am 76780669: Added rules to build 64-bit libraries for 64-bit emulator

* commit '76780669f9867587693563358ccdc903e9cdcbba':
  Added rules to build 64-bit libraries for 64-bit emulator
This commit is contained in:
Andrew Hsieh
2012-03-22 13:27:43 -07:00
committed by Android Git Automerger
15 changed files with 291 additions and 123 deletions

View File

@@ -11,6 +11,15 @@ commonSources := \
TcpStream.cpp \
TimeUtils.cpp
host_commonSources := $(commonSources)
ifeq ($(HOST_OS),windows)
host_commonSources += Win32PipeStream.cpp
else
host_commonSources += UnixStream.cpp
endif
### CodecCommon guest ##############################################
$(call emugl-begin-static-library,libOpenglCodecCommon)
@@ -22,18 +31,24 @@ $(call emugl-export,SHARED_LIBRARIES,libcutils libutils)
$(call emugl-export,C_INCLUDES,$(LOCAL_PATH))
$(call emugl-end-module)
### OpenglCodecCommon host ##############################################
$(call emugl-begin-host-static-library,libOpenglCodecCommon)
LOCAL_SRC_FILES := $(commonSources)
ifeq ($(HOST_OS),windows)
LOCAL_SRC_FILES += Win32PipeStream.cpp
else
LOCAL_SRC_FILES += UnixStream.cpp
endif
LOCAL_SRC_FILES := $(host_commonSources)
$(call emugl-export,STATIC_LIBRARIES,libcutils)
$(call emugl-export,C_INCLUDES,$(LOCAL_PATH))
$(call emugl-end-module)
### OpenglCodecCommon host, 64-bit #########################################
$(call emugl-begin-host-static-library,lib64OpenglCodecCommon)
LOCAL_SRC_FILES := $(host_commonSources)
$(call emugl-export,STATIC_LIBRARIES,lib64cutils)
$(call emugl-export,C_INCLUDES,$(LOCAL_PATH))
$(call emugl-export,CFLAGS,-m64)
$(call emugl-end-module)

View File

@@ -21,28 +21,37 @@ $(call emugl-end-module)
### Host library ##############################################
host_common_SRC_FILES := osDynLibrary.cpp
host_common_LDLIBS :=
ifeq ($(HOST_OS),windows)
host_common_SRC_FILES += \
osProcessWin.cpp \
osThreadWin.cpp
host_common_LDLIBS += -lws2_32 -lpsapi
else
host_common_SRC_FILES += \
osProcessUnix.cpp \
osThreadUnix.cpp
host_common_LDLIBS += -ldl
endif
ifeq ($(HOST_OS),linux)
host_common_LDLIBS += -lpthread -lrt
endif
### 32-bit host library ####
$(call emugl-begin-host-static-library,libOpenglOsUtils)
$(call emugl-export,C_INCLUDES,$(LOCAL_PATH))
LOCAL_SRC_FILES := osDynLibrary.cpp
ifeq ($(HOST_OS),windows)
LOCAL_SRC_FILES += \
osProcessWin.cpp \
osThreadWin.cpp
$(call emugl-export,LDLIBS,-lws2_32 -lpsapi)
else
LOCAL_SRC_FILES += \
osProcessUnix.cpp \
osThreadUnix.cpp
$(call emugl-export,LDLIBS,-ldl)
endif
ifeq ($(HOST_OS),linux)
$(call emugl-export,LDLIBS,-lpthread -lrt)
endif
LOCAL_SRC_FILES = $(host_common_SRC_FILES)
$(call emugl-export,LDLIBS,$(host_common_LDLIBS))
$(call emugl-end-module)
### 64-bit host library ####
$(call emugl-begin-host-static-library,lib64OpenglOsUtils)
$(call emugl-export,C_INCLUDES,$(LOCAL_PATH))
LOCAL_SRC_FILES = $(host_common_SRC_FILES)
$(call emugl-export,LDLIBS,$(host_common_LDLIBS))
$(call emugl-export,CFLAGS,-m64)
$(call emugl-end-module)

View File

@@ -45,4 +45,27 @@ private:
} // of namespace osUtils
// Macro to compose emugl shared library name under various OS and bitness
// eg.
// on x86_64, EMUGL_LIBNAME("foo") --> "lib64foo.so"
#ifdef _WIN32
# define DLL_EXTENSION "" // _WIN32 LoadLibrary only accept name w/o .dll extension
#elif defined(__APPLE__)
# define DLL_EXTENSION ".dylib"
#else
# define DLL_EXTENSION ".so"
#endif
#if defined(__x86_64__)
# define EMUGL_LIBNAME(name) "lib64" name DLL_EXTENSION
#elif defined(__i386__)
# define EMUGL_LIBNAME(name) "lib" name DLL_EXTENSION
#else
/* This header is included by target w/o using EMUGL_LIBNAME(). Don't #error, leave it undefined */
#endif
#endif