Refactored emulated camera HAL to comply with code style

Change-Id: If57b536ae6b1f9bad4213630488591a3b3cc9fdd
This commit is contained in:
Vladimir Chtchetkine
2011-09-13 14:35:25 -07:00
parent 492332c295
commit 5467be2eef
25 changed files with 1091 additions and 1088 deletions

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/*
* Copyright (C) 2011 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef HW_EMULATOR_CAMERA_EMULATED_CAMERA_DEVICE_H
#define HW_EMULATOR_CAMERA_EMULATED_CAMERA_DEVICE_H
/*
* Contains declaration of an abstract class EmulatedCameraDevice that defines
* functionality expected from an emulated physical camera device:
* - Obtaining and setting camera device parameters
* - Capturing frames
* - Streaming video
* - etc.
*/
#include <utils/threads.h>
#include "EmulatedCameraCommon.h"
namespace android {
class EmulatedCamera;
/* Encapsulates an abstract class EmulatedCameraDevice that defines
* functionality expected from an emulated physical camera device:
* - Obtaining and setting camera device parameters
* - Capturing frames
* - Streaming video
* - etc.
*/
class EmulatedCameraDevice {
public:
/* Constructs EmulatedCameraDevice instance.
* Param:
* camera_hal - Emulated camera that implements the camera HAL API, and
* manages (contains) this object.
*/
explicit EmulatedCameraDevice(EmulatedCamera* camera_hal);
/* Destructs EmulatedCameraDevice instance. */
virtual ~EmulatedCameraDevice();
/***************************************************************************
* Emulated camera device abstract interface
**************************************************************************/
public:
/* Connects to the camera device.
* This method must be called on an initialized instance of this class.
* Return:
* NO_ERROR on success, or an appropriate error status.
*/
virtual status_t connectDevice() = 0;
/* Disconnects from the camera device.
* Return:
* NO_ERROR on success, or an appropriate error status. If this method is
* called for already disconnected, or uninitialized instance of this class,
* a successful status must be returned from this method. If this method is
* called for an instance that is in "capturing" state, this method must
* return a failure.
*/
virtual status_t disconnectDevice() = 0;
protected:
/* Starts capturing frames from the camera device.
*
* Typically, this method initializes the camera device with the settings
* requested by the framework through the camera HAL, and starts a worker
* thread that will listen to the physical device for available frames. When
* new frame becomes available, it will be cached in current_framebuffer_,
* and the containing emulated camera object will be notified via call to
* its onNextFrameAvailable method. This method must be called on a
* connected instance of this class. If it is called on a disconnected
* instance, this method must return a failure.
* Return:
* NO_ERROR on success, or an appropriate error status.
*/
virtual status_t startDevice() = 0;
/* Stops capturing frames from the camera device.
* Return:
* NO_ERROR on success, or an appropriate error status. If this method is
* called for an object that is not capturing frames, or is disconnected,
* or is uninitialized, a successful status must be returned from this
* method.
*/
virtual status_t stopDevice() = 0;
/***************************************************************************
* Emulated camera device public API
**************************************************************************/
public:
/* Initializes EmulatedCameraDevice instance.
* Derived classes should override this method in order to cache static
* properties of the physical device (list of supported pixel formats, frame
* sizes, etc.) If this method is called on an already initialized instance,
* it must return a successful status.
* Return:
* NO_ERROR on success, or an appropriate error status.
*/
virtual status_t Initialize();
/* Starts capturing frames from the camera device.
*
* Typically, this method caches desired frame parameters, and calls
* startDevice method to start capturing video frames from the camera
* device. This method must be called on a connected instance of this class.
* If it is called on a disconnected instance, this method must return a
* failure.
* Return:
* NO_ERROR on success, or an appropriate error status.
*/
virtual status_t startCapturing(int width, int height, uint32_t pix_fmt);
/* Stops capturing frames from the camera device.
*
* Typically, this method calls stopDevice method of this class, and
* uninitializes frame properties, saved in StartCapturing method of this
* class.
* This method must be called on a connected instance of this class. If it
* is called on a disconnected instance, this method must return a failure.
* Return:
* NO_ERROR on success, or an appropriate error status.
*/
virtual status_t stopCapturing();
/* Gets current fame into provided buffer.
* Typically, this method is called by the emulated camera (HAL) in response
* to a callback from the emulated camera device that gets invoked when new
* captured frame is available.
* This method must be called on an instance that is capturing frames from
* the physical device. If this method is called on an instance that is not
* capturing frames from the physical device, it must return a failure.
* Param:
* buffer - A buffer where to return the frame. Note that the buffer must be
* large enough to contain the entire frame, as defined by frame's width,
* height, and pixel format that are current for the camera device.
*/
virtual status_t getCurrentFrame(void* buffer);
/* Gets current preview fame into provided buffer.
* Param:
* buffer - A buffer where to return the preview frame. Note that the buffer
* must be large enough to contain the entire preview frame, as defined
* by frame's width, height, and preview pixel format. Note also, that
* due to the the limitations of the camera framework in emulator, the
* preview frame is always formatted with RGBA8888.
*/
virtual status_t getCurrentPreviewFrame(void* buffer);
/* Gets width of the frame obtained from the physical device. */
inline int getFrameWidth() const
{
return mFrameWidth;
}
/* Gets height of the frame obtained from the physical device. */
inline int getFrameHeight() const
{
return mFrameHeight;
}
/* Gets byte size of the current frame buffer. */
inline size_t getFrameBufferSize() const
{
return mFrameBufferSize;
}
/* Gets number of pixels in the current frame buffer. */
inline int getPixelNum() const
{
return mTotalPixels;
}
/* Gets pixel format of the frame that physical device streams.
* Throughout camera framework, there are three different forms of pixel
* format representation:
* - Original format, as reported by the actual camera device. Values for
* this format are declared in bionic/libc/kernel/common/linux/videodev2.h
* - String representation as defined in CameraParameters::PIXEL_FORMAT_XXX
* strings in frameworks/base/include/camera/CameraParameters.h
* - HAL_PIXEL_FORMAT_XXX format, as defined in system/core/include/system/graphics.h
* Since emulated camera device gets its data from the actual device, it gets
* pixel format in the original form. And that's the pixel format
* representation that will be returned from this method. HAL components will
* need to translate value returned from this method to the appropriate form.
* This method must be called only on connected instance of this class, since
* it's applicable only when physical device is ready to stream frames. If
* this method is called on an instance that is not connected, it must return
* a failure.
* Param:
* pix_fmt - Upon success contains the original pixel format.
* Return:
* Current framebuffer's pixel format.
*/
inline uint32_t getOriginalPixelFormat() const
{
return mPixelFormat;
}
/*
* State checkers.
*/
inline bool isInitialized() const {
/* Instance is initialized when the worker thread has been successfuly
* created (but not necessarily started). */
return mWorkerThread.get() != NULL && mState != ECDS_CONSTRUCTED;
}
inline bool isConnected() const {
/* Instance is connected when it is initialized and its status is either
* "connected", or "capturing". */
return isInitialized() &&
(mState == ECDS_CONNECTED || mState == ECDS_CAPTURING);
}
inline bool isCapturing() const {
return isInitialized() && mState == ECDS_CAPTURING;
}
/****************************************************************************
* Worker thread management.
* Typicaly when emulated camera device starts capturing frames from the
* actual device, it does that in a worker thread created in StartCapturing,
* and terminated in StopCapturing. Since this is such a typical scenario,
* it makes sence to encapsulate worker thread management in the base class
* for all emulated camera devices.
***************************************************************************/
protected:
/* Starts the worker thread.
* Typically, worker thread is started from StartCamera method of this
* class.
* Return:
* NO_ERROR on success, or an appropriate error status.
*/
virtual status_t startWorkerThread();
/* Stops the worker thread.
* Note that this method will always wait for the worker thread to terminate.
* Return:
* NO_ERROR on success, or an appropriate error status.
*/
virtual status_t stopWorkerThread();
/* Implementation of the worker thread routine.
* In the default implementation of the worker thread routine we simply
* return 'false' forcing the thread loop to exit, and the thread to
* terminate. Derived class should override that method to provide there the
* actual frame capturing functionality.
* Return:
* true To continue thread loop (this method will be called again), or false
* to exit the thread loop and to terminate the thread.
*/
virtual bool inWorkerThread();
/* Encapsulates a worker thread used by the emulated camera device.
*/
friend class WorkerThread;
class WorkerThread : public Thread {
/****************************************************************************
* Public API
***************************************************************************/
public:
inline explicit WorkerThread(EmulatedCameraDevice* camera_dev)
: Thread(true), // Callbacks may involve Java calls.
mCameraDevice(camera_dev),
mThreadControl(-1),
mControlFD(-1)
{
}
inline ~WorkerThread()
{
LOGW_IF(mThreadControl >= 0 || mControlFD >= 0,
"%s: Control FDs are opened in the destructor",
__FUNCTION__);
if (mThreadControl >= 0) {
close(mThreadControl);
}
if (mControlFD >= 0) {
close(mControlFD);
}
}
/* Starts the thread */
inline status_t startThread()
{
return run(NULL, ANDROID_PRIORITY_URGENT_DISPLAY, 0);
}
/* Overriden base class method.
* It is overriden in order to provide one-time initialization just
* prior to starting the thread routine.
*/
status_t readyToRun();
/* Stops the thread. */
status_t stopThread();
/* Values returned from the Select method of this class. */
enum SelectRes {
/* A timeout has occurred. */
TIMEOUT,
/* Data are available for read on the provided FD. */
READY,
/* Thread exit request has been received. */
EXIT_THREAD,
/* An error has occurred. */
ERROR
};
/* Select on an FD event, keeping in mind thread exit message.
* Param:
* fd - File descriptor on which to wait for an event. This
* parameter may be negative. If it is negative this method will
* only wait on a control message to the thread.
* timeout - Timeout in microseconds. 0 indicates no timeout (wait
* forever).
* Return:
* See SelectRes enum comments.
*/
SelectRes Select(int fd, int timeout);
/****************************************************************************
* Private API
***************************************************************************/
private:
/* Implements abstract method of the base Thread class. */
inline bool threadLoop()
{
/* Simply dispatch the call to the containing camera device. */
return mCameraDevice->inWorkerThread();
}
/* Containing camera device object. */
EmulatedCameraDevice* mCameraDevice;
/* FD that is used to send control messages into the thread. */
int mThreadControl;
/* FD that thread uses to receive control messages. */
int mControlFD;
/* Enumerates control messages that can be sent into the thread. */
enum ControlMessage {
/* Stop the thread. */
THREAD_STOP
};
};
/* Worker thread accessor. */
inline WorkerThread* getWorkerThread() const
{
return mWorkerThread.get();
}
/****************************************************************************
* Data members
***************************************************************************/
protected:
/* Locks this instance for parameters, state, etc. change. */
Mutex mObjectLock;
/* Worker thread that is used in frame capturing. */
sp<WorkerThread> mWorkerThread;
/* Timestamp of the current frame. */
nsecs_t mCurFrameTimestamp;
/* Emulated camera object containing this instance. */
EmulatedCamera* mCameraHAL;
/* Framebuffer containing the current frame. */
uint8_t* mCurrentFrame;
/* U panel inside the framebuffer. */
uint8_t* mFrameU;
/* V panel inside the framebuffer. */
uint8_t* mFrameV;
/*
* Framebuffer properties.
*/
/* Byte size of the framebuffer. */
size_t mFrameBufferSize;
/* Original pixel format (one of the V4L2_PIX_FMT_XXX values, as defined in
* bionic/libc/kernel/common/linux/videodev2.h */
uint32_t mPixelFormat;
/* Frame width */
int mFrameWidth;
/* Frame height */
int mFrameHeight;
/* Total number of pixels */
int mTotalPixels;
/* Defines possible states of the emulated camera device object.
*/
enum EmulatedCameraDeviceState {
/* Object has been constructed. */
ECDS_CONSTRUCTED,
/* Object has been initialized. */
ECDS_INITIALIZED,
/* Object has been connected to the physical device. */
ECDS_CONNECTED,
/* Frames are being captured. */
ECDS_CAPTURING,
};
/* Object state. */
EmulatedCameraDeviceState mState;
};
}; /* namespace android */
#endif /* HW_EMULATOR_CAMERA_EMULATED_CAMERA_DEVICE_H */