Merge "remove NV_WAR defines"

This commit is contained in:
David Turner
2011-08-04 07:08:52 -07:00
committed by Android Code Review
3 changed files with 7 additions and 12 deletions

View File

@@ -935,7 +935,6 @@ GL_APICALL void GL_APIENTRY glGetProgramiv(GLuint program, GLenum pname, GLint*
params[0] = programData->getLinkStatus();
}
break;
#ifdef NV_WAR
//validate status should not return GL_TRUE if link failed
case GL_VALIDATE_STATUS:
{
@@ -949,7 +948,6 @@ GL_APICALL void GL_APIENTRY glGetProgramiv(GLuint program, GLenum pname, GLint*
params[0] = GL_FALSE;
}
break;
#endif
default:
ctx->dispatcher().glGetProgramiv(globalProgramName,pname,params);
}
@@ -1300,19 +1298,17 @@ GL_APICALL void GL_APIENTRY glReleaseShaderCompiler(void){
GL_APICALL void GL_APIENTRY glRenderbufferStorage(GLenum target, GLenum internalformat, GLsizei width, GLsizei height){
GET_CTX();
GLenum internal = internalformat;
#ifdef NV_WAR
switch (internalformat) {
case GL_RGB565:
internal = GL_RGB;
break;
case GL_RGB5_A1:
internal = GL_RGBA4;
internal = GL_RGBA;
break;
default:
internal = internalformat;
break;
}
#endif
ctx->dispatcher().glRenderbufferStorageEXT(target,internal,width,height);
}
@@ -1405,10 +1401,8 @@ GL_APICALL void GL_APIENTRY glTexImage2D(GLenum target, GLint level, GLint inte
}
if (type==GL_HALF_FLOAT_OES)
type = GL_HALF_FLOAT_NV;
#ifdef NV_WAR
if (pixels==NULL && type==GL_UNSIGNED_SHORT_5_5_5_1)
type = GL_UNSIGNED_SHORT;
#endif
ctx->dispatcher().glTexImage2D(target,level,internalformat,width,height,border,format,type,pixels);
}

View File

@@ -15,10 +15,11 @@ void ShaderParser::setSrc(const Version& ver,GLsizei count,const GLchar** string
}
clearParsedSrc();
if(getenv("NV_WAR"))
const char *forceVersion = getenv("GOOGLE_GLES_FORCE_GLSL_VERSION");
if (forceVersion)
{
fprintf(stderr, "Workaround for nVidia's liberal shader compilation - adding #version token to shader\n");
parseGLSLversion();
parseGLSLversion(forceVersion);
}
/*
version 1.30.10 is the first version of GLSL Language containing precision qualifiers
@@ -52,10 +53,10 @@ void ShaderParser::parseOriginalSrc() {
m_parsedSrc+=m_src;
}
void ShaderParser::parseGLSLversion() {
void ShaderParser::parseGLSLversion(const char *forceVersion) {
//if no version definition is found
if (m_src.find("#version ", 0) == std::string::npos) {
m_parsedSrc += "#version 100\n";
m_parsedSrc += std::string("#version ") + std::string(forceVersion) + std::string("\n");
}
}

View File

@@ -18,7 +18,7 @@ public:
private:
void parseOriginalSrc();
void parseGLSLversion();
void parseGLSLversion(const char *forceVersion);
void parseOmitPrecision();
void parseExtendDefaultPrecision();
void clearParsedSrc();