emulator opengl: pool of fixups to the host side.
Those are the host side fixups required for the system to load without failure to the point of bootanimation is run. Change-Id: I42eebb123b05aaf6a0671e91e77a4ba6b330b852
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committed by
Guy Zadickario
parent
3f5c95553a
commit
613025efb3
@@ -18,12 +18,14 @@
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#include "RenderContext.h"
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#include "WindowSurface.h"
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#include "GLDecoder.h"
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struct RenderThreadInfo
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{
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RenderContextPtr currContext;
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WindowSurfacePtr currDrawSurf;
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WindowSurfacePtr currReadSurf;
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GLDecoder m_glDec;
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};
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RenderThreadInfo *getRenderThreadInfo();
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