opengles emulator: fix glGetUnifrom
added state tracking for uniforms in program objects for each active uniform in index i we will save its starting location ,size and type, so when calling glGetUniform on its location, we can tell how many bytes we should read from the stream according to the uniform's type add some type and size definitions to functions that calculate size from enum some other fixes to the codec Change-Id: I4ecdf41e752454a908d131e76bab113a616f2bc8
This commit is contained in:
committed by
David 'Digit' Turner
parent
d2fae7055e
commit
8ee217f9cc
@@ -167,6 +167,7 @@ public:
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handled = false;
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break;
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default:
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handled = false;
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ERR("unknown vertex-attrib parameter param %d\n", param);
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}
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return handled;
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