emulator opengl: OpenglSystemCommon library shared between gralloc/EGL/GLES.
This is a static library of utilities shared between the emulator opengl system components, gralloc, EGL, GLES. In includes host connection functionality and access to OpenGL TLS info. Change-Id: Ic63a6f7384a2035308ca6d316c747f0e6c6f2ef3
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/*
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* Copyright (C) 2011 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include "HostConnection.h"
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#include "TcpStream.h"
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#include "ThreadInfo.h"
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#include <cutils/log.h>
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#define STREAM_BUFFER_SIZE 4*1024*1024
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#define STREAM_PORT_NUM 4141
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HostConnection::HostConnection() :
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m_stream(NULL),
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m_glEnc(NULL),
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m_rcEnc(NULL)
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{
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}
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HostConnection::~HostConnection()
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{
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delete m_stream;
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delete m_glEnc;
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delete m_rcEnc;
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}
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HostConnection *HostConnection::get()
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{
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// Get thread info
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EGLThreadInfo *tinfo = getEGLThreadInfo();
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if (!tinfo) {
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return NULL;
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}
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//
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// create new host connection for that thread if needed
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//
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if (tinfo->hostConn == NULL) {
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HostConnection *con = new HostConnection();
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if (NULL == con) {
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return NULL;
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}
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TcpStream *stream = new TcpStream(STREAM_BUFFER_SIZE);
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if (!stream) {
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LOGE("Failed to create TcpStream for host connection!!!\n");
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delete con;
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return NULL;
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}
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if (stream->connect("10.0.2.2", STREAM_PORT_NUM) < 0) {
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LOGE("Failed to connect to host !!!\n");
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delete con;
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return NULL;
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}
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LOGD("Host Connection established \n");
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con->m_stream = stream;
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tinfo->hostConn = con;
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}
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return tinfo->hostConn;
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}
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GLEncoder *HostConnection::glEncoder()
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{
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if (!m_glEnc) {
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m_glEnc = new GLEncoder(m_stream);
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m_glEnc->setContextAccessor(s_getGLContext);
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}
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return m_glEnc;
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}
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renderControl_encoder_context_t *HostConnection::rcEncoder()
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{
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if (!m_rcEnc) {
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m_rcEnc = new renderControl_encoder_context_t(m_stream);
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}
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return m_rcEnc;
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}
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gl_client_context_t *HostConnection::s_getGLContext()
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{
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EGLThreadInfo *ti = getEGLThreadInfo();
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if (ti->hostConn) {
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return ti->hostConn->m_glEnc;
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}
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return NULL;
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}
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