Remove gdb-specific stuff from gdbclient.py (aka lldbclient.py).
gdb is gone now. Test: lldbclient.py -r date Change-Id: I7fe15a43ff9144b07a1e8984b4b83477f76f06a9
This commit is contained in:
@@ -54,14 +54,6 @@ def read_toolchain_config(root):
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return (clang_base, clang_version)
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def get_gdbserver_path(root, arch):
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path = "{}/prebuilts/misc/gdbserver/android-{}/gdbserver{}"
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if arch.endswith("64"):
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return path.format(root, arch, "64")
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else:
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return path.format(root, arch, "")
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def get_lldb_path(toolchain_path):
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for lldb_name in ['lldb.sh', 'lldb.cmd', 'lldb', 'lldb.exe']:
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debugger_path = os.path.join(toolchain_path, "bin", lldb_name)
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@@ -113,17 +105,11 @@ def parse_args():
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help="user to run commands as on the device [default: root]")
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parser.add_argument(
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"--setup-forwarding", default=None,
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choices=["gdb", "lldb", "vscode", "vscode-gdb", "vscode-lldb"],
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help=("Setup the gdbserver/lldb-server and port forwarding. Prints commands or " +
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choices=["lldb", "vscode-lldb"],
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help=("Set up lldb-server and port forwarding. Prints commands or " +
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".vscode/launch.json configuration needed to connect the debugging " +
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"client to the server. If 'gdb' and 'vscode-gdb' are only valid if " +
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"'--no-lldb' is passed. 'vscode' with llbd and 'vscode-lldb' both " +
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"require the 'vadimcn.vscode-lldb' extension. 'vscode' with '--no-lldb' " +
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"and 'vscode-gdb' require the 'ms-vscode.cpptools' extension."))
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lldb_group = parser.add_mutually_exclusive_group()
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lldb_group.add_argument("--lldb", action="store_true", help="Use lldb.")
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lldb_group.add_argument("--no-lldb", action="store_true", help="Do not use lldb.")
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"client to the server. 'vscode' with llbd and 'vscode-lldb' both " +
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"require the 'vadimcn.vscode-lldb' extension."))
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parser.add_argument(
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"--env", nargs=1, action="append", metavar="VAR=VALUE",
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@@ -156,7 +142,7 @@ def get_remote_pid(device, process_name):
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def make_temp_dir(prefix):
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global g_temp_dirs
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result = tempfile.mkdtemp(prefix='gdbclient-linker-')
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result = tempfile.mkdtemp(prefix='lldbclient-linker-')
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g_temp_dirs.append(result)
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return result
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@@ -184,7 +170,7 @@ def ensure_linker(device, sysroot, interp):
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if interp is None:
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return None
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# gdb will search for the linker using the PT_INTERP path. First try to find
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# lldb will search for the linker using the PT_INTERP path. First try to find
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# it in the sysroot.
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local_path = os.path.join(sysroot, interp.lstrip("/"))
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if os.path.exists(local_path):
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@@ -201,19 +187,19 @@ def ensure_linker(device, sysroot, interp):
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return os.path.dirname(local_path)
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else:
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# If PT_INTERP is linker_asan[64], but the sysroot file is
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# linker[64], then copy the local file to the name gdb expects.
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result = make_temp_dir('gdbclient-linker-')
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# linker[64], then copy the local file to the name lldb expects.
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result = make_temp_dir('lldbclient-linker-')
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shutil.copy(local_path, os.path.join(result, posixpath.basename(interp)))
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return result
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# Pull the system linker.
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result = make_temp_dir('gdbclient-linker-')
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result = make_temp_dir('lldbclient-linker-')
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device.pull(interp, os.path.join(result, posixpath.basename(interp)))
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return result
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def handle_switches(args, sysroot):
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"""Fetch the targeted binary and determine how to attach gdb.
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"""Fetch the targeted binary and determine how to attach lldb.
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Args:
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args: Parsed arguments.
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@@ -267,7 +253,7 @@ def handle_switches(args, sysroot):
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def generate_vscode_lldb_script(root, sysroot, binary_name, port, solib_search_path):
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# TODO It would be nice if we didn't need to copy this or run the
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# gdbclient.py program manually. Doing this would probably require
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# lldbclient.py program manually. Doing this would probably require
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# writing a vscode extension or modifying an existing one.
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# TODO: https://code.visualstudio.com/api/references/vscode-api#debug and
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# https://code.visualstudio.com/api/extension-guides/debugger-extension and
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@@ -285,90 +271,6 @@ def generate_vscode_lldb_script(root, sysroot, binary_name, port, solib_search_p
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}
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return json.dumps(res, indent=4)
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def generate_vscode_gdb_script(gdbpath, root, sysroot, binary_name, port, dalvik_gdb_script, solib_search_path):
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# TODO It would be nice if we didn't need to copy this or run the
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# gdbclient.py program manually. Doing this would probably require
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# writing a vscode extension or modifying an existing one.
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res = {
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"name": "(gdbclient.py) Attach {} (port: {})".format(binary_name.split("/")[-1], port),
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"type": "cppdbg",
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"request": "launch", # Needed for gdbserver.
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"cwd": root,
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"program": binary_name,
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"MIMode": "gdb",
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"miDebuggerServerAddress": "localhost:{}".format(port),
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"miDebuggerPath": gdbpath,
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"setupCommands": [
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{
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# Required for vscode.
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"description": "Enable pretty-printing for gdb",
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"text": "-enable-pretty-printing",
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"ignoreFailures": True,
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},
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{
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"description": "gdb command: dir",
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"text": "-environment-directory {}".format(root),
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"ignoreFailures": False
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},
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{
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"description": "gdb command: set solib-search-path",
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"text": "-gdb-set solib-search-path {}".format(":".join(solib_search_path)),
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"ignoreFailures": False
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},
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{
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"description": "gdb command: set solib-absolute-prefix",
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"text": "-gdb-set solib-absolute-prefix {}".format(sysroot),
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"ignoreFailures": False
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},
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]
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}
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if dalvik_gdb_script:
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res["setupCommands"].append({
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"description": "gdb command: source art commands",
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"text": "-interpreter-exec console \"source {}\"".format(dalvik_gdb_script),
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"ignoreFailures": False,
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})
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return json.dumps(res, indent=4)
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def generate_gdb_script(root, sysroot, binary_name, port, dalvik_gdb_script, solib_search_path, connect_timeout):
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solib_search_path = ":".join(solib_search_path)
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gdb_commands = ""
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gdb_commands += "file '{}'\n".format(binary_name)
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gdb_commands += "directory '{}'\n".format(root)
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gdb_commands += "set solib-absolute-prefix {}\n".format(sysroot)
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gdb_commands += "set solib-search-path {}\n".format(solib_search_path)
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if dalvik_gdb_script:
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gdb_commands += "source {}\n".format(dalvik_gdb_script)
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# Try to connect for a few seconds, sometimes the device gdbserver takes
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# a little bit to come up, especially on emulators.
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gdb_commands += """
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python
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def target_remote_with_retry(target, timeout_seconds):
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import time
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end_time = time.time() + timeout_seconds
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while True:
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try:
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gdb.execute("target extended-remote " + target)
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return True
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except gdb.error as e:
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time_left = end_time - time.time()
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if time_left < 0 or time_left > timeout_seconds:
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print("Error: unable to connect to device.")
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print(e)
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return False
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time.sleep(min(0.25, time_left))
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target_remote_with_retry(':{}', {})
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end
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""".format(port, connect_timeout)
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return gdb_commands
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def generate_lldb_script(root, sysroot, binary_name, port, solib_search_path):
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commands = []
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commands.append(
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@@ -385,7 +287,6 @@ def generate_lldb_script(root, sysroot, binary_name, port, solib_search_path):
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def generate_setup_script(debugger_path, sysroot, linker_search_dir, binary_file, is64bit, port, debugger, connect_timeout=5):
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# Generate a setup script.
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# TODO: Detect the zygote and run 'art-on' automatically.
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root = os.environ["ANDROID_BUILD_TOP"]
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symbols_dir = os.path.join(sysroot, "system", "lib64" if is64bit else "lib")
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vendor_dir = os.path.join(sysroot, "vendor", "lib64" if is64bit else "lib")
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@@ -398,20 +299,9 @@ def generate_setup_script(debugger_path, sysroot, linker_search_dir, binary_file
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if linker_search_dir is not None:
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solib_search_path += [linker_search_dir]
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dalvik_gdb_script = os.path.join(root, "development", "scripts", "gdb", "dalvik.gdb")
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if not os.path.exists(dalvik_gdb_script):
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logging.warning(("couldn't find {} - ART debugging options will not " +
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"be available").format(dalvik_gdb_script))
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dalvik_gdb_script = None
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if debugger == "vscode-gdb":
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return generate_vscode_gdb_script(
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debugger_path, root, sysroot, binary_file.name, port, dalvik_gdb_script, solib_search_path)
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if debugger == "vscode-lldb":
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return generate_vscode_lldb_script(
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root, sysroot, binary_file.name, port, solib_search_path)
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elif debugger == "gdb":
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return generate_gdb_script(root, sysroot, binary_file.name, port, dalvik_gdb_script, solib_search_path, connect_timeout)
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elif debugger == 'lldb':
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return generate_lldb_script(
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root, sysroot, binary_file.name, port, solib_search_path)
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@@ -433,19 +323,6 @@ def do_main():
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if device is None:
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sys.exit("ERROR: Failed to find device.")
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use_lldb = not args.no_lldb
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# Error check forwarding.
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if args.setup_forwarding:
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if use_lldb and (args.setup_forwarding == "gdb" or args.setup_forwarding == "vscode-gdb"):
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sys.exit("Error: --setup-forwarding={} requires '--no-lldb'.".format(
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args.setup_forwarding))
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elif (not use_lldb) and (args.setup_forwarding == 'lldb' or args.setup_forwarding == 'vscode-lldb'):
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sys.exit("Error: --setup-forwarding={} requires '--lldb'.".format(
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args.setup_forwarding))
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# Pick what vscode-debugger type to use.
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if args.setup_forwarding == 'vscode':
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args.setup_forwarding = 'vscode-lldb' if use_lldb else 'vscode-gdb'
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root = os.environ["ANDROID_BUILD_TOP"]
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sysroot = os.path.join(os.environ["ANDROID_PRODUCT_OUT"], "symbols")
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@@ -479,28 +356,18 @@ def do_main():
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linker_search_dir = ensure_linker(device, sysroot, interp)
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tracer_pid = get_tracer_pid(device, pid)
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if os.path.basename(__file__) == 'gdbclient.py' and not args.lldb:
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print("gdb is deprecated in favor of lldb. "
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"If you can't use lldb, please set --no-lldb and file a bug asap.")
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if tracer_pid == 0:
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cmd_prefix = args.su_cmd
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if args.env:
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cmd_prefix += ['env'] + [v[0] for v in args.env]
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# Start gdbserver.
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if use_lldb:
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server_local_path = get_lldb_server_path(
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root, clang_base, clang_version, arch)
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server_remote_path = "/data/local/tmp/{}-lldb-server".format(
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arch)
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else:
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server_local_path = get_gdbserver_path(root, arch)
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server_remote_path = "/data/local/tmp/{}-gdbserver".format(
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arch)
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# Start lldb-server.
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server_local_path = get_lldb_server_path(root, clang_base, clang_version, arch)
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server_remote_path = "/data/local/tmp/{}-lldb-server".format(arch)
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gdbrunner.start_gdbserver(
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device, server_local_path, server_remote_path,
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target_pid=pid, run_cmd=run_cmd, debug_socket=debug_socket,
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port=args.port, run_as_cmd=cmd_prefix, lldb=use_lldb)
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port=args.port, run_as_cmd=cmd_prefix, lldb=True)
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else:
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print(
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"Connecting to tracing pid {} using local port {}".format(
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@@ -508,15 +375,10 @@ def do_main():
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gdbrunner.forward_gdbserver_port(device, local=args.port,
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remote="tcp:{}".format(args.port))
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if use_lldb:
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debugger_path = get_lldb_path(toolchain_path)
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debugger = args.setup_forwarding or 'lldb'
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else:
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debugger_path = os.path.join(
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root, "prebuilts", "gdb", platform_name, "bin", "gdb")
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debugger = args.setup_forwarding or "gdb"
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debugger_path = get_lldb_path(toolchain_path)
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debugger = args.setup_forwarding or 'lldb'
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# Generate a gdb/lldb script.
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# Generate the lldb script.
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setup_commands = generate_setup_script(debugger_path=debugger_path,
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sysroot=sysroot,
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linker_search_dir=linker_search_dir,
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@@ -529,25 +391,24 @@ def do_main():
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# Print a newline to separate our messages from the GDB session.
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print("")
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# Start gdb.
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gdbrunner.start_gdb(debugger_path, setup_commands, lldb=use_lldb)
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# Start lldb.
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gdbrunner.start_gdb(debugger_path, setup_commands, lldb=True)
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else:
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debugger_name = "lldb" if use_lldb else "gdb"
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print("")
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print(setup_commands)
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print("")
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if args.setup_forwarding == "vscode-{}".format(debugger_name):
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if args.setup_forwarding == "vscode-lldb":
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print(textwrap.dedent("""
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Paste the above json into .vscode/launch.json and start the debugger as
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normal. Press enter in this terminal once debugging is finished to shutdown
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the gdbserver and close all the ports."""))
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normal. Press enter in this terminal once debugging is finished to shut
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lldb-server down and close all the ports."""))
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else:
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print(textwrap.dedent("""
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Paste the above {name} commands into the {name} frontend to setup the
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gdbserver connection. Press enter in this terminal once debugging is
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finished to shutdown the gdbserver and close all the ports.""".format(name=debugger_name)))
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Paste the lldb commands above into the lldb frontend to set up the
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lldb-server connection. Press enter in this terminal once debugging is
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finished to shut lldb-server down and close all the ports."""))
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print("")
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raw_input("Press enter to shutdown gdbserver")
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raw_input("Press enter to shut down lldb-server")
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def main():
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Reference in New Issue
Block a user