emulator opengl: typo caused the decoder to crash

embarrassing :-)

Change-Id: I4da948bba0cd16b6e8289c3c79e0daefb41f90e4
This commit is contained in:
Jacky Romano
2011-04-20 13:40:50 +03:00
committed by David 'Digit' Turner
parent e359543f4a
commit 804809556d

View File

@@ -44,7 +44,7 @@ public:
GLDecoderContextData(int nLocations = CODEC_MAX_VERTEX_ATTRIBUTES) :
m_nLocations(nLocations)
{
m_pointerData = new FixedBuffer(m_nLocations);
m_pointerData = new FixedBuffer[m_nLocations];
}
~GLDecoderContextData() {