EmuGL: misc small cleanups

* Disable verbose debug spam.
* Add missing GL enum to utility function. The default case was
  returning the correct size, so this doesn't fix any bugs, just
  removes some logcat spam.
* Comment and whitespace corrections.

Change-Id: I83fb8644331ae1072d6a8dae9c041da92073089f
This commit is contained in:
Jesse Hall
2011-12-01 10:51:17 -08:00
parent 93d610d59a
commit a592d9c043
6 changed files with 8 additions and 20 deletions

View File

@@ -1,8 +1,8 @@
#include<GLcommon/GLESvalidate.h>
#include<GLES/gl.h>
#include<GLES/glext.h>
#include<GLES2/gl2.h>
#include<GLES2/gl2ext.h>
#include <GLcommon/GLESvalidate.h>
#include <GLES/gl.h>
#include <GLES/glext.h>
#include <GLES2/gl2.h>
#include <GLES2/gl2ext.h>
#include <OpenglCodecCommon/ErrorLog.h>

View File

@@ -78,7 +78,6 @@ int RenderThread::Main()
int stat = readBuf.getData();
if (stat <= 0) {
fprintf(stderr, "client shutdown\n");
break;
}