emulator Opengl - number of supported vertex attributes
make the number of suppoted vertex attributes (by the codec) common across the encoder and the decoder. Change-Id: I699ef62821566cec0764982872adb92ebb8861e9
This commit is contained in:
committed by
David 'Digit' Turner
parent
e72ec4bfbd
commit
68367ae969
@@ -25,10 +25,8 @@ public:
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}
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~FixedBuffer() {
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if (m_buffer != NULL) {
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delete m_buffer;
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m_bufferLen = 0;
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}
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delete m_buffer;
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m_bufferLen = 0;
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}
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void * alloc(size_t size) {
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