GL_ARRAY_BUFFER, m_state->currentArrayVbo());
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}
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}
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} else {
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} else {
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this->m_glDisableClientState_enc(this, state->glConst);
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this->m_glDisableClientState_enc(this, state->glConst);
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@@ -390,6 +437,7 @@ void GLEncoder::s_glDrawElements(void *self, GLenum mode, GLsizei count, GLenum
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GLEncoder *ctx = (GLEncoder *)self;
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GLEncoder *ctx = (GLEncoder *)self;
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assert(ctx->m_state != NULL);
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assert(ctx->m_state != NULL);
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SET_ERROR_IF(count<0, GL_INVALID_VALUE);
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bool has_immediate_arrays = false;
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bool has_immediate_arrays = false;
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bool has_indirect_arrays = false;
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bool has_indirect_arrays = false;
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@@ -410,14 +458,20 @@ void GLEncoder::s_glDrawElements(void *self, GLenum mode, GLsizei count, GLenum
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return;
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return;
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}
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}
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bool adjustIndices = true;
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if (ctx->m_state->currentIndexVbo() != 0) {
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if (ctx->m_state->currentIndexVbo() != 0) {
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if (!has_immediate_arrays) {
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if (!has_immediate_arrays) {
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ctx->sendVertexData(0, count);
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ctx->sendVertexData(0, count);
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ctx->m_glBindBuffer_enc(self, GL_ELEMENT_ARRAY_BUFFER, ctx->m_state->currentIndexVbo());
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ctx->glDrawElementsOffset(ctx, mode, count, type, (GLuint)indices);
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ctx->glDrawElementsOffset(ctx, mode, count, type, (GLuint)indices);
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adjustIndices = false;
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} else {
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} else {
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LOGE("glDrawElements: indirect index arrays, with immidate-mode data array is not supported\n");
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BufferData * buf = ctx->m_shared->getBufferData(ctx->m_state->currentIndexVbo());
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ctx->m_glBindBuffer_enc(self, GL_ELEMENT_ARRAY_BUFFER, 0);
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indices = (void*)((GLintptr)buf->m_fixedBuffer.ptr() + (GLintptr)indices);
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}
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}
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} else {
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}
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if (adjustIndices) {
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void *adjustedIndices = (void*)indices;
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void *adjustedIndices = (void*)indices;
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int minIndex = 0, maxIndex = 0;
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int minIndex = 0, maxIndex = 0;
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@@ -487,6 +541,10 @@ GLEncoder::GLEncoder(IOStream *stream) : gl_encoder_context_t(stream)
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m_glGetPointerv_enc = set_glGetPointerv(s_glGetPointerv);
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m_glGetPointerv_enc = set_glGetPointerv(s_glGetPointerv);
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m_glBindBuffer_enc = set_glBindBuffer(s_glBindBuffer);
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m_glBindBuffer_enc = set_glBindBuffer(s_glBindBuffer);
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m_glBufferData_enc = set_glBufferData(s_glBufferData);
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m_glBufferSubData_enc = set_glBufferSubData(s_glBufferSubData);
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m_glDeleteBuffers_enc = set_glDeleteBuffers(s_glDeleteBuffers);
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m_glEnableClientState_enc = set_glEnableClientState(s_glEnableClientState);
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m_glEnableClientState_enc = set_glEnableClientState(s_glEnableClientState);
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m_glDisableClientState_enc = set_glDisableClientState(s_glDisableClientState);
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m_glDisableClientState_enc = set_glDisableClientState(s_glDisableClientState);
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m_glIsEnabled_enc = set_glIsEnabled(s_glIsEnabled);
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m_glIsEnabled_enc = set_glIsEnabled(s_glIsEnabled);
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@@ -18,6 +18,7 @@
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#include "gl_enc.h"
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#include "gl_enc.h"
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#include "GLClientState.h"
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#include "GLClientState.h"
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#include "GLSharedGroup.h"
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#include "FixedBuffer.h"
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#include "FixedBuffer.h"
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class GLEncoder : public gl_encoder_context_t {
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class GLEncoder : public gl_encoder_context_t {
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@@ -28,6 +29,7 @@ public:
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void setClientState(GLClientState *state) {
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void setClientState(GLClientState *state) {
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m_state = state;
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m_state = state;
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}
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}
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void setSharedGroup(GLSharedGroupPtr shared) { m_shared = shared; }
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void flush() { m_stream->flush(); }
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void flush() { m_stream->flush(); }
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size_t pixelDataSize(GLsizei width, GLsizei height, GLenum format, GLenum type, int pack);
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size_t pixelDataSize(GLsizei width, GLsizei height, GLenum format, GLenum type, int pack);
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||||||
|
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||||||
@@ -41,6 +43,7 @@ private:
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|||||||
|
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||||||
bool m_initialized;
|
bool m_initialized;
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||||||
GLClientState *m_state;
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GLClientState *m_state;
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||||||
|
GLSharedGroupPtr m_shared;
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||||||
GLenum m_error;
|
GLenum m_error;
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||||||
FixedBuffer m_fixedBuffer;
|
FixedBuffer m_fixedBuffer;
|
||||||
GLint *m_compressedTextureFormats;
|
GLint *m_compressedTextureFormats;
|
||||||
@@ -66,6 +69,10 @@ private:
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|||||||
glWeightPointerOES_client_proc_t m_glWeightPointerOES_enc;
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glWeightPointerOES_client_proc_t m_glWeightPointerOES_enc;
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||||||
|
|
||||||
glBindBuffer_client_proc_t m_glBindBuffer_enc;
|
glBindBuffer_client_proc_t m_glBindBuffer_enc;
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||||||
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glBufferData_client_proc_t m_glBufferData_enc;
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||||||
|
glBufferSubData_client_proc_t m_glBufferSubData_enc;
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||||||
|
glDeleteBuffers_client_proc_t m_glDeleteBuffers_enc;
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||||||
|
|
||||||
glEnableClientState_client_proc_t m_glEnableClientState_enc;
|
glEnableClientState_client_proc_t m_glEnableClientState_enc;
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||||||
glDisableClientState_client_proc_t m_glDisableClientState_enc;
|
glDisableClientState_client_proc_t m_glDisableClientState_enc;
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||||||
glIsEnabled_client_proc_t m_glIsEnabled_enc;
|
glIsEnabled_client_proc_t m_glIsEnabled_enc;
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||||||
@@ -95,6 +102,11 @@ private:
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|||||||
static void s_glEnableClientState(void *self, GLenum state);
|
static void s_glEnableClientState(void *self, GLenum state);
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||||||
static GLboolean s_glIsEnabled(void *self, GLenum cap);
|
static GLboolean s_glIsEnabled(void *self, GLenum cap);
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||||||
static void s_glBindBuffer(void *self, GLenum target, GLuint id);
|
static void s_glBindBuffer(void *self, GLenum target, GLuint id);
|
||||||
|
static void s_glBufferData(void *self, GLenum target, GLsizeiptr size, const GLvoid * data, GLenum usage);
|
||||||
|
static void s_glBufferSubData(void *self, GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid * data);
|
||||||
|
static void s_glDeleteBuffers(void *self, GLsizei n, const GLuint * buffers);
|
||||||
|
|
||||||
|
|
||||||
static void s_glDrawArrays(void *self, GLenum mode, GLint first, GLsizei count);
|
static void s_glDrawArrays(void *self, GLenum mode, GLint first, GLsizei count);
|
||||||
static void s_glDrawElements(void *self, GLenum mode, GLsizei count, GLenum type, const void *indices);
|
static void s_glDrawElements(void *self, GLenum mode, GLsizei count, GLenum type, const void *indices);
|
||||||
static void s_glPixelStorei(void *self, GLenum param, GLint value);
|
static void s_glPixelStorei(void *self, GLenum param, GLint value);
|
||||||
|
|||||||
@@ -7,6 +7,20 @@ static GLubyte *gRendererString= (GLubyte *) "Android HW-GLES 2.0";
|
|||||||
static GLubyte *gVersionString= (GLubyte *) "OpenGL ES 2.0";
|
static GLubyte *gVersionString= (GLubyte *) "OpenGL ES 2.0";
|
||||||
static GLubyte *gExtensionsString= (GLubyte *) ""; // no extensions at this point;
|
static GLubyte *gExtensionsString= (GLubyte *) ""; // no extensions at this point;
|
||||||
|
|
||||||
|
#define SET_ERROR_IF(condition,err) if((condition)) { \
|
||||||
|
LOGE("%s:%s:%d GL error 0x%x\n", __FILE__, __FUNCTION__, __LINE__, err); \
|
||||||
|
ctx->setError(err); \
|
||||||
|
return; \
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
#define RET_AND_SET_ERROR_IF(condition,err,ret) if((condition)) { \
|
||||||
|
LOGE("%s:%s:%d GL error 0x%x\n", __FILE__, __FUNCTION__, __LINE__, err); \
|
||||||
|
ctx->setError(err); \
|
||||||
|
return ret; \
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
GL2Encoder::GL2Encoder(IOStream *stream) : gl2_encoder_context_t(stream)
|
GL2Encoder::GL2Encoder(IOStream *stream) : gl2_encoder_context_t(stream)
|
||||||
{
|
{
|
||||||
m_initialized = false;
|
m_initialized = false;
|
||||||
@@ -98,6 +112,39 @@ void GL2Encoder::s_glBindBuffer(void *self, GLenum target, GLuint id)
|
|||||||
ctx->m_glBindBuffer_enc(self, target, id);
|
ctx->m_glBindBuffer_enc(self, target, id);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void GL2Encoder::s_glBufferData(void * self, GLenum target, GLsizeiptr size, const GLvoid * data, GLenum usage)
|
||||||
|
{
|
||||||
|
GL2Encoder *ctx = (GL2Encoder *) self;
|
||||||
|
GLuint bufferId = ctx->m_state->getBuffer(target);
|
||||||
|
SET_ERROR_IF(bufferId==0, GL_INVALID_OPERATION);
|
||||||
|
SET_ERROR_IF(size<0, GL_INVALID_VALUE);
|
||||||
|
|
||||||
|
ctx->m_shared->updateBufferData(bufferId, size, (void*)data);
|
||||||
|
ctx->m_glBufferData_enc(self, target, size, data, usage);
|
||||||
|
}
|
||||||
|
|
||||||
|
void GL2Encoder::s_glBufferSubData(void * self, GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid * data)
|
||||||
|
{
|
||||||
|
GL2Encoder *ctx = (GL2Encoder *) self;
|
||||||
|
GLuint bufferId = ctx->m_state->getBuffer(target);
|
||||||
|
SET_ERROR_IF(bufferId==0, GL_INVALID_OPERATION);
|
||||||
|
|
||||||
|
GLenum res = ctx->m_shared->subUpdateBufferData(bufferId, offset, size, (void*)data);
|
||||||
|
SET_ERROR_IF(res, res);
|
||||||
|
|
||||||
|
ctx->m_glBufferSubData_enc(self, target, offset, size, data);
|
||||||
|
}
|
||||||
|
|
||||||
|
void GL2Encoder::s_glDeleteBuffers(void * self, GLsizei n, const GLuint * buffers)
|
||||||
|
{
|
||||||
|
GL2Encoder *ctx = (GL2Encoder *) self;
|
||||||
|
SET_ERROR_IF(n<0, GL_INVALID_VALUE);
|
||||||
|
for (int i=0; i<n; i++) {
|
||||||
|
ctx->m_shared->deleteBufferData(buffers[i]);
|
||||||
|
ctx->m_glDeleteBuffers_enc(self,1,&buffers[i]);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
void GL2Encoder::s_glVertexAtrribPointer(void *self, GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid * ptr)
|
void GL2Encoder::s_glVertexAtrribPointer(void *self, GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid * ptr)
|
||||||
{
|
{
|
||||||
GL2Encoder *ctx = (GL2Encoder *)self;
|
GL2Encoder *ctx = (GL2Encoder *)self;
|
||||||
@@ -234,9 +281,10 @@ void GL2Encoder::sendVertexAttributes(GLint first, GLsizei count)
|
|||||||
this->glVertexAttribPointerData(this, i, state->size, state->type, state->normalized, state->stride,
|
this->glVertexAttribPointerData(this, i, state->size, state->type, state->normalized, state->stride,
|
||||||
(unsigned char *)state->data + firstIndex, datalen);
|
(unsigned char *)state->data + firstIndex, datalen);
|
||||||
} else {
|
} else {
|
||||||
this->glBindBuffer(this, GL_ARRAY_BUFFER, state->bufferObject);
|
this->m_glBindBuffer_enc(this, GL_ARRAY_BUFFER, state->bufferObject);
|
||||||
this->glVertexAttribPointerOffset(this, i, state->size, state->type, state->normalized, state->stride,
|
this->glVertexAttribPointerOffset(this, i, state->size, state->type, state->normalized, state->stride,
|
||||||
(GLuint) state->data + firstIndex);
|
(GLuint) state->data + firstIndex);
|
||||||
|
this->m_glBindBuffer_enc(this, GL_ARRAY_BUFFER, m_state->currentArrayVbo());
|
||||||
}
|
}
|
||||||
} else {
|
} else {
|
||||||
this->m_glDisableVertexAttribArray_enc(this, i);
|
this->m_glDisableVertexAttribArray_enc(this, i);
|
||||||
@@ -257,6 +305,7 @@ void GL2Encoder::s_glDrawElements(void *self, GLenum mode, GLsizei count, GLenum
|
|||||||
|
|
||||||
GL2Encoder *ctx = (GL2Encoder *)self;
|
GL2Encoder *ctx = (GL2Encoder *)self;
|
||||||
assert(ctx->m_state != NULL);
|
assert(ctx->m_state != NULL);
|
||||||
|
SET_ERROR_IF(count<0, GL_INVALID_VALUE);
|
||||||
|
|
||||||
bool has_immediate_arrays = false;
|
bool has_immediate_arrays = false;
|
||||||
bool has_indirect_arrays = false;
|
bool has_indirect_arrays = false;
|
||||||
@@ -278,14 +327,20 @@ void GL2Encoder::s_glDrawElements(void *self, GLenum mode, GLsizei count, GLenum
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
bool adjustIndices = true;
|
||||||
if (ctx->m_state->currentIndexVbo() != 0) {
|
if (ctx->m_state->currentIndexVbo() != 0) {
|
||||||
if (!has_immediate_arrays) {
|
if (!has_immediate_arrays) {
|
||||||
ctx->sendVertexAttributes(0, count);
|
ctx->sendVertexAttributes(0, count);
|
||||||
|
ctx->m_glBindBuffer_enc(self, GL_ELEMENT_ARRAY_BUFFER, ctx->m_state->currentIndexVbo());
|
||||||
ctx->glDrawElementsOffset(ctx, mode, count, type, (GLuint)indices);
|
ctx->glDrawElementsOffset(ctx, mode, count, type, (GLuint)indices);
|
||||||
|
adjustIndices = false;
|
||||||
} else {
|
} else {
|
||||||
LOGE("glDrawElements: indirect index arrays, with immidate-mode data array is not supported\n");
|
BufferData * buf = ctx->m_shared->getBufferData(ctx->m_state->currentIndexVbo());
|
||||||
|
ctx->m_glBindBuffer_enc(self, GL_ELEMENT_ARRAY_BUFFER, 0);
|
||||||
|
indices = (void*)((GLintptr)buf->m_fixedBuffer.ptr() + (GLintptr)indices);
|
||||||
}
|
}
|
||||||
} else {
|
}
|
||||||
|
if (adjustIndices) {
|
||||||
void *adjustedIndices = (void*)indices;
|
void *adjustedIndices = (void*)indices;
|
||||||
int minIndex = 0, maxIndex = 0;
|
int minIndex = 0, maxIndex = 0;
|
||||||
|
|
||||||
|
|||||||
@@ -19,6 +19,7 @@
|
|||||||
#include "gl2_enc.h"
|
#include "gl2_enc.h"
|
||||||
#include "IOStream.h"
|
#include "IOStream.h"
|
||||||
#include "GLClientState.h"
|
#include "GLClientState.h"
|
||||||
|
#include "GLSharedGroup.h"
|
||||||
#include "FixedBuffer.h"
|
#include "FixedBuffer.h"
|
||||||
|
|
||||||
|
|
||||||
@@ -29,6 +30,7 @@ public:
|
|||||||
void setClientState(GLClientState *state) {
|
void setClientState(GLClientState *state) {
|
||||||
m_state = state;
|
m_state = state;
|
||||||
}
|
}
|
||||||
|
void setSharedGroup(GLSharedGroupPtr shared){ m_shared = shared; }
|
||||||
const GLClientState *state() { return m_state; }
|
const GLClientState *state() { return m_state; }
|
||||||
void flush() {
|
void flush() {
|
||||||
gl2_encoder_context_t::m_stream->flush();
|
gl2_encoder_context_t::m_stream->flush();
|
||||||
@@ -44,6 +46,7 @@ private:
|
|||||||
|
|
||||||
bool m_initialized;
|
bool m_initialized;
|
||||||
GLClientState *m_state;
|
GLClientState *m_state;
|
||||||
|
GLSharedGroupPtr m_shared;
|
||||||
GLenum m_error;
|
GLenum m_error;
|
||||||
|
|
||||||
GLint *m_compressedTextureFormats;
|
GLint *m_compressedTextureFormats;
|
||||||
@@ -69,6 +72,14 @@ private:
|
|||||||
glBindBuffer_client_proc_t m_glBindBuffer_enc;
|
glBindBuffer_client_proc_t m_glBindBuffer_enc;
|
||||||
static void s_glBindBuffer(void *self, GLenum target, GLuint id);
|
static void s_glBindBuffer(void *self, GLenum target, GLuint id);
|
||||||
|
|
||||||
|
|
||||||
|
glBufferData_client_proc_t m_glBufferData_enc;
|
||||||
|
static void s_glBufferData(void *self, GLenum target, GLsizeiptr size, const GLvoid * data, GLenum usage);
|
||||||
|
glBufferSubData_client_proc_t m_glBufferSubData_enc;
|
||||||
|
static void s_glBufferSubData(void *self, GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid * data);
|
||||||
|
glDeleteBuffers_client_proc_t m_glDeleteBuffers_enc;
|
||||||
|
static void s_glDeleteBuffers(void *self, GLsizei n, const GLuint * buffers);
|
||||||
|
|
||||||
glDrawArrays_client_proc_t m_glDrawArrays_enc;
|
glDrawArrays_client_proc_t m_glDrawArrays_enc;
|
||||||
static void s_glDrawArrays(void *self, GLenum mode, GLint first, GLsizei count);
|
static void s_glDrawArrays(void *self, GLenum mode, GLint first, GLsizei count);
|
||||||
|
|
||||||
|
|||||||
@@ -20,6 +20,7 @@
|
|||||||
#include <cutils/log.h>
|
#include <cutils/log.h>
|
||||||
#include "gralloc_cb.h"
|
#include "gralloc_cb.h"
|
||||||
#include "GLClientState.h"
|
#include "GLClientState.h"
|
||||||
|
#include "GLSharedGroup.h"
|
||||||
|
|
||||||
#include "GLEncoder.h"
|
#include "GLEncoder.h"
|
||||||
#ifdef WITH_GLES2
|
#ifdef WITH_GLES2
|
||||||
@@ -138,13 +139,14 @@ struct EGLContext_t {
|
|||||||
NEVER_CURRENT = 0x00020000
|
NEVER_CURRENT = 0x00020000
|
||||||
};
|
};
|
||||||
|
|
||||||
EGLContext_t(EGLDisplay dpy, EGLConfig config);
|
EGLContext_t(EGLDisplay dpy, EGLConfig config, EGLContext_t* shareCtx);
|
||||||
~EGLContext_t();
|
~EGLContext_t();
|
||||||
uint32_t flags;
|
uint32_t flags;
|
||||||
EGLDisplay dpy;
|
EGLDisplay dpy;
|
||||||
EGLConfig config;
|
EGLConfig config;
|
||||||
EGLSurface read;
|
EGLSurface read;
|
||||||
EGLSurface draw;
|
EGLSurface draw;
|
||||||
|
EGLContext_t * shareCtx;
|
||||||
EGLint version;
|
EGLint version;
|
||||||
uint32_t rcContext;
|
uint32_t rcContext;
|
||||||
const char* versionString;
|
const char* versionString;
|
||||||
@@ -153,15 +155,18 @@ struct EGLContext_t {
|
|||||||
const char* extensionString;
|
const char* extensionString;
|
||||||
|
|
||||||
GLClientState * getClientState(){ return clientState; }
|
GLClientState * getClientState(){ return clientState; }
|
||||||
|
GLSharedGroupPtr getSharedGroup(){ return sharedGroup; }
|
||||||
private:
|
private:
|
||||||
GLClientState * clientState;
|
GLClientState * clientState;
|
||||||
|
GLSharedGroupPtr sharedGroup;
|
||||||
};
|
};
|
||||||
|
|
||||||
EGLContext_t::EGLContext_t(EGLDisplay dpy, EGLConfig config) :
|
EGLContext_t::EGLContext_t(EGLDisplay dpy, EGLConfig config, EGLContext_t* shareCtx) :
|
||||||
dpy(dpy),
|
dpy(dpy),
|
||||||
config(config),
|
config(config),
|
||||||
read(EGL_NO_SURFACE),
|
read(EGL_NO_SURFACE),
|
||||||
draw(EGL_NO_SURFACE),
|
draw(EGL_NO_SURFACE),
|
||||||
|
shareCtx(shareCtx),
|
||||||
rcContext(0),
|
rcContext(0),
|
||||||
versionString(NULL),
|
versionString(NULL),
|
||||||
vendorString(NULL),
|
vendorString(NULL),
|
||||||
@@ -171,6 +176,8 @@ EGLContext_t::EGLContext_t(EGLDisplay dpy, EGLConfig config) :
|
|||||||
flags = 0;
|
flags = 0;
|
||||||
version = 1;
|
version = 1;
|
||||||
clientState = new GLClientState();
|
clientState = new GLClientState();
|
||||||
|
if (shareCtx) sharedGroup = shareCtx->getSharedGroup();
|
||||||
|
else sharedGroup = GLSharedGroupPtr(new GLSharedGroup());
|
||||||
};
|
};
|
||||||
|
|
||||||
EGLContext_t::~EGLContext_t()
|
EGLContext_t::~EGLContext_t()
|
||||||
@@ -931,8 +938,9 @@ EGLContext eglCreateContext(EGLDisplay dpy, EGLConfig config, EGLContext share_c
|
|||||||
}
|
}
|
||||||
|
|
||||||
uint32_t rcShareCtx = 0;
|
uint32_t rcShareCtx = 0;
|
||||||
|
EGLContext_t * shareCtx = NULL;
|
||||||
if (share_context) {
|
if (share_context) {
|
||||||
EGLContext_t * shareCtx = static_cast<EGLContext_t*>(share_context);
|
shareCtx = static_cast<EGLContext_t*>(share_context);
|
||||||
rcShareCtx = shareCtx->rcContext;
|
rcShareCtx = shareCtx->rcContext;
|
||||||
if (shareCtx->dpy != dpy)
|
if (shareCtx->dpy != dpy)
|
||||||
setErrorReturn(EGL_BAD_MATCH, EGL_NO_CONTEXT);
|
setErrorReturn(EGL_BAD_MATCH, EGL_NO_CONTEXT);
|
||||||
@@ -945,7 +953,7 @@ EGLContext eglCreateContext(EGLDisplay dpy, EGLConfig config, EGLContext share_c
|
|||||||
setErrorReturn(EGL_BAD_ALLOC, EGL_NO_CONTEXT);
|
setErrorReturn(EGL_BAD_ALLOC, EGL_NO_CONTEXT);
|
||||||
}
|
}
|
||||||
|
|
||||||
EGLContext_t * context = new EGLContext_t(dpy, config);
|
EGLContext_t * context = new EGLContext_t(dpy, config, shareCtx);
|
||||||
if (!context)
|
if (!context)
|
||||||
setErrorReturn(EGL_BAD_ALLOC, EGL_NO_CONTEXT);
|
setErrorReturn(EGL_BAD_ALLOC, EGL_NO_CONTEXT);
|
||||||
|
|
||||||
@@ -1033,11 +1041,25 @@ EGLBoolean eglMakeCurrent(EGLDisplay dpy, EGLSurface draw, EGLSurface read, EGLC
|
|||||||
//set the client state
|
//set the client state
|
||||||
if (context->version == 2) {
|
if (context->version == 2) {
|
||||||
hostCon->gl2Encoder()->setClientState(context->getClientState());
|
hostCon->gl2Encoder()->setClientState(context->getClientState());
|
||||||
|
hostCon->gl2Encoder()->setSharedGroup(context->getSharedGroup());
|
||||||
}
|
}
|
||||||
else {
|
else {
|
||||||
hostCon->glEncoder()->setClientState(context->getClientState());
|
hostCon->glEncoder()->setClientState(context->getClientState());
|
||||||
|
hostCon->glEncoder()->setSharedGroup(context->getSharedGroup());
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
else {
|
||||||
|
//release ClientState & SharedGroup
|
||||||
|
if (tInfo->currentContext->version == 2) {
|
||||||
|
hostCon->gl2Encoder()->setClientState(NULL);
|
||||||
|
hostCon->gl2Encoder()->setSharedGroup(GLSharedGroupPtr(NULL));
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
hostCon->glEncoder()->setClientState(NULL);
|
||||||
|
hostCon->glEncoder()->setSharedGroup(GLSharedGroupPtr(NULL));
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
if (tInfo->currentContext)
|
if (tInfo->currentContext)
|
||||||
tInfo->currentContext->flags &= ~EGLContext_t::IS_CURRENT;
|
tInfo->currentContext->flags &= ~EGLContext_t::IS_CURRENT;
|
||||||
|
|||||||
Reference in New Issue
Block a user