emulator opengl: implement eglChooseConfig functionality.

Added new RenderControl command to request the host to execute
the ChooseConfig functionality.

Change-Id: Ib92be313a6df740de69d671c6994ec6cae17ea13
This commit is contained in:
Stas Gurtovoy
2011-05-04 08:53:51 +03:00
committed by Guy Zadikario
parent 33dc9add2a
commit a7b7e95b03
7 changed files with 88 additions and 36 deletions

View File

@@ -78,6 +78,16 @@ static EGLint rcGetConfigs(uint32_t bufSize, GLuint* buffer)
return nConfigs;
}
static EGLint rcChooseConfig(EGLint *attribs, uint32_t attribs_size, uint32_t *configs, uint32_t configs_size)
{
FrameBuffer *fb = FrameBuffer::getFB();
if (!fb) {
return 0;
}
return FBConfig::chooseConfig(fb, attribs, configs, configs_size);
}
static EGLint rcGetFBParam(EGLint param)
{
FrameBuffer *fb = FrameBuffer::getFB();
@@ -252,6 +262,7 @@ void initRenderControlContext(renderControl_decoder_context_t *dec)
dec->set_rcQueryEGLString(rcQueryEGLString);
dec->set_rcGetNumConfigs(rcGetNumConfigs);
dec->set_rcGetConfigs(rcGetConfigs);
dec->set_rcChooseConfig(rcChooseConfig);
dec->set_rcGetFBParam(rcGetFBParam);
dec->set_rcCreateContext(rcCreateContext);
dec->set_rcDestroyContext(rcDestroyContext);