Added rules to build 64-bit libraries for 64-bit emulator
All ten libraries can now be built in 64-bit named "lib64*" (*)
in addition to the original 32-bit form named "lib*".
Also, dlopen "lib64*so" in 64-bit.
(*) eg. In Ubuntu, all can be built with the following command:
make out/host/linux-x86/lib/lib64OpenglRender.so \
out/host/linux-x86/lib/lib64EGL_translator.so \
out/host/linux-x86/lib/lib64GLES_CM_translator.so \
out/host/linux-x86/lib/lib64GLES_V2_translator.so
Rules to build static libraries lib64log.a, lib64cutils.a and lib64utils.a
they depend were added in other CLs.
Change-Id: I3afb64de6dda1d55dbd1b4443d2dbc78a683b19f
This commit is contained in:
committed by
Jean-Baptiste Queru
parent
8aafafe4bd
commit
76780669f9
@@ -20,13 +20,7 @@
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EGLDispatch s_egl;
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#ifdef _WIN32
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#define DEFAULT_EGL_LIB "libEGL_translator"
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#elif defined(__APPLE__)
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#define DEFAULT_EGL_LIB "libEGL_translator.dylib"
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#else
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#define DEFAULT_EGL_LIB "libEGL_translator.so"
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#endif
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#define DEFAULT_EGL_LIB EMUGL_LIBNAME("EGL_translator")
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bool init_egl_dispatch()
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{
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