* commit '6ddbd1563d84a7b18607aa67c1f5f5e4095f816f': emulator: opengl: Back-port GLES emulation from the master tree.
This commit is contained in:
committed by
Android Git Automerger
commit
944b4f80e5
@@ -9,15 +9,6 @@
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#
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ifeq (true,$(BUILD_EMULATOR_OPENGL))
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# By default, always build the gralloc.goldfish support library to ensure
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# that SurfaceFlinger always uses our GLES emulation libraries. If you
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# don't want this, explicitely set BUILD_EMULATOR_OPENGL_DRIVER to 'false'
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# in your environment or your BoardConfig.mk. For the record, this should
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# only be done for debugging specific applications and requires remoting
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# the GL window from the emulator UI to be usable.
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#
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BUILD_EMULATOR_OPENGL_DRIVER ?= true
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# Top-level for all modules
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EMUGL_PATH := $(call my-dir)
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@@ -75,13 +66,8 @@ include $(EMUGL_PATH)/system/OpenglSystemCommon/Android.mk
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include $(EMUGL_PATH)/system/GLESv1/Android.mk
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include $(EMUGL_PATH)/system/GLESv2/Android.mk
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ifeq (false,$(BUILD_EMULATOR_OPENGL_DRIVER))
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include $(EMUGL_PATH)/tests/ut_rendercontrol_enc/Android.mk
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include $(EMUGL_PATH)/tests/gles_android_wrapper/Android.mk
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else
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include $(EMUGL_PATH)/system/gralloc/Android.mk
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include $(EMUGL_PATH)/system/egl/Android.mk
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endif
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include $(EMUGL_PATH)/system/gralloc/Android.mk
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include $(EMUGL_PATH)/system/egl/Android.mk
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# Host static libraries
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include $(EMUGL_PATH)/host/libs/GLESv1_dec/Android.mk
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@@ -99,12 +85,7 @@ include $(EMUGL_PATH)/host/libs/libOpenglRender/Android.mk
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# Host executables
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include $(EMUGL_PATH)/host/renderer/Android.mk
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# Host unit-test for the renderer. this one uses its own small
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# EGL host wrapper.
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include $(EMUGL_PATH)/tests/event_injector/Android.mk
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include $(EMUGL_PATH)/tests/EGL_host_wrapper/Android.mk
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include $(EMUGL_PATH)/tests/emulator_test_renderer/Android.mk
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include $(EMUGL_PATH)/tests/ut_renderer/Android.mk
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# Host unit-test for the renderer.
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include $(EMUGL_PATH)/tests/translator_tests/MacCommon/Android.mk
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include $(EMUGL_PATH)/tests/translator_tests/GLES_CM/Android.mk
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@@ -32,6 +32,16 @@ extern "C" {
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//
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bool initLibrary(void);
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// list of constants to be passed to setStreamMode, which determines
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// which
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#define STREAM_MODE_DEFAULT 0
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#define STREAM_MODE_TCP 1
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#define STREAM_MODE_UNIX 2
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#define STREAM_MODE_PIPE 3
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// Change the stream mode. This must be called before initOpenGLRenderer
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int setStreamMode(int mode);
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//
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// initOpenGLRenderer - initialize the OpenGL renderer process.
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// portNum is the tcp port number the renderer is listening to.
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@@ -15,6 +15,11 @@
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*/
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#include "RenderServer.h"
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#include "TcpStream.h"
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#ifdef _WIN32
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#include "Win32PipeStream.h"
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#else
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#include "UnixStream.h"
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#endif
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#include "RenderThread.h"
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#include "FrameBuffer.h"
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#include <set>
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@@ -27,6 +32,8 @@ RenderServer::RenderServer() :
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{
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}
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extern "C" int gRendererStreamMode;
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RenderServer *RenderServer::create(int port)
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{
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RenderServer *server = new RenderServer();
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@@ -34,7 +41,16 @@ RenderServer *RenderServer::create(int port)
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return NULL;
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}
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server->m_listenSock = new TcpStream();
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if (gRendererStreamMode == STREAM_MODE_TCP) {
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server->m_listenSock = new TcpStream();
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} else {
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#ifdef _WIN32
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server->m_listenSock = new Win32PipeStream();
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#else
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server->m_listenSock = new UnixStream();
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#endif
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}
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if (server->m_listenSock->listen(port) < 0) {
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ERR("RenderServer::create failed to listen on port %d\n", port);
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delete server;
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@@ -49,7 +65,7 @@ int RenderServer::Main()
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RenderThreadsSet threads;
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while(1) {
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TcpStream *stream = m_listenSock->accept();
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SocketStream *stream = m_listenSock->accept();
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if (!stream) {
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fprintf(stderr,"Error accepting connection, aborting\n");
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break;
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@@ -16,7 +16,7 @@
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#ifndef _LIB_OPENGL_RENDER_RENDER_SERVER_H
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#define _LIB_OPENGL_RENDER_RENDER_SERVER_H
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#include "TcpStream.h"
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#include "SocketStream.h"
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#include "osThread.h"
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class RenderServer : public osUtils::Thread
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@@ -31,7 +31,7 @@ private:
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RenderServer();
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private:
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TcpStream *m_listenSock;
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SocketStream *m_listenSock;
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bool m_exiting;
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};
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@@ -20,6 +20,13 @@
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#include "osProcess.h"
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#include "TimeUtils.h"
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#include "TcpStream.h"
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#ifdef _WIN32
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#include "Win32PipeStream.h"
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#else
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#include "UnixStream.h"
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#endif
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#include "EGLDispatch.h"
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#include "GLDispatch.h"
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#include "GL2Dispatch.h"
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@@ -270,15 +277,33 @@ void repaintOpenGLDisplay()
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}
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}
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/* NOTE: For now, always use TCP mode by default, until the emulator
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* has been updated to support Unix and Win32 pipes
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*/
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#define DEFAULT_STREAM_MODE STREAM_MODE_TCP
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int gRendererStreamMode = DEFAULT_STREAM_MODE;
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IOStream *createRenderThread(int p_stream_buffer_size, unsigned int clientFlags)
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{
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TcpStream *stream = new TcpStream(p_stream_buffer_size);
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SocketStream* stream = NULL;
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if (gRendererStreamMode == STREAM_MODE_TCP) {
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stream = new TcpStream(p_stream_buffer_size);
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} else {
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#ifdef _WIN32
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stream = new Win32PipeStream(p_stream_buffer_size);
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#else /* !_WIN32 */
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stream = new UnixStream(p_stream_buffer_size);
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#endif
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}
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if (!stream) {
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ERR("createRenderThread failed to create stream\n");
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return NULL;
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}
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if (stream->connect("localhost", s_renderPort) < 0) {
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if (stream->connect(s_renderPort) < 0) {
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ERR("createRenderThread failed to connect\n");
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delete stream;
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return NULL;
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@@ -294,3 +319,29 @@ IOStream *createRenderThread(int p_stream_buffer_size, unsigned int clientFlags)
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return stream;
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}
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int
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setStreamMode(int mode)
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{
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switch (mode) {
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case STREAM_MODE_DEFAULT:
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mode = DEFAULT_STREAM_MODE;
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break;
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case STREAM_MODE_TCP:
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break;
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#ifndef _WIN32
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case STREAM_MODE_UNIX:
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break;
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#else /* _WIN32 */
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case STREAM_MODE_PIPE:
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break;
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#endif /* _WIN32 */
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default:
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// Invalid stream mode
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return -1;
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}
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gRendererStreamMode = mode;
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return 0;
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}
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@@ -3,16 +3,19 @@
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#
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LOCAL_PATH := $(call my-dir)
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### CodecCommon guest ##############################################
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$(call emugl-begin-static-library,libOpenglCodecCommon)
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LOCAL_SRC_FILES := \
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commonSources := \
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GLClientState.cpp \
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GLSharedGroup.cpp \
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glUtils.cpp \
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SocketStream.cpp \
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TcpStream.cpp \
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TimeUtils.cpp
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### CodecCommon guest ##############################################
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$(call emugl-begin-static-library,libOpenglCodecCommon)
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LOCAL_SRC_FILES := $(commonSources)
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LOCAL_CFLAGS += -DLOG_TAG=\"eglCodecCommon\"
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$(call emugl-export,SHARED_LIBRARIES,libcutils libutils)
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@@ -22,11 +25,13 @@ $(call emugl-end-module)
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### OpenglCodecCommon host ##############################################
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$(call emugl-begin-host-static-library,libOpenglCodecCommon)
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LOCAL_SRC_FILES := \
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GLClientState.cpp \
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glUtils.cpp \
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TcpStream.cpp \
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TimeUtils.cpp
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LOCAL_SRC_FILES := $(commonSources)
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ifeq ($(HOST_OS),windows)
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LOCAL_SRC_FILES += Win32PipeStream.cpp
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else
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LOCAL_SRC_FILES += UnixStream.cpp
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endif
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$(call emugl-export,STATIC_LIBRARIES,libcutils)
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$(call emugl-export,C_INCLUDES,$(LOCAL_PATH))
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163
tools/emulator/opengl/shared/OpenglCodecCommon/SocketStream.cpp
Normal file
163
tools/emulator/opengl/shared/OpenglCodecCommon/SocketStream.cpp
Normal file
@@ -0,0 +1,163 @@
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/*
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* Copyright (C) 2011 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include "SocketStream.h"
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#include <cutils/sockets.h>
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#include <errno.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <unistd.h>
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#include <string.h>
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#ifndef _WIN32
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#include <netinet/in.h>
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#include <netinet/tcp.h>
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#include <sys/un.h>
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#else
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#include <ws2tcpip.h>
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#endif
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SocketStream::SocketStream(size_t bufSize) :
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IOStream(bufSize),
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m_sock(-1),
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m_bufsize(bufSize),
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m_buf(NULL)
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{
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}
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SocketStream::SocketStream(int sock, size_t bufSize) :
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IOStream(bufSize),
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m_sock(sock),
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m_bufsize(bufSize),
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m_buf(NULL)
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{
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}
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SocketStream::~SocketStream()
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{
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if (m_sock >= 0) {
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#ifdef _WIN32
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closesocket(m_sock);
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#else
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::close(m_sock);
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#endif
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}
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if (m_buf != NULL) {
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free(m_buf);
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m_buf = NULL;
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}
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}
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void *SocketStream::allocBuffer(size_t minSize)
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{
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size_t allocSize = (m_bufsize < minSize ? minSize : m_bufsize);
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if (!m_buf) {
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m_buf = (unsigned char *)malloc(allocSize);
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}
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else if (m_bufsize < allocSize) {
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unsigned char *p = (unsigned char *)realloc(m_buf, allocSize);
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if (p != NULL) {
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m_buf = p;
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m_bufsize = allocSize;
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} else {
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ERR("%s: realloc (%d) failed\n", __FUNCTION__, allocSize);
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free(m_buf);
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m_buf = NULL;
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m_bufsize = 0;
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}
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}
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return m_buf;
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};
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int SocketStream::commitBuffer(size_t size)
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{
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if (!valid()) return -1;
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size_t res = size;
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int retval = 0;
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while (res > 0) {
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ssize_t stat = ::send(m_sock, (const char *)(m_buf) + (size - res), res, 0);
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if (stat < 0) {
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if (errno != EINTR) {
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retval = stat;
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ERR("%s: failed: %s\n", __FUNCTION__, strerror(errno));
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break;
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}
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} else {
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res -= stat;
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}
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}
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return retval;
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}
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const unsigned char *SocketStream::readFully(void *buf, size_t len)
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{
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const unsigned char* ret = NULL;
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if (!valid()) return NULL;
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if (!buf) {
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return NULL; // do not allow NULL buf in that implementation
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}
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size_t res = len;
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while (res > 0) {
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ssize_t stat = ::recv(m_sock, (char *)(buf) + len - res, res, 0);
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if (stat > 0) {
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res -= stat;
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continue;
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}
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if (stat == 0 || errno != EINTR) { // client shutdown or error
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return NULL;
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}
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}
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return (const unsigned char *)buf;
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}
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const unsigned char *SocketStream::read( void *buf, size_t *inout_len)
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{
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if (!valid()) return NULL;
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if (!buf) {
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return NULL; // do not allow NULL buf in that implementation
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}
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|
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int n;
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do {
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n = recv(buf, *inout_len);
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} while( n < 0 && errno == EINTR );
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if (n > 0) {
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*inout_len = n;
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return (const unsigned char *)buf;
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}
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return NULL;
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}
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int SocketStream::recv(void *buf, size_t len)
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{
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if (!valid()) return int(ERR_INVALID_SOCKET);
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int res = 0;
|
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while(true) {
|
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res = ::recv(m_sock, (char *)buf, len, 0);
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if (res < 0) {
|
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if (errno == EINTR) {
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continue;
|
||||
}
|
||||
}
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||||
break;
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||||
}
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||||
return res;
|
||||
}
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@@ -0,0 +1,50 @@
|
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/*
|
||||
* Copyright (C) 2011 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
#ifndef __SOCKET_STREAM_H
|
||||
#define __SOCKET_STREAM_H
|
||||
|
||||
#include <stdlib.h>
|
||||
#include "IOStream.h"
|
||||
|
||||
class SocketStream : public IOStream {
|
||||
public:
|
||||
typedef enum { ERR_INVALID_SOCKET = -1000 } SocketStreamError;
|
||||
|
||||
explicit SocketStream(size_t bufsize = 10000);
|
||||
virtual ~SocketStream();
|
||||
|
||||
virtual int listen(unsigned short port) = 0;
|
||||
virtual SocketStream *accept() = 0;
|
||||
virtual int connect(unsigned short port) = 0;
|
||||
|
||||
virtual void *allocBuffer(size_t minSize);
|
||||
virtual int commitBuffer(size_t size);
|
||||
virtual const unsigned char *readFully(void *buf, size_t len);
|
||||
virtual const unsigned char *read(void *buf, size_t *inout_len);
|
||||
|
||||
bool valid() { return m_sock >= 0; }
|
||||
virtual int recv(void *buf, size_t len);
|
||||
|
||||
protected:
|
||||
int m_sock;
|
||||
size_t m_bufsize;
|
||||
unsigned char *m_buf;
|
||||
|
||||
SocketStream(int sock, size_t bufSize);
|
||||
int writeFully(const void *buf, size_t len);
|
||||
};
|
||||
|
||||
#endif /* __SOCKET_STREAM_H */
|
||||
@@ -29,18 +29,12 @@
|
||||
#endif
|
||||
|
||||
TcpStream::TcpStream(size_t bufSize) :
|
||||
IOStream(bufSize),
|
||||
m_sock(-1),
|
||||
m_bufsize(bufSize),
|
||||
m_buf(NULL)
|
||||
SocketStream(bufSize)
|
||||
{
|
||||
}
|
||||
|
||||
TcpStream::TcpStream(int sock, size_t bufSize) :
|
||||
IOStream(bufSize),
|
||||
m_sock(sock),
|
||||
m_bufsize(bufSize),
|
||||
m_buf(NULL)
|
||||
SocketStream(sock, bufSize)
|
||||
{
|
||||
// disable Nagle algorithm to improve bandwidth of small
|
||||
// packets which are quite common in our implementation.
|
||||
@@ -53,34 +47,15 @@ TcpStream::TcpStream(int sock, size_t bufSize) :
|
||||
setsockopt( sock, IPPROTO_TCP, TCP_NODELAY, (const char*)&flag, sizeof(flag) );
|
||||
}
|
||||
|
||||
TcpStream::~TcpStream()
|
||||
int TcpStream::listen(unsigned short port)
|
||||
{
|
||||
if (m_sock >= 0) {
|
||||
#ifdef _WIN32
|
||||
closesocket(m_sock);
|
||||
#else
|
||||
::close(m_sock);
|
||||
#endif
|
||||
}
|
||||
if (m_buf != NULL) {
|
||||
free(m_buf);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
int TcpStream::listen(unsigned short port, bool localhost_only)
|
||||
{
|
||||
if (localhost_only) {
|
||||
m_sock = socket_loopback_server(port, SOCK_STREAM);
|
||||
} else {
|
||||
m_sock = socket_inaddr_any_server(port, SOCK_STREAM);
|
||||
}
|
||||
m_sock = socket_loopback_server(port, SOCK_STREAM);
|
||||
if (!valid()) return int(ERR_INVALID_SOCKET);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
TcpStream * TcpStream::accept()
|
||||
SocketStream * TcpStream::accept()
|
||||
{
|
||||
int clientSock = -1;
|
||||
|
||||
@@ -103,120 +78,14 @@ TcpStream * TcpStream::accept()
|
||||
return clientStream;
|
||||
}
|
||||
|
||||
int TcpStream::connect(unsigned short port)
|
||||
{
|
||||
return connect("127.0.0.1",port);
|
||||
}
|
||||
|
||||
int TcpStream::connect(const char *hostname, unsigned short port)
|
||||
int TcpStream::connect(const char* hostname, unsigned short port)
|
||||
{
|
||||
m_sock = socket_network_client(hostname, port, SOCK_STREAM);
|
||||
if (!valid()) return -1;
|
||||
return 0;
|
||||
}
|
||||
|
||||
void *TcpStream::allocBuffer(size_t minSize)
|
||||
{
|
||||
size_t allocSize = (m_bufsize < minSize ? minSize : m_bufsize);
|
||||
if (!m_buf) {
|
||||
m_buf = (unsigned char *)malloc(allocSize);
|
||||
}
|
||||
else if (m_bufsize < allocSize) {
|
||||
unsigned char *p = (unsigned char *)realloc(m_buf, allocSize);
|
||||
if (p != NULL) {
|
||||
m_buf = p;
|
||||
m_bufsize = allocSize;
|
||||
} else {
|
||||
ERR("realloc (%d) failed\n", allocSize);
|
||||
free(m_buf);
|
||||
m_buf = NULL;
|
||||
m_bufsize = 0;
|
||||
}
|
||||
}
|
||||
|
||||
return m_buf;
|
||||
};
|
||||
|
||||
int TcpStream::commitBuffer(size_t size)
|
||||
{
|
||||
return writeFully(m_buf, size);
|
||||
}
|
||||
|
||||
int TcpStream::writeFully(const void *buf, size_t len)
|
||||
{
|
||||
if (!valid()) return -1;
|
||||
|
||||
size_t res = len;
|
||||
int retval = 0;
|
||||
|
||||
while (res > 0) {
|
||||
ssize_t stat = ::send(m_sock, (const char *)(buf) + (len - res), res, 0);
|
||||
if (stat < 0) {
|
||||
if (errno != EINTR) {
|
||||
retval = stat;
|
||||
ERR("TcpStream::writeFully failed: %s\n", strerror(errno));
|
||||
break;
|
||||
}
|
||||
} else {
|
||||
res -= stat;
|
||||
}
|
||||
}
|
||||
return retval;
|
||||
}
|
||||
|
||||
const unsigned char *TcpStream::readFully(void *buf, size_t len)
|
||||
{
|
||||
if (!valid()) return NULL;
|
||||
if (!buf) {
|
||||
return NULL; // do not allow NULL buf in that implementation
|
||||
}
|
||||
size_t res = len;
|
||||
while (res > 0) {
|
||||
ssize_t stat = ::recv(m_sock, (char *)(buf) + len - res, res, 0);
|
||||
if (stat == 0) {
|
||||
// client shutdown;
|
||||
return NULL;
|
||||
} else if (stat < 0) {
|
||||
if (errno == EINTR) {
|
||||
continue;
|
||||
} else {
|
||||
return NULL;
|
||||
}
|
||||
} else {
|
||||
res -= stat;
|
||||
}
|
||||
}
|
||||
return (const unsigned char *)buf;
|
||||
}
|
||||
|
||||
const unsigned char *TcpStream::read( void *buf, size_t *inout_len)
|
||||
{
|
||||
if (!valid()) return NULL;
|
||||
if (!buf) {
|
||||
return NULL; // do not allow NULL buf in that implementation
|
||||
}
|
||||
|
||||
int n;
|
||||
do {
|
||||
n = recv(buf, *inout_len);
|
||||
} while( n < 0 && errno == EINTR );
|
||||
|
||||
if (n > 0) {
|
||||
*inout_len = n;
|
||||
return (const unsigned char *)buf;
|
||||
}
|
||||
|
||||
return NULL;
|
||||
}
|
||||
|
||||
int TcpStream::recv(void *buf, size_t len)
|
||||
{
|
||||
if (!valid()) return int(ERR_INVALID_SOCKET);
|
||||
int res = 0;
|
||||
while(true) {
|
||||
res = ::recv(m_sock, (char *)buf, len, 0);
|
||||
if (res < 0) {
|
||||
if (errno == EINTR) {
|
||||
continue;
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
return res;
|
||||
}
|
||||
|
||||
@@ -16,35 +16,16 @@
|
||||
#ifndef __TCP_STREAM_H
|
||||
#define __TCP_STREAM_H
|
||||
|
||||
#include <stdlib.h>
|
||||
#include "IOStream.h"
|
||||
#include "SocketStream.h"
|
||||
|
||||
|
||||
class TcpStream : public IOStream {
|
||||
class TcpStream : public SocketStream {
|
||||
public:
|
||||
typedef enum { ERR_INVALID_SOCKET = -1000 } TcpStreamError;
|
||||
|
||||
explicit TcpStream(size_t bufsize = 10000);
|
||||
~TcpStream();
|
||||
int listen(unsigned short port, bool localhost_only = true);
|
||||
TcpStream *accept();
|
||||
int connect(const char *hostname, unsigned short port);
|
||||
|
||||
virtual void *allocBuffer(size_t minSize);
|
||||
virtual int commitBuffer(size_t size);
|
||||
virtual const unsigned char *readFully( void *buf, size_t len);
|
||||
virtual const unsigned char *read( void *buf, size_t *inout_len);
|
||||
|
||||
bool valid() { return m_sock >= 0; }
|
||||
int recv(void *buf, size_t len);
|
||||
|
||||
virtual int listen(unsigned short port);
|
||||
virtual SocketStream *accept();
|
||||
virtual int connect(unsigned short port);
|
||||
int connect(const char* hostname, unsigned short port);
|
||||
private:
|
||||
int writeFully(const void *buf, size_t len);
|
||||
|
||||
private:
|
||||
int m_sock;
|
||||
size_t m_bufsize;
|
||||
unsigned char *m_buf;
|
||||
TcpStream(int sock, size_t bufSize);
|
||||
};
|
||||
|
||||
|
||||
137
tools/emulator/opengl/shared/OpenglCodecCommon/UnixStream.cpp
Normal file
137
tools/emulator/opengl/shared/OpenglCodecCommon/UnixStream.cpp
Normal file
@@ -0,0 +1,137 @@
|
||||
/*
|
||||
* Copyright (C) 2011 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
#include "UnixStream.h"
|
||||
#include <cutils/sockets.h>
|
||||
#include <errno.h>
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <unistd.h>
|
||||
#include <string.h>
|
||||
|
||||
#include <netinet/in.h>
|
||||
#include <netinet/tcp.h>
|
||||
#include <sys/un.h>
|
||||
#include <sys/stat.h>
|
||||
|
||||
/* Not all systems define PATH_MAX, those who don't generally don't
|
||||
* have a limit on the maximum path size, so use a value that is
|
||||
* large enough for our very limited needs.
|
||||
*/
|
||||
#ifndef PATH_MAX
|
||||
#define PATH_MAX 128
|
||||
#endif
|
||||
|
||||
UnixStream::UnixStream(size_t bufSize) :
|
||||
SocketStream(bufSize)
|
||||
{
|
||||
}
|
||||
|
||||
UnixStream::UnixStream(int sock, size_t bufSize) :
|
||||
SocketStream(sock, bufSize)
|
||||
{
|
||||
}
|
||||
|
||||
/* Initialize a sockaddr_un with the appropriate values corresponding
|
||||
* to a given 'virtual port'. Returns 0 on success, -1 on error.
|
||||
*/
|
||||
static int
|
||||
make_unix_path(char *path, size_t pathlen, int port_number)
|
||||
{
|
||||
char tmp[PATH_MAX]; // temp directory
|
||||
int ret = 0;
|
||||
|
||||
// First, create user-specific temp directory if needed
|
||||
const char* user = getenv("USER");
|
||||
if (user != NULL) {
|
||||
struct stat st;
|
||||
snprintf(tmp, sizeof(tmp), "/tmp/android-%s", user);
|
||||
do {
|
||||
ret = ::lstat(tmp, &st);
|
||||
} while (ret < 0 && errno == EINTR);
|
||||
|
||||
if (ret < 0 && errno == ENOENT) {
|
||||
do {
|
||||
ret = ::mkdir(tmp, 0766);
|
||||
} while (ret < 0 && errno == EINTR);
|
||||
if (ret < 0) {
|
||||
ERR("Could not create temp directory: %s", tmp);
|
||||
user = NULL; // will fall-back to /tmp
|
||||
}
|
||||
}
|
||||
else if (ret < 0) {
|
||||
user = NULL; // will fallback to /tmp
|
||||
}
|
||||
}
|
||||
|
||||
if (user == NULL) { // fallback to /tmp in case of error
|
||||
snprintf(tmp, sizeof(tmp), "/tmp");
|
||||
}
|
||||
|
||||
// Now, initialize it properly
|
||||
snprintf(path, pathlen, "%s/qemu-gles-%d", tmp, port_number);
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
int UnixStream::listen(unsigned short port)
|
||||
{
|
||||
char path[PATH_MAX];
|
||||
|
||||
if (make_unix_path(path, sizeof(path), port) < 0) {
|
||||
return -1;
|
||||
}
|
||||
|
||||
m_sock = socket_local_server(path, ANDROID_SOCKET_NAMESPACE_FILESYSTEM, SOCK_STREAM);
|
||||
if (!valid()) return int(ERR_INVALID_SOCKET);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
SocketStream * UnixStream::accept()
|
||||
{
|
||||
int clientSock = -1;
|
||||
|
||||
while (true) {
|
||||
struct sockaddr_un addr;
|
||||
socklen_t len = sizeof(addr);
|
||||
clientSock = ::accept(m_sock, (sockaddr *)&addr, &len);
|
||||
|
||||
if (clientSock < 0 && errno == EINTR) {
|
||||
continue;
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
UnixStream *clientStream = NULL;
|
||||
|
||||
if (clientSock >= 0) {
|
||||
clientStream = new UnixStream(clientSock, m_bufsize);
|
||||
}
|
||||
return clientStream;
|
||||
}
|
||||
|
||||
int UnixStream::connect(unsigned short port)
|
||||
{
|
||||
char path[PATH_MAX];
|
||||
|
||||
if (make_unix_path(path, sizeof(path), port) < 0)
|
||||
return -1;
|
||||
|
||||
m_sock = socket_local_client(path, ANDROID_SOCKET_NAMESPACE_FILESYSTEM, SOCK_STREAM);
|
||||
if (!valid()) return -1;
|
||||
|
||||
return 0;
|
||||
}
|
||||
31
tools/emulator/opengl/shared/OpenglCodecCommon/UnixStream.h
Normal file
31
tools/emulator/opengl/shared/OpenglCodecCommon/UnixStream.h
Normal file
@@ -0,0 +1,31 @@
|
||||
/*
|
||||
* Copyright (C) 2011 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
#ifndef __UNIX_STREAM_H
|
||||
#define __UNIX_STREAM_H
|
||||
|
||||
#include "SocketStream.h"
|
||||
|
||||
class UnixStream : public SocketStream {
|
||||
public:
|
||||
explicit UnixStream(size_t bufsize = 10000);
|
||||
virtual int listen(unsigned short port);
|
||||
virtual SocketStream *accept();
|
||||
virtual int connect(unsigned short port);
|
||||
private:
|
||||
UnixStream(int sock, size_t bufSize);
|
||||
};
|
||||
|
||||
#endif
|
||||
@@ -0,0 +1,239 @@
|
||||
/*
|
||||
* Copyright (C) 2011 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
#include "Win32PipeStream.h"
|
||||
|
||||
#include <errno.h>
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <unistd.h>
|
||||
#include <string.h>
|
||||
#include <windows.h>
|
||||
|
||||
#ifndef _WIN32
|
||||
#error ONLY BUILD THIS SOURCE FILE FOR WINDOWS!
|
||||
#endif
|
||||
|
||||
/* The official documentation states that the name of a given named
|
||||
* pipe cannot be more than 256 characters long.
|
||||
*/
|
||||
#define NAMED_PIPE_MAX 256
|
||||
|
||||
Win32PipeStream::Win32PipeStream(size_t bufSize) :
|
||||
SocketStream(bufSize),
|
||||
m_pipe(INVALID_HANDLE_VALUE)
|
||||
{
|
||||
}
|
||||
|
||||
Win32PipeStream::Win32PipeStream(HANDLE pipe, size_t bufSize) :
|
||||
SocketStream(-1, bufSize),
|
||||
m_pipe(pipe)
|
||||
{
|
||||
}
|
||||
|
||||
Win32PipeStream::~Win32PipeStream()
|
||||
{
|
||||
if (m_pipe != INVALID_HANDLE_VALUE) {
|
||||
CloseHandle(m_pipe);
|
||||
m_pipe = INVALID_HANDLE_VALUE;
|
||||
}
|
||||
}
|
||||
|
||||
/* Initialize the pipe name corresponding to a given port
|
||||
*/
|
||||
static void
|
||||
make_pipe_name(char *path, size_t pathlen, int port_number)
|
||||
{
|
||||
snprintf(path, pathlen, "\\\\.\\pipe\\qemu-gles-%d", port_number);
|
||||
}
|
||||
|
||||
|
||||
/* Technical note: Named pipes work differently from BSD Sockets.
|
||||
* One does not create/bind a pipe, and collect a new handle each
|
||||
* time a client connects with accept().
|
||||
*
|
||||
* Instead, the server creates a new pipe instance each time it wants
|
||||
* to get a new client connection, then calls ConnectNamedPipe() to
|
||||
* wait for a connection.
|
||||
*
|
||||
* So listen() is a no-op, and accept() really creates the pipe handle.
|
||||
*
|
||||
* Also, connect() must create a pipe handle with CreateFile() and
|
||||
* wait for a server instance with WaitNamedPipe()
|
||||
*/
|
||||
int Win32PipeStream::listen(unsigned short port)
|
||||
{
|
||||
// just save the port number for accept()
|
||||
m_port = port;
|
||||
return 0;
|
||||
}
|
||||
|
||||
SocketStream * Win32PipeStream::accept()
|
||||
{
|
||||
char path[NAMED_PIPE_MAX+1];
|
||||
SocketStream* clientStream;
|
||||
HANDLE pipe;
|
||||
|
||||
make_pipe_name(path, sizeof(path), m_port);
|
||||
|
||||
pipe = ::CreateNamedPipe(
|
||||
path, // pipe name
|
||||
PIPE_ACCESS_DUPLEX, // read-write access
|
||||
PIPE_TYPE_BYTE | // byte-oriented writes
|
||||
PIPE_READMODE_BYTE | // byte-oriented reads
|
||||
PIPE_WAIT, // blocking operations
|
||||
PIPE_UNLIMITED_INSTANCES, // no limit on clients
|
||||
4096, // input buffer size
|
||||
4096, // output buffer size
|
||||
0, // client time-out
|
||||
NULL); // default security attributes
|
||||
|
||||
if (pipe == INVALID_HANDLE_VALUE) {
|
||||
ERR("%s: CreateNamedPipe failed %d\n", __FUNCTION__, (int)GetLastError());
|
||||
return NULL;
|
||||
}
|
||||
|
||||
// Stupid Win32 API design: If a client is already connected, then
|
||||
// ConnectNamedPipe will return 0, and GetLastError() will return
|
||||
// ERROR_PIPE_CONNECTED. This is not an error! It just means that the
|
||||
// function didn't have to wait.
|
||||
//
|
||||
if (::ConnectNamedPipe(pipe, NULL) == 0 && GetLastError() != ERROR_PIPE_CONNECTED) {
|
||||
ERR("%s: ConnectNamedPipe failed: %d\n", __FUNCTION__, (int)GetLastError());
|
||||
CloseHandle(pipe);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
clientStream = new Win32PipeStream(pipe, m_bufsize);
|
||||
return clientStream;
|
||||
}
|
||||
|
||||
int Win32PipeStream::connect(unsigned short port)
|
||||
{
|
||||
char path[NAMED_PIPE_MAX+1];
|
||||
HANDLE pipe;
|
||||
int tries = 10;
|
||||
|
||||
make_pipe_name(path, sizeof(path), port);
|
||||
|
||||
/* We're going to loop in order to wait for the pipe server to
|
||||
* be setup properly.
|
||||
*/
|
||||
for (; tries > 0; tries--) {
|
||||
pipe = ::CreateFile(
|
||||
path, // pipe name
|
||||
GENERIC_READ | GENERIC_WRITE, // read & write
|
||||
0, // no sharing
|
||||
NULL, // default security attrs
|
||||
OPEN_EXISTING, // open existing pipe
|
||||
0, // default attributes
|
||||
NULL); // no template file
|
||||
|
||||
/* If we have a valid pipe handle, break from the loop */
|
||||
if (pipe != INVALID_HANDLE_VALUE) {
|
||||
break;
|
||||
}
|
||||
|
||||
/* We can get here if the pipe is busy, i.e. if the server hasn't
|
||||
* create a new pipe instance to service our request. In which case
|
||||
* GetLastError() will return ERROR_PIPE_BUSY.
|
||||
*
|
||||
* If so, then use WaitNamedPipe() to wait for a decent time
|
||||
* to try again.
|
||||
*/
|
||||
if (GetLastError() != ERROR_PIPE_BUSY) {
|
||||
/* Not ERROR_PIPE_BUSY */
|
||||
ERR("%s: CreateFile failed: %d\n", __FUNCTION__, (int)GetLastError());
|
||||
errno = EINVAL;
|
||||
return -1;
|
||||
}
|
||||
|
||||
/* Wait for 5 seconds */
|
||||
if ( !WaitNamedPipe(path, 5000) ) {
|
||||
ERR("%s: WaitNamedPipe failed: %d\n", __FUNCTION__, (int)GetLastError());
|
||||
errno = EINVAL;
|
||||
return -1;
|
||||
}
|
||||
}
|
||||
|
||||
m_pipe = pipe;
|
||||
return 0;
|
||||
}
|
||||
|
||||
/* Special buffer methods, since we can't use socket functions here */
|
||||
|
||||
int Win32PipeStream::commitBuffer(size_t size)
|
||||
{
|
||||
if (m_pipe == INVALID_HANDLE_VALUE)
|
||||
return -1;
|
||||
|
||||
size_t res = size;
|
||||
int retval = 0;
|
||||
|
||||
while (res > 0) {
|
||||
DWORD written;
|
||||
if (! ::WriteFile(m_pipe, (const char *)m_buf + (size - res), res, &written, NULL)) {
|
||||
retval = -1;
|
||||
ERR("%s: failed: %d\n", __FUNCTION__, (int)GetLastError());
|
||||
break;
|
||||
}
|
||||
res -= written;
|
||||
}
|
||||
return retval;
|
||||
}
|
||||
|
||||
const unsigned char *Win32PipeStream::readFully(void *buf, size_t len)
|
||||
{
|
||||
const unsigned char* ret = NULL;
|
||||
|
||||
if (m_pipe == INVALID_HANDLE_VALUE)
|
||||
return NULL;
|
||||
|
||||
if (!buf) {
|
||||
return NULL; // do not allow NULL buf in that implementation
|
||||
}
|
||||
|
||||
size_t res = len;
|
||||
while (res > 0) {
|
||||
DWORD readcount = 0;
|
||||
if (! ::ReadFile(m_pipe, (char *)buf + (len - res), res, &readcount, NULL) || readcount == 0) {
|
||||
errno = (int)GetLastError();
|
||||
return NULL;
|
||||
}
|
||||
res -= readcount;
|
||||
}
|
||||
return (const unsigned char *)buf;
|
||||
}
|
||||
|
||||
const unsigned char *Win32PipeStream::read( void *buf, size_t *inout_len)
|
||||
{
|
||||
size_t len = *inout_len;
|
||||
DWORD readcount;
|
||||
|
||||
if (m_pipe == INVALID_HANDLE_VALUE)
|
||||
return NULL;
|
||||
|
||||
if (!buf) {
|
||||
return NULL; // do not allow NULL buf in that implementation
|
||||
}
|
||||
|
||||
if (!::ReadFile(m_pipe, (char *)buf, len, &readcount, NULL)) {
|
||||
errno = (int)GetLastError();
|
||||
return NULL;
|
||||
}
|
||||
|
||||
*inout_len = (size_t)readcount;
|
||||
return (const unsigned char *)buf;
|
||||
}
|
||||
@@ -0,0 +1,41 @@
|
||||
/*
|
||||
* Copyright (C) 2011 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
#ifndef __WIN32_PIPE_STREAM_H
|
||||
#define __WIN32_PIPE_STREAM_H
|
||||
|
||||
#include "SocketStream.h"
|
||||
#include <windows.h>
|
||||
|
||||
class Win32PipeStream : public SocketStream {
|
||||
public:
|
||||
explicit Win32PipeStream(size_t bufsize = 10000);
|
||||
virtual ~Win32PipeStream();
|
||||
virtual int listen(unsigned short port);
|
||||
virtual SocketStream *accept();
|
||||
virtual int connect(unsigned short port);
|
||||
|
||||
virtual int commitBuffer(size_t size);
|
||||
virtual const unsigned char *readFully(void *buf, size_t len);
|
||||
virtual const unsigned char *read(void *buf, size_t *inout_len);
|
||||
|
||||
private:
|
||||
Win32PipeStream(HANDLE pipe, size_t bufSize);
|
||||
HANDLE m_pipe;
|
||||
int m_port;
|
||||
};
|
||||
|
||||
|
||||
#endif
|
||||
@@ -27,6 +27,7 @@ Thread::Thread() :
|
||||
|
||||
Thread::~Thread()
|
||||
{
|
||||
pthread_mutex_destroy(&m_lock);
|
||||
}
|
||||
|
||||
bool
|
||||
|
||||
@@ -60,22 +60,6 @@ HostConnection *HostConnection::get()
|
||||
return NULL;
|
||||
}
|
||||
|
||||
#if 0
|
||||
TcpStream *stream = new TcpStream(STREAM_BUFFER_SIZE);
|
||||
if (stream) {
|
||||
if (stream->connect("10.0.2.2", STREAM_PORT_NUM) < 0) {
|
||||
LOGE("Failed to connect to host (TcpStream)!!!\n");
|
||||
delete stream;
|
||||
stream = NULL;
|
||||
}
|
||||
else {
|
||||
con->m_stream = stream;
|
||||
LOGE("Established TCP connection with HOST\n");
|
||||
}
|
||||
}
|
||||
if (!stream)
|
||||
#endif
|
||||
|
||||
if (useQemuPipe) {
|
||||
QemuPipeStream *stream = new QemuPipeStream(STREAM_BUFFER_SIZE);
|
||||
if (!stream) {
|
||||
|
||||
@@ -1 +1,2 @@
|
||||
0 0 emulation
|
||||
0 1 emulation
|
||||
0 0 android
|
||||
|
||||
@@ -13,7 +13,7 @@
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
#include "gralloc_cb.h"
|
||||
#include <string.h>
|
||||
#include <pthread.h>
|
||||
#ifdef HAVE_ANDROID_OS // just want PAGE_SIZE define
|
||||
# include <asm/page.h>
|
||||
@@ -25,6 +25,7 @@
|
||||
#include <errno.h>
|
||||
#include <dlfcn.h>
|
||||
#include <sys/mman.h>
|
||||
#include "gralloc_cb.h"
|
||||
#include "HostConnection.h"
|
||||
#include "glUtils.h"
|
||||
#include <cutils/log.h>
|
||||
|
||||
Reference in New Issue
Block a user