Some native activity sample code cleanup.
Update to include newest headers and library, tweak glue code to work better with state saving and add support for config changes. Change-Id: I4d27bd4a0f542f217efaec86cf4f219aca020426
This commit is contained in:
@@ -26,19 +26,58 @@
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#include <android/log.h>
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#define LOGI(...) ((void)__android_log_print(ANDROID_LOG_INFO, "threaded_app", __VA_ARGS__))
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#define LOGW(...) ((void)__android_log_print(ANDROID_LOG_WARN, "threaded_app", __VA_ARGS__))
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static void free_saved_state(struct android_app* android_app) {
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pthread_mutex_lock(&android_app->mutex);
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if (android_app->savedState != NULL) {
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free(android_app->savedState);
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android_app->savedState = NULL;
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android_app->savedStateSize = 0;
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}
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pthread_mutex_unlock(&android_app->mutex);
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}
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int8_t android_app_read_cmd(struct android_app* android_app) {
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int8_t cmd;
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if (read(android_app->msgread, &cmd, sizeof(cmd)) == sizeof(cmd)) {
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switch (cmd) {
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case APP_CMD_SAVE_STATE:
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free_saved_state(android_app);
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break;
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}
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return cmd;
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} else {
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LOGW("No data on command pipe!");
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LOGI("No data on command pipe!");
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}
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return -1;
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}
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int32_t android_app_exec_cmd(struct android_app* android_app, int8_t cmd) {
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static void print_cur_config(struct android_app* android_app) {
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char lang[2], country[2];
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AConfiguration_getLanguage(android_app->config, lang);
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AConfiguration_getCountry(android_app->config, country);
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LOGI("Config: mcc=%d mnc=%d lang=%c%c cnt=%c%c orien=%d touch=%d dens=%d "
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"keys=%d nav=%d keysHid=%d navHid=%d sdk=%d size=%d long=%d "
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"modetype=%d modenight=%d",
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AConfiguration_getMcc(android_app->config),
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AConfiguration_getMnc(android_app->config),
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lang[0], lang[1], country[0], country[1],
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AConfiguration_getOrientation(android_app->config),
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AConfiguration_getTouchscreen(android_app->config),
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AConfiguration_getDensity(android_app->config),
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AConfiguration_getKeyboard(android_app->config),
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AConfiguration_getNavigation(android_app->config),
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AConfiguration_getKeysHidden(android_app->config),
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AConfiguration_getNavHidden(android_app->config),
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AConfiguration_getSdkVersion(android_app->config),
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AConfiguration_getScreenSize(android_app->config),
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AConfiguration_getScreenLong(android_app->config),
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AConfiguration_getUiModeType(android_app->config),
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AConfiguration_getUiModeNight(android_app->config));
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}
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void android_app_pre_exec_cmd(struct android_app* android_app, int8_t cmd) {
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switch (cmd) {
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case APP_CMD_INPUT_CHANGED:
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LOGI("APP_CMD_INPUT_CHANGED\n");
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@@ -50,22 +89,30 @@ int32_t android_app_exec_cmd(struct android_app* android_app, int8_t cmd) {
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if (android_app->inputQueue != NULL) {
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LOGI("Attaching input queue to looper");
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AInputQueue_attachLooper(android_app->inputQueue,
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android_app->looper, NULL, (void*)LOOPER_ID_EVENT);
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android_app->looper, NULL, &android_app->inputPollSource);
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}
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pthread_cond_broadcast(&android_app->cond);
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pthread_mutex_unlock(&android_app->mutex);
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break;
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case APP_CMD_WINDOW_CHANGED:
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LOGI("APP_CMD_WINDOW_CHANGED\n");
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case APP_CMD_INIT_WINDOW:
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LOGI("APP_CMD_INIT_WINDOW\n");
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pthread_mutex_lock(&android_app->mutex);
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android_app->window = android_app->pendingWindow;
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pthread_cond_broadcast(&android_app->cond);
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pthread_mutex_unlock(&android_app->mutex);
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break;
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case APP_CMD_START:
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case APP_CMD_TERM_WINDOW:
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LOGI("APP_CMD_TERM_WINDOW\n");
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pthread_mutex_lock(&android_app->mutex);
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android_app->window = NULL;
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pthread_cond_broadcast(&android_app->cond);
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pthread_mutex_unlock(&android_app->mutex);
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break;
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case APP_CMD_RESUME:
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case APP_CMD_START:
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case APP_CMD_PAUSE:
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case APP_CMD_STOP:
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LOGI("activityState=%d\n", cmd);
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@@ -75,32 +122,101 @@ int32_t android_app_exec_cmd(struct android_app* android_app, int8_t cmd) {
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pthread_mutex_unlock(&android_app->mutex);
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break;
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case APP_CMD_CONFIG_CHANGED:
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LOGI("APP_CMD_CONFIG_CHANGED\n");
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AConfiguration_fromAssetManager(android_app->config,
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android_app->activity->assetManager);
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print_cur_config(android_app);
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break;
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case APP_CMD_DESTROY:
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LOGI("APP_CMD_DESTROY\n");
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android_app->destroyRequested = 1;
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break;
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}
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}
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void android_app_post_exec_cmd(struct android_app* android_app, int8_t cmd) {
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switch (cmd) {
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case APP_CMD_TERM_WINDOW:
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LOGI("APP_CMD_TERM_WINDOW\n");
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pthread_mutex_lock(&android_app->mutex);
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android_app->window = NULL;
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pthread_cond_broadcast(&android_app->cond);
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pthread_mutex_unlock(&android_app->mutex);
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break;
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case APP_CMD_SAVE_STATE:
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LOGI("APP_CMD_SAVE_STATE\n");
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pthread_mutex_lock(&android_app->mutex);
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android_app->stateSaved = 1;
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pthread_cond_broadcast(&android_app->cond);
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pthread_mutex_unlock(&android_app->mutex);
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break;
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case APP_CMD_RESUME:
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free_saved_state(android_app);
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break;
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}
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}
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void app_dummy() {
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return android_app->destroyRequested ? 0 : 1;
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}
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static void android_app_destroy(struct android_app* android_app) {
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LOGI("android_app_destroy!");
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free_saved_state(android_app);
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pthread_mutex_lock(&android_app->mutex);
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if (android_app->inputQueue != NULL) {
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AInputQueue_detachLooper(android_app->inputQueue);
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}
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AConfiguration_delete(android_app->config);
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android_app->destroyed = 1;
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pthread_cond_broadcast(&android_app->cond);
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pthread_mutex_unlock(&android_app->mutex);
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// Can't touch android_app object after this.
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}
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static void process_input(struct android_app* app) {
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AInputEvent* event = NULL;
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if (AInputQueue_getEvent(app->inputQueue, &event) >= 0) {
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LOGI("New input event: type=%d\n", AInputEvent_getType(event));
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if (AInputQueue_preDispatchEvent(app->inputQueue, event)) {
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return;
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}
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int32_t handled = 0;
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if (app->onInputEvent != NULL) handled = app->onInputEvent(app, event);
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AInputQueue_finishEvent(app->inputQueue, event, handled);
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} else {
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LOGI("Failure reading next input event: %s\n", strerror(errno));
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}
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}
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static void process_cmd(struct android_app* app) {
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int8_t cmd = android_app_read_cmd(app);
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android_app_pre_exec_cmd(app, cmd);
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if (app->onAppCmd != NULL) app->onAppCmd(app, cmd);
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android_app_post_exec_cmd(app, cmd);
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}
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static void* android_app_entry(void* param) {
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struct android_app* android_app = (struct android_app*)param;
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android_app->config = AConfiguration_new();
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AConfiguration_fromAssetManager(android_app->config, android_app->activity->assetManager);
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print_cur_config(android_app);
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android_app->cmdPollSource.id = LOOPER_ID_MAIN;
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android_app->cmdPollSource.app = android_app;
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android_app->cmdPollSource.process = process_cmd;
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android_app->inputPollSource.id = LOOPER_ID_INPUT;
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android_app->inputPollSource.app = android_app;
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android_app->inputPollSource.process = process_input;
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ALooper* looper = ALooper_prepare(ALOOPER_PREPARE_ALLOW_NON_CALLBACKS);
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ALooper_addFd(looper, android_app->msgread, POLLIN, NULL, (void*)LOOPER_ID_MAIN);
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ALooper_addFd(looper, android_app->msgread, POLLIN, NULL, &android_app->cmdPollSource);
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android_app->looper = looper;
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pthread_mutex_lock(&android_app->mutex);
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@@ -118,7 +234,8 @@ static void* android_app_entry(void* param) {
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// Native activity interaction (called from main thread)
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// --------------------------------------------------------------------
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static struct android_app* android_app_create(ANativeActivity* activity) {
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static struct android_app* android_app_create(ANativeActivity* activity,
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void* savedState, size_t savedStateSize) {
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struct android_app* android_app = (struct android_app*)malloc(sizeof(struct android_app));
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memset(android_app, 0, sizeof(struct android_app));
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android_app->activity = activity;
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@@ -126,6 +243,12 @@ static struct android_app* android_app_create(ANativeActivity* activity) {
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pthread_mutex_init(&android_app->mutex, NULL);
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pthread_cond_init(&android_app->cond, NULL);
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if (savedState != NULL) {
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android_app->savedState = malloc(savedStateSize);
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android_app->savedStateSize = savedStateSize;
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memcpy(android_app->savedState, savedState, savedStateSize);
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}
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int msgpipe[2];
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if (pipe(msgpipe)) {
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LOGI("could not create pipe: %s", strerror(errno));
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@@ -166,8 +289,13 @@ static void android_app_set_input(struct android_app* android_app, AInputQueue*
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static void android_app_set_window(struct android_app* android_app, ANativeWindow* window) {
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pthread_mutex_lock(&android_app->mutex);
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if (android_app->pendingWindow != NULL) {
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android_app_write_cmd(android_app, APP_CMD_TERM_WINDOW);
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}
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android_app->pendingWindow = window;
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android_app_write_cmd(android_app, APP_CMD_WINDOW_CHANGED);
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if (window != NULL) {
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android_app_write_cmd(android_app, APP_CMD_INIT_WINDOW);
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}
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while (android_app->window != android_app->pendingWindow) {
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pthread_cond_wait(&android_app->cond, &android_app->mutex);
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}
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@@ -214,8 +342,27 @@ static void onResume(ANativeActivity* activity) {
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}
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static void* onSaveInstanceState(ANativeActivity* activity, size_t* outLen) {
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struct android_app* android_app = (struct android_app*)activity->instance;
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void* savedState = NULL;
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LOGI("SaveInstanceState: %p\n", activity);
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return NULL;
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pthread_mutex_lock(&android_app->mutex);
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android_app->stateSaved = 0;
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android_app_write_cmd(android_app, APP_CMD_SAVE_STATE);
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while (!android_app->stateSaved) {
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pthread_cond_wait(&android_app->cond, &android_app->mutex);
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}
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if (android_app->savedState != NULL) {
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savedState = android_app->savedState;
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*outLen = android_app->savedStateSize;
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android_app->savedState = NULL;
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android_app->savedStateSize = 0;
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}
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pthread_mutex_unlock(&android_app->mutex);
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return savedState;
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}
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static void onPause(ANativeActivity* activity) {
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@@ -228,8 +375,16 @@ static void onStop(ANativeActivity* activity) {
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android_app_set_activity_state((struct android_app*)activity->instance, APP_CMD_STOP);
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}
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static void onConfigurationChanged(ANativeActivity* activity) {
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struct android_app* android_app = (struct android_app*)activity->instance;
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LOGI("ConfigurationChanged: %p\n", activity);
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android_app_write_cmd(android_app, APP_CMD_CONFIG_CHANGED);
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}
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static void onLowMemory(ANativeActivity* activity) {
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struct android_app* android_app = (struct android_app*)activity->instance;
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LOGI("LowMemory: %p\n", activity);
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android_app_write_cmd(android_app, APP_CMD_LOW_MEMORY);
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}
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static void onWindowFocusChanged(ANativeActivity* activity, int focused) {
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@@ -267,6 +422,7 @@ void ANativeActivity_onCreate(ANativeActivity* activity,
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activity->callbacks->onSaveInstanceState = onSaveInstanceState;
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activity->callbacks->onPause = onPause;
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activity->callbacks->onStop = onStop;
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activity->callbacks->onConfigurationChanged = onConfigurationChanged;
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activity->callbacks->onLowMemory = onLowMemory;
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activity->callbacks->onWindowFocusChanged = onWindowFocusChanged;
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activity->callbacks->onNativeWindowCreated = onNativeWindowCreated;
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@@ -274,5 +430,5 @@ void ANativeActivity_onCreate(ANativeActivity* activity,
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activity->callbacks->onInputQueueCreated = onInputQueueCreated;
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activity->callbacks->onInputQueueDestroyed = onInputQueueDestroyed;
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activity->instance = android_app_create(activity);
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activity->instance = android_app_create(activity, savedState, savedStateSize);
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}
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@@ -22,8 +22,9 @@
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#include <pthread.h>
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#include <sched.h>
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#include <android/native_activity.h>
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#include <android/configuration.h>
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#include <android/looper.h>
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#include <android/native_activity.h>
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#ifdef __cplusplus
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extern "C"
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@@ -59,7 +60,7 @@ extern "C"
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* - input events coming from the AInputQueue attached to the activity.
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*
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* Each of these correspond to an ALooper callback that returns a "data"
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* value of LOOPER_ID_MAIN and LOOPER_ID_EVENT, respectively.
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* value of LOOPER_ID_MAIN and LOOPER_ID_INPUT, respectively.
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*
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* Your application can use the same ALooper to listen to additionnal
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* file-descriptors.
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@@ -71,7 +72,7 @@ extern "C"
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*
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* XXX: MAKE THIS STUFF MORE CLEAR !!
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*
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* 5/ Whenever you receive a LOOPER_ID_EVENT event from the ALooper, you
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* 5/ Whenever you receive a LOOPER_ID_INPUT event from the ALooper, you
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* should read one event from the AInputQueue with AInputQueue_getEvent().
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*
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* See the sample named "native-activity" that comes with the NDK with a
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@@ -79,6 +80,25 @@ extern "C"
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*
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*/
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struct android_app;
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/**
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* Data associated with an ALooper fd that will be returned as the "outData"
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* when that source has data ready.
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*/
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struct android_poll_source {
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// The identifier of this source. May be LOOPER_ID_MAIN or
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// LOOPER_ID_INPUT.
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int32_t id;
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// The android_app this fd is associated with.
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struct android_app* app;
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// Function to call to perform the standard processing of data from
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// this source.
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void (*process)(struct android_app* app);
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};
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/**
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* This is the interface for the standard glue code of a threaded
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* application. In this model, the application's code is running
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@@ -92,9 +112,32 @@ struct android_app {
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// here if it likes.
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void* userData;
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// Fill this in with the function to process main app commands (APP_CMD_*)
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void (*onAppCmd)(struct android_app* app, int32_t cmd);
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// Fill this in with the function to process input events. At this point
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// the event has already been pre-dispatched, and it will be finished upon
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// return. Return 1 if you have handled the event, 0 for any default
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// dispatching.
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int32_t (*onInputEvent)(struct android_app* app, AInputEvent* event);
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// The ANativeActivity object instance that this app is running in.
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ANativeActivity* activity;
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// The current configuration the app is running in.
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AConfiguration* config;
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// This is the last instance's saved state, as provided at creation time.
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// It is NULL if there was no state. You can use this as you need; the
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// memory will remain around until you call android_app_exec_cmd() for
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// APP_CMD_RESUME, at which point it will be freed and savedState set to NULL.
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// These variables should only be changed when processing a APP_CMD_SAVE_STATE,
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// at which point they will be initialized to NULL and you can malloc your
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// state and place the information here. In that case the memory will be
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// freed for you later.
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void* savedState;
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size_t savedStateSize;
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// The ALooper associated with the app's thread.
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ALooper* looper;
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@@ -113,6 +156,10 @@ struct android_app {
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// APP_CMD_RESUME, APP_CMD_PAUSE, or APP_CMD_STOP; see below.
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int activityState;
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// This is non-zero when the application's NativeActivity is being
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// destroyed and waiting for the app thread to complete.
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int destroyRequested;
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// -------------------------------------------------
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// Below are "private" implementation of the glue code.
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@@ -124,11 +171,11 @@ struct android_app {
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pthread_t thread;
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// This is non-zero when the application's NativeActivity is being
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// destroyed and waiting for the app thread to complete.
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int destroyRequested;
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struct android_poll_source cmdPollSource;
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struct android_poll_source inputPollSource;
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int running;
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int stateSaved;
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int destroyed;
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int redrawNeeded;
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AInputQueue* pendingInputQueue;
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@@ -149,7 +196,7 @@ enum {
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* application's window. These can be read via the inputQueue
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* object of android_app.
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*/
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LOOPER_ID_EVENT = 2
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LOOPER_ID_INPUT = 2
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};
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enum {
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@@ -161,11 +208,19 @@ enum {
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APP_CMD_INPUT_CHANGED,
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/**
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* Command from main thread: the ANativeWindow has changed. Upon processing
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* this command, android_app->window will be updated to the new window surface
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* (or NULL).
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* Command from main thread: a new ANativeWindow is ready for use. Upon
|
||||
* receiving this command, android_app->window will contain the new window
|
||||
* surface.
|
||||
*/
|
||||
APP_CMD_WINDOW_CHANGED,
|
||||
APP_CMD_INIT_WINDOW,
|
||||
|
||||
/**
|
||||
* Command from main thread: the existing ANativeWindow needs to be
|
||||
* terminated. Upon receiving this command, android_app->window still
|
||||
* contains the existing window; after calling android_app_exec_cmd
|
||||
* it will be set to NULL.
|
||||
*/
|
||||
APP_CMD_TERM_WINDOW,
|
||||
|
||||
/**
|
||||
* Command from main thread: the current ANativeWindow has been resized.
|
||||
@@ -199,6 +254,11 @@ enum {
|
||||
*/
|
||||
APP_CMD_LOST_FOCUS,
|
||||
|
||||
/**
|
||||
* Command from main thread: the current device configuration has changed.
|
||||
*/
|
||||
APP_CMD_CONFIG_CHANGED,
|
||||
|
||||
/**
|
||||
* Command from main thread: the system is running low on memory.
|
||||
* Try to reduce your memory use.
|
||||
@@ -215,6 +275,15 @@ enum {
|
||||
*/
|
||||
APP_CMD_RESUME,
|
||||
|
||||
/**
|
||||
* Command from main thread: the app should generate a new saved state
|
||||
* for itself, to restore from later if needed. If you have saved state,
|
||||
* allocate it with malloc and place it in android_app.savedState with
|
||||
* the size in android_app.savedStateSize. The will be freed for you
|
||||
* later.
|
||||
*/
|
||||
APP_CMD_SAVE_STATE,
|
||||
|
||||
/**
|
||||
* Command from main thread: the app's activity has been paused.
|
||||
*/
|
||||
@@ -240,12 +309,22 @@ int8_t android_app_read_cmd(struct android_app* android_app);
|
||||
|
||||
/**
|
||||
* Call with the command returned by android_app_read_cmd() to do the
|
||||
* default processing of the given command.
|
||||
*
|
||||
* Important: returns 0 if the app should exit. You must ALWAYS check for
|
||||
* a zero return and, if found, exit your android_main() function.
|
||||
* initial pre-processing of the given command. You can perform your own
|
||||
* actions for the command after calling this function.
|
||||
*/
|
||||
int32_t android_app_exec_cmd(struct android_app* android_app, int8_t cmd);
|
||||
void android_app_pre_exec_cmd(struct android_app* android_app, int8_t cmd);
|
||||
|
||||
/**
|
||||
* Call with the command returned by android_app_read_cmd() to do the
|
||||
* final post-processing of the given command. You must have done your own
|
||||
* actions for the command before calling this function.
|
||||
*/
|
||||
void android_app_post_exec_cmd(struct android_app* android_app, int8_t cmd);
|
||||
|
||||
/**
|
||||
* Dummy function you can call to ensure glue code isn't stripped.
|
||||
*/
|
||||
void app_dummy();
|
||||
|
||||
/**
|
||||
* This is the function that application code must implement, representing
|
||||
|
||||
Reference in New Issue
Block a user