Added rules to build 64-bit libraries for 64-bit emulator

All ten libraries can now be built in 64-bit named "lib64*" (*)
in addition to the original 32-bit form named "lib*".

Also, dlopen "lib64*so" in 64-bit.

(*) eg. In Ubuntu, all can be built with the following command:
  make out/host/linux-x86/lib/lib64OpenglRender.so \
       out/host/linux-x86/lib/lib64EGL_translator.so \
       out/host/linux-x86/lib/lib64GLES_CM_translator.so \
       out/host/linux-x86/lib/lib64GLES_V2_translator.so

Rules to build static libraries lib64log.a, lib64cutils.a and lib64utils.a
they depend were added in other CLs.

Change-Id: I3afb64de6dda1d55dbd1b4443d2dbc78a683b19f
This commit is contained in:
Andrew Hsieh
2012-03-02 00:19:49 -08:00
parent c8193f2412
commit a3f456f459
15 changed files with 291 additions and 123 deletions

View File

@@ -21,28 +21,37 @@ $(call emugl-end-module)
### Host library ##############################################
host_common_SRC_FILES := osDynLibrary.cpp
host_common_LDLIBS :=
ifeq ($(HOST_OS),windows)
host_common_SRC_FILES += \
osProcessWin.cpp \
osThreadWin.cpp
host_common_LDLIBS += -lws2_32 -lpsapi
else
host_common_SRC_FILES += \
osProcessUnix.cpp \
osThreadUnix.cpp
host_common_LDLIBS += -ldl
endif
ifeq ($(HOST_OS),linux)
host_common_LDLIBS += -lpthread -lrt
endif
### 32-bit host library ####
$(call emugl-begin-host-static-library,libOpenglOsUtils)
$(call emugl-export,C_INCLUDES,$(LOCAL_PATH))
LOCAL_SRC_FILES := osDynLibrary.cpp
ifeq ($(HOST_OS),windows)
LOCAL_SRC_FILES += \
osProcessWin.cpp \
osThreadWin.cpp
$(call emugl-export,LDLIBS,-lws2_32 -lpsapi)
else
LOCAL_SRC_FILES += \
osProcessUnix.cpp \
osThreadUnix.cpp
$(call emugl-export,LDLIBS,-ldl)
endif
ifeq ($(HOST_OS),linux)
$(call emugl-export,LDLIBS,-lpthread -lrt)
endif
LOCAL_SRC_FILES = $(host_common_SRC_FILES)
$(call emugl-export,LDLIBS,$(host_common_LDLIBS))
$(call emugl-end-module)
### 64-bit host library ####
$(call emugl-begin-host-static-library,lib64OpenglOsUtils)
$(call emugl-export,C_INCLUDES,$(LOCAL_PATH))
LOCAL_SRC_FILES = $(host_common_SRC_FILES)
$(call emugl-export,LDLIBS,$(host_common_LDLIBS))
$(call emugl-export,CFLAGS,-m64)
$(call emugl-end-module)

View File

@@ -45,4 +45,27 @@ private:
} // of namespace osUtils
// Macro to compose emugl shared library name under various OS and bitness
// eg.
// on x86_64, EMUGL_LIBNAME("foo") --> "lib64foo.so"
#ifdef _WIN32
# define DLL_EXTENSION "" // _WIN32 LoadLibrary only accept name w/o .dll extension
#elif defined(__APPLE__)
# define DLL_EXTENSION ".dylib"
#else
# define DLL_EXTENSION ".so"
#endif
#if defined(__x86_64__)
# define EMUGL_LIBNAME(name) "lib64" name DLL_EXTENSION
#elif defined(__i386__)
# define EMUGL_LIBNAME(name) "lib" name DLL_EXTENSION
#else
/* This header is included by target w/o using EMUGL_LIBNAME(). Don't #error, leave it undefined */
#endif
#endif