Remove non-working high-res robot texture.
This was added with good intentions, as part of the general drive to provide high-res textures. Unfortunately, most OpenGL ES drivers require that a texture's dimensions be a power of two on each side. The original texture was 128 x 128, and someone helpfully created a 192 x 192 high res texture. But 192 is not a power of two, so the hihg-res texture would not render. We could create a 256 x 256 texture, which would work, but that's not really needed for this particular texture, and we'd prefer if the texture stayed small for rendering performance reasons.
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samples/ApiDemos/res/drawable-mdpi/robot.png → samples/ApiDemos/res/drawable/robot.png
Normal file → Executable file
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samples/ApiDemos/res/drawable-mdpi/robot.png → samples/ApiDemos/res/drawable/robot.png
Normal file → Executable file
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Before Width: | Height: | Size: 5.5 KiB After Width: | Height: | Size: 5.5 KiB |
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