emulator opengl: typo caused the decoder to crash
embarrassing :-) Change-Id: I4da948bba0cd16b6e8289c3c79e0daefb41f90e4
This commit is contained in:
committed by
David 'Digit' Turner
parent
e359543f4a
commit
804809556d
@@ -44,7 +44,7 @@ public:
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GLDecoderContextData(int nLocations = CODEC_MAX_VERTEX_ATTRIBUTES) :
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m_nLocations(nLocations)
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{
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m_pointerData = new FixedBuffer(m_nLocations);
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m_pointerData = new FixedBuffer[m_nLocations];
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}
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~GLDecoderContextData() {
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