Merge "emulator GLESv2: fixed (#16) NenaMark crashes on exit"

This commit is contained in:
David Turner
2011-07-01 02:57:17 -07:00
committed by Android Code Review
2 changed files with 5 additions and 0 deletions

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@@ -453,6 +453,7 @@ GLEncoder::GLEncoder(IOStream *stream) : gl_encoder_context_t(stream)
{
m_initialized = false;
m_state = NULL;
m_num_compressedTextureFormats = 0;
m_compressedTextureFormats = NULL;
// overrides;
m_glFlush_enc = set_glFlush(s_glFlush);

View File

@@ -9,7 +9,11 @@ static GLubyte *gExtensionsString= (GLubyte *) ""; // no extensions at this poin
GL2Encoder::GL2Encoder(IOStream *stream) : gl2_encoder_context_t(stream)
{
m_initialized = false;
m_state = NULL;
m_num_compressedTextureFormats = 0;
m_compressedTextureFormats = NULL;
//overrides
m_glFlush_enc = set_glFlush(s_glFlush);
m_glPixelStorei_enc = set_glPixelStorei(s_glPixelStorei);
m_glGetString_enc = set_glGetString(s_glGetString);