emulator opengl: pool of fixups to the host side.

Those are the host side fixups required for the system to load
without failure to the point of bootanimation is run.

Change-Id: I42eebb123b05aaf6a0671e91e77a4ba6b330b852
This commit is contained in:
Stas Gurtovoy
2011-06-01 11:01:22 +03:00
committed by Guy Zadickario
parent 3f5c95553a
commit 613025efb3
16 changed files with 170 additions and 18 deletions

View File

@@ -67,7 +67,11 @@ public:
bool bindContext(HandleType p_context, HandleType p_drawSurface, HandleType p_readSurface);
bool setWindowSurfaceColorBuffer(HandleType p_surface, HandleType p_colorbuffer);
bool flushWindowSurfaceColorBuffer(HandleType p_surface);
bool bindColorBufferToTexture(HandleType p_colorbuffer);
bool updateColorBuffer(HandleType p_colorbuffer,
int x, int y, int width, int height,
GLenum format, GLenum type, void *pixels);
bool post(HandleType p_colorbuffer);