EmuGL: misc small cleanups
* Disable verbose debug spam. * Add missing GL enum to utility function. The default case was returning the correct size, so this doesn't fix any bugs, just removes some logcat spam. * Comment and whitespace corrections. Change-Id: I83fb8644331ae1072d6a8dae9c041da92073089f
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@@ -81,6 +81,7 @@ size_t glUtilsParamSize(GLenum param)
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switch(param)
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{
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case GL_DEPTH_TEST:
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case GL_DEPTH_FUNC:
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case GL_DEPTH_BITS:
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case GL_MAX_CLIP_PLANES:
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