emulator: opengl: Back-port GLES emulation from the master tree.
The modules here are only built when BUILD_EMULATOR_OPENGL is defined to true in your environment or your BoardConfig.mk (see tools/emulator/opengl/Android.mk) Change-Id: I5f32c35b4452fb5a7b4d5f9fc5870ec1da6032e6
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69
tools/emulator/opengl/shared/OpenglCodecCommon/TimeUtils.cpp
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69
tools/emulator/opengl/shared/OpenglCodecCommon/TimeUtils.cpp
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/*
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* Copyright (C) 2011 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include "TimeUtils.h"
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#ifdef _WIN32
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#include <windows.h>
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#include <time.h>
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#include <stdio.h>
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#elif defined(__linux__)
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#include <stdlib.h>
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#include <sys/time.h>
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#include <time.h>
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#include <unistd.h>
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#else
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#include <sys/time.h>
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#include <unistd.h>
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#endif
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long long GetCurrentTimeMS()
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{
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#ifdef _WIN32
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static LARGE_INTEGER freq;
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static bool bNotInit = true;
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if ( bNotInit ) {
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bNotInit = (QueryPerformanceFrequency( &freq ) == FALSE);
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}
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LARGE_INTEGER currVal;
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QueryPerformanceCounter( &currVal );
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return currVal.QuadPart / (freq.QuadPart / 1000);
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#elif defined(__linux__)
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struct timespec now;
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clock_gettime(CLOCK_MONOTONIC, &now);
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long long iDiff = (now.tv_sec * 1000LL) + now.tv_nsec/1000000LL;
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return iDiff;
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#else /* Others, e.g. OS X */
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struct timeval now;
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gettimeofday(&now, NULL);
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long long iDiff = (now.tv_sec * 1000LL) + now.tv_usec/1000LL;
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return iDiff;
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#endif
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}
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void TimeSleepMS(int p_mili)
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{
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#ifdef _WIN32
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Sleep(p_mili);
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#else
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usleep(p_mili * 1000);
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#endif
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}
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