EmuGL: misc small cleanups
* Disable verbose debug spam. * Add missing GL enum to utility function. The default case was returning the correct size, so this doesn't fix any bugs, just removes some logcat spam. * Comment and whitespace corrections. Change-Id: I83fb8644331ae1072d6a8dae9c041da92073089f
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@@ -1,8 +1,8 @@
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#include<GLcommon/GLESvalidate.h>
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#include<GLES/gl.h>
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#include<GLES/glext.h>
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#include<GLES2/gl2.h>
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#include<GLES2/gl2ext.h>
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#include <GLcommon/GLESvalidate.h>
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#include <GLES/gl.h>
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#include <GLES/glext.h>
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#include <GLES2/gl2.h>
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#include <GLES2/gl2ext.h>
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#include <OpenglCodecCommon/ErrorLog.h>
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@@ -78,7 +78,6 @@ int RenderThread::Main()
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int stat = readBuf.getData();
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if (stat <= 0) {
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fprintf(stderr, "client shutdown\n");
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break;
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}
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