emulator opengl: the host renderer executable.
This is the host renderer executable. It is a small process which just calls into libOpenglRender library. The process is invoked through the initOpenGLRenderer function of libOpenglRenderer. Change-Id: I85af075b5eb751ffb9543ecbd8e7fc155054f146
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109
tools/emulator/opengl/host/renderer/main.cpp
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109
tools/emulator/opengl/host/renderer/main.cpp
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/*
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* Copyright (C) 2011 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include "RenderServer.h"
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#include <stdio.h>
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#include <string.h>
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#include <stdlib.h>
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#include "FrameBuffer.h"
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static void printUsage(const char *progName)
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{
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fprintf(stderr, "Usage: %s -windowid <windowid> [options]\n", progName);
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fprintf(stderr, " -windowid <windowid> - window id to render into\n");
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fprintf(stderr, " -port <portNum> - listening TCP port number\n");
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fprintf(stderr, " -x <num> - render subwindow x position\n");
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fprintf(stderr, " -y <num> - render subwindow y position\n");
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fprintf(stderr, " -width <num> - render subwindow width\n");
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fprintf(stderr, " -height <num> - render subwindow height\n");
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exit(-1);
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}
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int main(int argc, char *argv[])
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{
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int portNum = 4141;
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int winX = 0;
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int winY = 0;
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int winWidth = 320;
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int winHeight = 480;
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FBNativeWindowType windowId = NULL;
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int iWindowId = 0;
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//
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// Parse command line arguments
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//
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for (int i=1; i<argc; i++) {
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if (!strcmp(argv[i], "-windowid")) {
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if (++i >= argc || sscanf(argv[i],"%d", &iWindowId) != 1) {
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printUsage(argv[0]);
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}
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}
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else if (!strncmp(argv[i], "-port", 5)) {
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if (++i >= argc || sscanf(argv[i],"%d", &portNum) != 1) {
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printUsage(argv[0]);
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}
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}
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else if (!strncmp(argv[i], "-x", 2)) {
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if (++i >= argc || sscanf(argv[i],"%d", &winX) != 1) {
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printUsage(argv[0]);
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}
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}
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else if (!strncmp(argv[i], "-y", 2)) {
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if (++i >= argc || sscanf(argv[i],"%d", &winY) != 1) {
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printUsage(argv[0]);
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}
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i++;
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}
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else if (!strncmp(argv[i], "-width", 6)) {
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if (++i >= argc || sscanf(argv[i],"%d", &winWidth) != 1) {
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printUsage(argv[0]);
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}
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}
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else if (!strncmp(argv[i], "-height", 7)) {
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if (++i >= argc || sscanf(argv[i],"%d", &winHeight) != 1) {
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printUsage(argv[0]);
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}
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}
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}
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windowId = (FBNativeWindowType)iWindowId;
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if (!windowId) {
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// window id must be provided
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printUsage(argv[0]);
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}
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//
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// initialize Framebuffer
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//
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bool inited = FrameBuffer::initialize(windowId,
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winX, winY, winWidth, winHeight);
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if (!inited) {
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fprintf(stderr,"Failed to initialize Framebuffer\n");
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return -1;
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}
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//
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// Create and run a render server listening to the givven port number
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//
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RenderServer *server = RenderServer::create(portNum);
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if (!server) {
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fprintf(stderr,"Cannot initialize render server\n");
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return -1;
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}
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server->Main(); // never returns
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return 0;
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}
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