am a0def8c5: am 7a18bbb8: am 9e5560f7: Merge "2.0 Translator:GL_INVALID_VALUE on bad program/shader"
* commit 'a0def8c552f07c8db25a5c13b7a23278ad71d076': 2.0 Translator:GL_INVALID_VALUE on bad program/shader
This commit is contained in:
@@ -125,7 +125,9 @@ GL_APICALL void GL_APIENTRY glAttachShader(GLuint program, GLuint shader){
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GET_CTX();
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if(thrd->shareGroup.Ptr()) {
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const GLuint globalProgramName = thrd->shareGroup->getGlobalName(SHADER,program);
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SET_ERROR_IF(globalProgramName==0, GL_INVALID_VALUE);
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const GLuint globalShaderName = thrd->shareGroup->getGlobalName(SHADER,shader);
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SET_ERROR_IF(globalShaderName==0, GL_INVALID_VALUE);
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ctx->dispatcher().glAttachShader(globalProgramName,globalShaderName);
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}
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}
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@@ -134,6 +136,7 @@ GL_APICALL void GL_APIENTRY glBindAttribLocation(GLuint program, GLuint index,
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GET_CTX();
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if(thrd->shareGroup.Ptr()) {
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const GLuint globalProgramName = thrd->shareGroup->getGlobalName(SHADER,program);
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SET_ERROR_IF(globalProgramName==0, GL_INVALID_VALUE);
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ctx->dispatcher().glBindAttribLocation(globalProgramName,index,name);
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}
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}
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@@ -278,6 +281,7 @@ GL_APICALL void GL_APIENTRY glCompileShader(GLuint shader){
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GET_CTX();
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if(thrd->shareGroup.Ptr()) {
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const GLuint globalShaderName = thrd->shareGroup->getGlobalName(SHADER,shader);
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SET_ERROR_IF(globalShaderName==0, GL_INVALID_VALUE);
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ctx->dispatcher().glCompileShader(globalShaderName);
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}
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}
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@@ -430,7 +434,9 @@ GL_APICALL void GL_APIENTRY glDetachShader(GLuint program, GLuint shader){
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GET_CTX();
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if(thrd->shareGroup.Ptr()) {
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const GLuint globalProgramName = thrd->shareGroup->getGlobalName(SHADER,program);
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SET_ERROR_IF(globalProgramName==0, GL_INVALID_VALUE);
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const GLuint globalShaderName = thrd->shareGroup->getGlobalName(SHADER,shader);
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SET_ERROR_IF(globalShaderName==0, GL_INVALID_VALUE);
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ctx->dispatcher().glDetachShader(globalProgramName,globalShaderName);
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}
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}
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@@ -605,6 +611,7 @@ GL_APICALL void GL_APIENTRY glGetActiveAttrib(GLuint program, GLuint index, GLs
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GET_CTX();
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if(thrd->shareGroup.Ptr()) {
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const GLuint globalProgramName = thrd->shareGroup->getGlobalName(SHADER,program);
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SET_ERROR_IF(globalProgramName==0, GL_INVALID_VALUE);
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ctx->dispatcher().glGetActiveAttrib(globalProgramName,index,bufsize,length,size,type,name);
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}
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}
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@@ -613,6 +620,7 @@ GL_APICALL void GL_APIENTRY glGetActiveUniform(GLuint program, GLuint index, GL
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GET_CTX();
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if(thrd->shareGroup.Ptr()) {
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const GLuint globalProgramName = thrd->shareGroup->getGlobalName(SHADER,program);
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SET_ERROR_IF(globalProgramName==0, GL_INVALID_VALUE);
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ctx->dispatcher().glGetActiveUniform(globalProgramName,index,bufsize,length,size,type,name);
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}
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}
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@@ -621,6 +629,7 @@ GL_APICALL void GL_APIENTRY glGetAttachedShaders(GLuint program, GLsizei maxcou
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GET_CTX();
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if(thrd->shareGroup.Ptr()) {
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const GLuint globalProgramName = thrd->shareGroup->getGlobalName(SHADER,program);
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SET_ERROR_IF(globalProgramName==0, GL_INVALID_VALUE);
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ctx->dispatcher().glGetAttachedShaders(globalProgramName,maxcount,count,shaders);
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for(int i=0 ; i < *count ;i++){
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shaders[i] = thrd->shareGroup->getLocalName(SHADER,shaders[i]);
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@@ -632,6 +641,7 @@ GL_APICALL int GL_APIENTRY glGetAttribLocation(GLuint program, const GLchar* nam
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GET_CTX_RET(-1);
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if(thrd->shareGroup.Ptr()) {
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const GLuint globalProgramName = thrd->shareGroup->getGlobalName(SHADER,program);
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RET_AND_SET_ERROR_IF(globalProgramName==0, GL_INVALID_VALUE,-1);
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return ctx->dispatcher().glGetAttribLocation(globalProgramName,name);
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}
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return -1;
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@@ -847,6 +857,7 @@ GL_APICALL void GL_APIENTRY glGetProgramiv(GLuint program, GLenum pname, GLint*
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GET_CTX();
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if(thrd->shareGroup.Ptr()) {
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const GLuint globalProgramName = thrd->shareGroup->getGlobalName(SHADER,program);
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SET_ERROR_IF(globalProgramName==0, GL_INVALID_VALUE);
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ctx->dispatcher().glGetProgramiv(globalProgramName,pname,params);
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}
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}
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@@ -855,6 +866,7 @@ GL_APICALL void GL_APIENTRY glGetProgramInfoLog(GLuint program, GLsizei bufsize
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GET_CTX();
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if(thrd->shareGroup.Ptr()) {
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const GLuint globalProgramName = thrd->shareGroup->getGlobalName(SHADER,program);
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SET_ERROR_IF(globalProgramName==0, GL_INVALID_VALUE);
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ctx->dispatcher().glGetProgramInfoLog(globalProgramName,bufsize,length,infolog);
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}
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}
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@@ -863,6 +875,7 @@ GL_APICALL void GL_APIENTRY glGetShaderiv(GLuint shader, GLenum pname, GLint* p
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GET_CTX();
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if(thrd->shareGroup.Ptr()) {
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const GLuint globalShaderName = thrd->shareGroup->getGlobalName(SHADER,shader);
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SET_ERROR_IF(globalShaderName==0, GL_INVALID_VALUE);
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ctx->dispatcher().glGetShaderiv(globalShaderName,pname,params);
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}
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}
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@@ -871,6 +884,7 @@ GL_APICALL void GL_APIENTRY glGetShaderInfoLog(GLuint shader, GLsizei bufsize,
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GET_CTX();
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if(thrd->shareGroup.Ptr()) {
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const GLuint globalShaderName = thrd->shareGroup->getGlobalName(SHADER,shader);
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SET_ERROR_IF(globalShaderName==0, GL_INVALID_VALUE);
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ctx->dispatcher().glGetShaderInfoLog(globalShaderName,bufsize,length,infolog);
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}
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}
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@@ -962,6 +976,7 @@ GL_APICALL void GL_APIENTRY glGetUniformfv(GLuint program, GLint location, GLfl
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GET_CTX();
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if(thrd->shareGroup.Ptr()) {
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const GLuint globalProgramName = thrd->shareGroup->getGlobalName(SHADER,program);
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SET_ERROR_IF(globalProgramName==0, GL_INVALID_VALUE);
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ctx->dispatcher().glGetUniformfv(globalProgramName,location,params);
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}
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}
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@@ -970,6 +985,7 @@ GL_APICALL void GL_APIENTRY glGetUniformiv(GLuint program, GLint location, GLin
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GET_CTX();
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if(thrd->shareGroup.Ptr()) {
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const GLuint globalProgramName = thrd->shareGroup->getGlobalName(SHADER,program);
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SET_ERROR_IF(globalProgramName==0, GL_INVALID_VALUE);
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ctx->dispatcher().glGetUniformiv(globalProgramName,location,params);
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}
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}
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@@ -978,6 +994,7 @@ GL_APICALL int GL_APIENTRY glGetUniformLocation(GLuint program, const GLchar* na
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GET_CTX_RET(-1);
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if(thrd->shareGroup.Ptr()) {
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const GLuint globalProgramName = thrd->shareGroup->getGlobalName(SHADER,program);
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RET_AND_SET_ERROR_IF(globalProgramName==0, GL_INVALID_VALUE,-1);
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return ctx->dispatcher().glGetUniformLocation(globalProgramName,name);
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}
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return -1;
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@@ -1140,6 +1157,7 @@ GL_APICALL void GL_APIENTRY glLinkProgram(GLuint program){
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GET_CTX();
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if(thrd->shareGroup.Ptr()) {
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const GLuint globalProgramName = thrd->shareGroup->getGlobalName(SHADER,program);
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SET_ERROR_IF(globalProgramName==0, GL_INVALID_VALUE);
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ctx->dispatcher().glLinkProgram(globalProgramName);
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}
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}
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@@ -1197,6 +1215,7 @@ GL_APICALL void GL_APIENTRY glShaderBinary(GLsizei n, const GLuint* shaders, GL
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if(thrd->shareGroup.Ptr()){
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for(int i=0; i < n ; i++){
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const GLuint globalShaderName = thrd->shareGroup->getGlobalName(SHADER,shaders[i]);
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SET_ERROR_IF(globalShaderName == 0,GL_INVALID_VALUE);
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ctx->dispatcher().glShaderBinary(1,&globalShaderName,binaryformat,binary,length);
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}
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}
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@@ -1420,6 +1439,7 @@ GL_APICALL void GL_APIENTRY glValidateProgram(GLuint program){
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GET_CTX();
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if(thrd->shareGroup.Ptr()) {
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const GLuint globalProgramName = thrd->shareGroup->getGlobalName(SHADER,program);
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SET_ERROR_IF(globalProgramName==0, GL_INVALID_VALUE);
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ctx->dispatcher().glValidateProgram(globalProgramName);
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}
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}
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