emulator: opengl: Back-port GLES emulation from the master tree.

The modules here are only built when BUILD_EMULATOR_OPENGL is defined to true
in your environment or your BoardConfig.mk (see tools/emulator/opengl/Android.mk)

Change-Id: I5f32c35b4452fb5a7b4d5f9fc5870ec1da6032e6
This commit is contained in:
David 'Digit' Turner
2011-09-16 17:59:01 +02:00
parent dfd5d02cec
commit 4e6af749d5
257 changed files with 44173 additions and 0 deletions

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/*
* Copyright (C) 2011 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef __IO_STREAM_H__
#define __IO_STREAM_H__
#include <stdlib.h>
#include <stdio.h>
#include "ErrorLog.h"
class IOStream {
public:
IOStream(size_t bufSize) {
m_buf = NULL;
m_bufsize = bufSize;
m_free = 0;
}
virtual void *allocBuffer(size_t minSize) = 0;
virtual int commitBuffer(size_t size) = 0;
virtual const unsigned char *readFully( void *buf, size_t len) = 0;
virtual const unsigned char *read( void *buf, size_t *inout_len) = 0;
virtual ~IOStream() {
// NOTE: m_buf is 'owned' by the child class thus we expect it to be released by it
}
unsigned char *alloc(size_t len) {
if (m_buf && len > m_free) {
if (flush() < 0) {
ERR("Failed to flush in alloc\n");
return NULL; // we failed to flush so something is wrong
}
}
if (!m_buf || len > m_bufsize) {
int allocLen = m_bufsize < len ? len : m_bufsize;
m_buf = (unsigned char *)allocBuffer(allocLen);
if (!m_buf) {
ERR("Alloc (%u bytes) failed\n", allocLen);
return NULL;
}
m_bufsize = m_free = allocLen;
}
unsigned char *ptr;
ptr = m_buf + (m_bufsize - m_free);
m_free -= len;
return ptr;
}
int flush() {
if (!m_buf || m_free == m_bufsize) return 0;
int stat = commitBuffer(m_bufsize - m_free);
m_buf = NULL;
m_free = 0;
return stat;
}
const unsigned char *readback(void *buf, size_t len) {
flush();
return readFully(buf, len);
}
private:
unsigned char *m_buf;
size_t m_bufsize;
size_t m_free;
};
//
// When a client opens a connection to the renderer, it should
// send unsigned int value indicating the "clientFlags".
// The following are the bitmask of the clientFlags.
// currently only one bit is used which flags the server
// it should exit.
//
#define IOSTREAM_CLIENT_EXIT_SERVER 1
#endif

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/*
* Copyright (C) 2011 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef _OPENGL_RENDERER_RENDER_API_H
#define _OPENGL_RENDERER_RENDER_API_H
#ifdef __cplusplus
extern "C" {
#endif
#include "render_api_platform_types.h"
// initLibrary - initialize the library and tries to load the corresponding
// GLES translator libraries. This function must be called before anything
// else to ensure that everything works. If it returns an error, then
// you cannot use the library at all (this can happen under certain
// environments where the desktop GL libraries are not available)
//
// returns true if the library could be initialized successfully;
//
bool initLibrary(void);
// list of constants to be passed to setStreamMode, which determines
// which
#define STREAM_MODE_DEFAULT 0
#define STREAM_MODE_TCP 1
#define STREAM_MODE_UNIX 2
#define STREAM_MODE_PIPE 3
// Change the stream mode. This must be called before initOpenGLRenderer
int setStreamMode(int mode);
//
// initOpenGLRenderer - initialize the OpenGL renderer process.
// portNum is the tcp port number the renderer is listening to.
// width and height are the framebuffer dimensions that will be
// reported to the guest display driver.
//
// returns true if renderer has been started successfully;
//
// This function is *NOT* thread safe and should be called first
// to initialize the renderer after initLibrary().
//
bool initOpenGLRenderer(int width, int height, int portNum);
//
// createOpenGLSubwindow -
// Create a native subwindow which is a child of 'window'
// to be used for framebuffer display.
// Framebuffer will not get displayed if a subwindow is not
// created.
// x,y,width,height are the dimensions of the rendering subwindow.
// zRot is the rotation to apply on the framebuffer display image.
//
bool createOpenGLSubwindow(FBNativeWindowType window,
int x, int y, int width, int height, float zRot);
//
// destroyOpenGLSubwindow -
// destroys the created native subwindow. Once destroyed,
// Framebuffer content will not be visible until a new
// subwindow will be created.
//
bool destroyOpenGLSubwindow();
//
// setOpenGLDisplatRotation -
// set the framebuffer display image rotation in units
// of degrees around the z axis
//
void setOpenGLDisplayRotation(float zRot);
//
// repaintOpenGLDisplay -
// causes the OpenGL subwindow to get repainted with the
// latest framebuffer content.
//
void repaintOpenGLDisplay();
//
// stopOpenGLRenderer - stops the OpenGL renderer process.
// This functions is *NOT* thread safe and should be called
// only if previous initOpenGLRenderer has returned true.
//
bool stopOpenGLRenderer();
#ifdef __cplusplus
}
#endif
#endif

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#ifndef _RENDER_API_PLATFORM_TYPES_H
#define _RENDER_API_PLATFORM_TYPES_H
#if defined(_WIN32) || defined(__VC32__) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__) /* Win32 and WinCE */
#include <windows.h>
typedef HDC FBNativeDisplayType;
typedef HWND FBNativeWindowType;
#elif defined(__linux__)
#include <X11/Xlib.h>
#include <X11/Xutil.h>
typedef Window FBNativeWindowType;
#elif defined(__APPLE__)
typedef void* FBNativeWindowType;
#else
#warning "Unsupported platform"
#endif
#endif // of _RENDER_API_PLATFORM_TYPES_H