Merge "Fix segfault when destroying context"
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@@ -34,7 +34,7 @@ void GLEScmContext::init() {
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m_initialized = true;
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}
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GLEScmContext::GLEScmContext():GLEScontext(),m_pointsIndex(-1), m_clientActiveTexture(0) {
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GLEScmContext::GLEScmContext():GLEScontext(),m_texCoords(NULL),m_pointsIndex(-1), m_clientActiveTexture(0) {
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m_map[GL_COLOR_ARRAY] = new GLESpointer();
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m_map[GL_NORMAL_ARRAY] = new GLESpointer();
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