From cd359e571873036d661265fa9ac1421573d2dad9 Mon Sep 17 00:00:00 2001 From: Amit Feller Date: Mon, 1 Aug 2011 13:21:27 +0300 Subject: [PATCH] opengles emulator: fixing pointer size bug. Fix for a bug in pointer size of shaders param in glGetAttachedShaders function Change-Id: I647032b2bfcc9d341214accd72700adce07e6e4c --- tools/emulator/opengl/system/GLESv2_enc/gl2.attrib | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/tools/emulator/opengl/system/GLESv2_enc/gl2.attrib b/tools/emulator/opengl/system/GLESv2_enc/gl2.attrib index e764c10de..10e2987d7 100644 --- a/tools/emulator/opengl/system/GLESv2_enc/gl2.attrib +++ b/tools/emulator/opengl/system/GLESv2_enc/gl2.attrib @@ -97,7 +97,7 @@ glGetActiveUniform #void glGetAttachedShaders(GLuint program, GLsizei maxcount, GLsizei *count, GLuint *shaders) glGetAttachedShaders - len shaders maxcount + len shaders (maxcount*sizeof(GLuint)) dir shaders out dir count out len count (sizeof(GLsizei))