emulator opengl: pool of fixups to the host side.
Those are the host side fixups required for the system to load without failure to the point of bootanimation is run. Change-Id: I42eebb123b05aaf6a0671e91e77a4ba6b330b852
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committed by
Guy Zadickario
parent
3f5c95553a
commit
613025efb3
@@ -67,7 +67,11 @@ public:
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bool bindContext(HandleType p_context, HandleType p_drawSurface, HandleType p_readSurface);
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bool setWindowSurfaceColorBuffer(HandleType p_surface, HandleType p_colorbuffer);
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bool flushWindowSurfaceColorBuffer(HandleType p_surface);
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bool bindColorBufferToTexture(HandleType p_colorbuffer);
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bool updateColorBuffer(HandleType p_colorbuffer,
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int x, int y, int width, int height,
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GLenum format, GLenum type, void *pixels);
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bool post(HandleType p_colorbuffer);
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