This fixes the build to always define the ANDROID macro, and remove an empty -I from the compiler options.

The latter had the effect of removing the benefit of optimization settings, i.e. a typical compiler
command would look like:

   <toolchain-compiler> .... -Isources/<module-path> -I -O2 -g

The "-I -O2" was interpreted literally as "search in '-O2' directory, and the optimization was
never set to 2 (or 0 in case of debug mode).
This commit is contained in:
David 'Digit' Turner
2009-05-20 18:37:31 +02:00
parent 9b3f3f27fe
commit 93a4147f12
2 changed files with 4 additions and 2 deletions

View File

@@ -29,6 +29,10 @@ include $(BUILD_SYSTEM)/build-module.mk
# list of generated object files
LOCAL_OBJECTS :=
# always define ANDROID when building binaries
#
LOCAL_CFLAGS := -DANDROID $(LOCAL_CFLAGS)
#
# Add the default system shared libraries to the build
#

View File

@@ -370,7 +370,6 @@ $$(_OBJ): PRIVATE_CC := $$($$(my)CC)
$$(_OBJ): PRIVATE_CFLAGS := $$($$(my)CFLAGS) \
$$($$(my)_$(LOCAL_ARM_MODE)_$(LOCAL_BUILD_MODE)_CFLAGS) \
-I$$(LOCAL_PATH) \
-I$$(OBJS_DIR) \
$$(LOCAL_CFLAGS) \
$$(NDK_APP_CPPFLAGS) \
$$(NDK_APP_CFLAGS) \
@@ -430,7 +429,6 @@ $$(_OBJ): PRIVATE_CXX := $$($$(my)CXX)
$$(_OBJ): PRIVATE_CXXFLAGS := $$($$(my)CXXFLAGS) \
$$($$(my)_$(LOCAL_ARM_MODE)_$(LOCAL_BUILD_MODE)_CFLAGS) \
-I$$(LOCAL_PATH) \
-I$$(OBJS_DIR) \
$$(LOCAL_CFLAGS) \
$$(NDK_APP_CPPFLAGS) \
$$(NDK_APP_CXXFLAGS) \