emulator opengl: pool of fixups to the host side.

Those are the host side fixups required for the system to load
without failure to the point of bootanimation is run.

Change-Id: I42eebb123b05aaf6a0671e91e77a4ba6b330b852
This commit is contained in:
Stas Gurtovoy
2011-06-01 11:01:22 +03:00
committed by Guy Zadickario
parent 3f5c95553a
commit 613025efb3
16 changed files with 170 additions and 18 deletions

View File

@@ -106,7 +106,7 @@ bool FrameBuffer::initialize(FBNativeWindowType p_window,
//
if (!init_gl_dispatch()) {
// Failed to load GLES
printf("Failed to init_gl_dispatch\n");
ERR("Failed to init_gl_dispatch\n");
return false;
}
@@ -115,7 +115,7 @@ bool FrameBuffer::initialize(FBNativeWindowType p_window,
//
FrameBuffer *fb = new FrameBuffer(p_x, p_y, p_width, p_height);
if (!fb) {
printf("Fialed to create fb\n");
ERR("Failed to create fb\n");
return false;
}
@@ -138,11 +138,18 @@ bool FrameBuffer::initialize(FBNativeWindowType p_window,
//
fb->m_eglDisplay = s_egl.eglGetDisplay(EGL_DEFAULT_DISPLAY);
if (fb->m_eglDisplay == EGL_NO_DISPLAY) {
printf("Failed to Initialize backend EGL display\n");
ERR("Failed to Initialize backend EGL display\n");
delete fb;
return false;
}
s_egl.eglInitialize(fb->m_eglDisplay, &fb->m_caps.eglMajor, &fb->m_caps.eglMinor);
if (!s_egl.eglInitialize(fb->m_eglDisplay, &fb->m_caps.eglMajor, &fb->m_caps.eglMinor)) {
ERR("Failed to eglInitialize\n");
delete fb;
return false;
}
DBG("egl: %d %d\n", fb->m_caps.eglMajor, fb->m_caps.eglMinor);
s_egl.eglBindAPI(EGL_OPENGL_ES_API);
fb->m_nativeWindow = p_window;
@@ -166,17 +173,26 @@ bool FrameBuffer::initialize(FBNativeWindowType p_window,
// Create EGL context and Surface attached to the native window, for
// framebuffer post rendering.
//
#if 0
GLint configAttribs[] = {
EGL_SURFACE_TYPE, EGL_WINDOW_BIT,
EGL_RENDERABLE_TYPE, EGL_OPENGL_ES_BIT,
EGL_NONE
};
#else
GLint configAttribs[] = {
EGL_RED_SIZE, 1,
EGL_GREEN_SIZE, 1,
EGL_BLUE_SIZE, 1,
EGL_SURFACE_TYPE, EGL_WINDOW_BIT,
EGL_NONE
};
#endif
EGLConfig eglConfig;
int n;
if (!s_egl.eglChooseConfig(fb->m_eglDisplay, configAttribs,
&eglConfig, 1, &n)) {
printf("Failed on eglChooseConfig\n");
ERR("Failed on eglChooseConfig\n");
delete fb;
return false;
}
@@ -186,6 +202,7 @@ bool FrameBuffer::initialize(FBNativeWindowType p_window,
(EGLNativeWindowType)p_window,
NULL);
if (fb->m_eglSurface == EGL_NO_SURFACE) {
ERR("Failed to create surface\n");
delete fb;
return false;
}
@@ -207,6 +224,7 @@ bool FrameBuffer::initialize(FBNativeWindowType p_window,
// Make the context current
if (!fb->bind_locked()) {
ERR("Failed to make current\n");
delete fb;
return false;
}
@@ -243,6 +261,7 @@ bool FrameBuffer::initialize(FBNativeWindowType p_window,
//
InitConfigStatus configStatus = FBConfig::initConfigList(fb);
if (configStatus == INIT_CONFIG_FAILED) {
ERR("Failed: Initialize set of configs\n");
delete fb;
return false;
}
@@ -403,6 +422,21 @@ void FrameBuffer::DestroyColorBuffer(HandleType p_colorbuffer)
m_colorbuffers.erase(p_colorbuffer);
}
bool FrameBuffer::flushWindowSurfaceColorBuffer(HandleType p_surface)
{
android::Mutex::Autolock mutex(m_lock);
WindowSurfaceMap::iterator w( m_windows.find(p_surface) );
if (w == m_windows.end()) {
// bad surface handle
return false;
}
(*w).second->flushColorBuffer();
return true;
}
bool FrameBuffer::setWindowSurfaceColorBuffer(HandleType p_surface,
HandleType p_colorbuffer)
{
@@ -425,6 +459,23 @@ bool FrameBuffer::setWindowSurfaceColorBuffer(HandleType p_surface,
return true;
}
bool FrameBuffer::updateColorBuffer(HandleType p_colorbuffer,
int x, int y, int width, int height,
GLenum format, GLenum type, void *pixels)
{
android::Mutex::Autolock mutex(m_lock);
ColorBufferMap::iterator c( m_colorbuffers.find(p_colorbuffer) );
if (c == m_colorbuffers.end()) {
// bad colorbuffer handle
return false;
}
(*c).second->subUpdate(x, y, width, height, format, type, pixels);
return true;
}
bool FrameBuffer::bindColorBufferToTexture(HandleType p_colorbuffer)
{
android::Mutex::Autolock mutex(m_lock);
@@ -513,6 +564,7 @@ bool FrameBuffer::bindContext(HandleType p_context,
tinfo->currContext = ctx;
tinfo->currDrawSurf = draw;
tinfo->currReadSurf = read;
tinfo->m_glDec.setContextData(&ctx->decoderContextData());
return true;
}
@@ -528,6 +580,7 @@ bool FrameBuffer::bind_locked()
if (!s_egl.eglMakeCurrent(m_eglDisplay, m_eglSurface,
m_eglSurface, m_eglContext)) {
ERR("eglMakeCurrent failed\n");
return false;
}