emulator: opengl: Back-port GLES emulation from the master tree.
The modules here are only built when BUILD_EMULATOR_OPENGL is defined to true in your environment or your BoardConfig.mk (see tools/emulator/opengl/Android.mk) Change-Id: I5f32c35b4452fb5a7b4d5f9fc5870ec1da6032e6
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35
tools/emulator/opengl/host/libs/libOpenglRender/ThreadInfo.h
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35
tools/emulator/opengl/host/libs/libOpenglRender/ThreadInfo.h
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/*
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* Copyright (C) 2011 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef _LIB_OPENGL_RENDER_THREAD_INFO_H
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#define _LIB_OPENGL_RENDER_THREAD_INFO_H
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#include "RenderContext.h"
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#include "WindowSurface.h"
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#include "GLDecoder.h"
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#include "GL2Decoder.h"
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struct RenderThreadInfo
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{
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RenderContextPtr currContext;
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WindowSurfacePtr currDrawSurf;
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WindowSurfacePtr currReadSurf;
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GLDecoder m_glDec;
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GL2Decoder m_gl2Dec;
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};
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RenderThreadInfo *getRenderThreadInfo();
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#endif
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