Added rules to build 64-bit libraries for 64-bit emulator

All ten libraries can now be built in 64-bit named "lib64*" (*)
in addition to the original 32-bit form named "lib*".

Also, dlopen "lib64*so" in 64-bit.

(*) eg. In Ubuntu, all can be built with the following command:
  make out/host/linux-x86/lib/lib64OpenglRender.so \
       out/host/linux-x86/lib/lib64EGL_translator.so \
       out/host/linux-x86/lib/lib64GLES_CM_translator.so \
       out/host/linux-x86/lib/lib64GLES_V2_translator.so

Rules to build static libraries lib64log.a, lib64cutils.a and lib64utils.a
they depend were added in other CLs.

Change-Id: I3afb64de6dda1d55dbd1b4443d2dbc78a683b19f
This commit is contained in:
Andrew Hsieh
2012-03-02 00:19:49 -08:00
parent c8193f2412
commit a3f456f459
15 changed files with 291 additions and 123 deletions

View File

@@ -1,5 +1,13 @@
LOCAL_PATH := $(call my-dir)
host_common_debug_CFLAGS :=
#For gl debbuging
#host_common_debug_CFLAGS += -DCHECK_GL_ERROR
#host_common_debug_CFLAGS += -DDEBUG_PRINTOUT
### host library #########################################
$(call emugl-begin-host-static-library,libGLESv1_dec)
$(call emugl-import, libOpenglCodecCommon libOpenglOsUtils)
@@ -12,8 +20,24 @@ LOCAL_SRC_FILES := GLDecoder.cpp
# for gl_types.h !
$(call emugl-export,C_INCLUDES,$(EMUGL_PATH)/system/GLESv1_enc)
#For gl debbuging
#$(call emugl-export,CFLAGS,-DCHECK_GL_ERROR)
#$(call emugl-export,CFLAGS,-DDEBUG_PRINTOUT)
$(call emugl-export,CFLAGS,$(host_common_debug_CFLAGS))
$(call emugl-end-module)
### host library, 64-bit ####################################
$(call emugl-begin-host-static-library,lib64GLESv1_dec)
$(call emugl-import, lib64OpenglCodecCommon lib64OpenglOsUtils)
$(call emugl-export,C_INCLUDES,$(LOCAL_PATH))
$(call emugl-gen-decoder,$(EMUGL_PATH)/system/GLESv1_enc,gl)
LOCAL_SRC_FILES := GLDecoder.cpp
# for gl_types.h !
$(call emugl-export,C_INCLUDES,$(EMUGL_PATH)/system/GLESv1_enc)
$(call emugl-export,CFLAGS,$(host_common_debug_CFLAGS) -m64)
$(call emugl-end-module)