Merge "Really fix the Mac build."
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@@ -32,7 +32,7 @@ typedef HWND FBNativeWindowType;
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typedef Window FBNativeWindowType;
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#else
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#error "Unsupported platform"
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#warning "Unsupported platform"
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#endif
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@@ -1,5 +1,6 @@
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LOCAL_PATH := $(call my-dir)
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ifneq ($(HOST_OS),darwin)
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### libOpenglRender #################################################
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include $(CLEAR_VARS)
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@@ -63,3 +64,5 @@ endif
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#LOCAL_CFLAGS := -O0 -g
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include $(BUILD_HOST_SHARED_LIBRARY)
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endif # HOST_OS != darwin
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@@ -27,7 +27,7 @@
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#if defined(__linux__) || defined(_WIN32) || defined(__VC32__) && !defined(__CYGWIN__)
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#else
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#error "Unsupported Platform"
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#warning "Unsupported Platform"
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#endif
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typedef uint32_t HandleType;
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@@ -1,5 +1,7 @@
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LOCAL_PATH:=$(call my-dir)
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# OS X not supported for now
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ifneq ($(HOST_OS),darwin)
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# host renderer process ###########################
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include $(CLEAR_VARS)
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@@ -24,3 +26,4 @@ LOCAL_SHARED_LIBRARIES := libOpenglRender \
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lib_renderControl_dec
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include $(BUILD_HOST_EXECUTABLE)
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endif # HOST_OS != darwin
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@@ -1,5 +1,7 @@
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LOCAL_PATH:=$(call my-dir)
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# For now, OS X is not supported
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ifneq ($(HOST_OS),darwin)
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# test opengl renderer driver ###########################
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include $(CLEAR_VARS)
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@@ -31,3 +33,4 @@ LOCAL_SHARED_LIBRARIES := libOpenglRender \
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LOCAL_STATIC_LIBRARIES += libSDL libSDLmain
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include $(BUILD_HOST_EXECUTABLE)
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endif # HOST_OS != darwin
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