EmuGL: misc small cleanups
* Disable verbose debug spam. * Add missing GL enum to utility function. The default case was returning the correct size, so this doesn't fix any bugs, just removes some logcat spam. * Comment and whitespace corrections. Change-Id: I83fb8644331ae1072d6a8dae9c041da92073089f
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@@ -77,7 +77,7 @@ bool createOpenGLSubwindow(FBNativeWindowType window,
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bool destroyOpenGLSubwindow();
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//
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// setOpenGLDisplatRotation -
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// setOpenGLDisplayRotation -
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// set the framebuffer display image rotation in units
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// of degrees around the z axis
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//
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