emulator: opengl: make internal tables const.
+ fix a typo. Change-Id: I4c290d673de5eff24998b97cfb996d9da17dd006
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@@ -129,7 +129,7 @@ void initClientFuncs(const EGLClient_glesInterface *iface, int idx)
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#define API_ENTRY_RET(rtype,fname,params,args) \
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API_ENTRY(fname,params,args)
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static struct _client_ext_funcs {
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static const struct _client_ext_funcs {
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const char *fname;
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void* proc;
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} s_client_ext_funcs[] = {
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