ndk: Add headers and libraries for API level 11 (Honeycomb)
HC added the following: - <android/asset_manager.h>: new functions to deal with 64-bit file offsets/sizes. - <android/input.h>: new AMETA_XXX constants - <android/keycodes.h>: new AKEYCODE_XXX constants - <android/native_activity.h>: Added obbPath to the ANativeActivity structure. Note that this doesn't break the ABI because the structure is always allocated by the system. Change-Id: I61a03d7b8a839318e5f0d8074d2272ba874219b7
This commit is contained in:
BIN
ndk/platforms/android-11/arch-arm/lib/libandroid.so
Executable file
BIN
ndk/platforms/android-11/arch-arm/lib/libandroid.so
Executable file
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153
ndk/platforms/android-11/arch-arm/symbols/libandroid.so.txt
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153
ndk/platforms/android-11/arch-arm/symbols/libandroid.so.txt
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@@ -0,0 +1,153 @@
|
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AAssetDir_close
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AAssetDir_getNextFileName
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AAssetDir_rewind
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AAssetManager_fromJava
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AAssetManager_open
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||||
AAssetManager_openDir
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||||
AAsset_close
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||||
AAsset_getBuffer
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AAsset_getLength
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AAsset_getLength64
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||||
AAsset_getRemainingLength
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||||
AAsset_getRemainingLength64
|
||||
AAsset_isAllocated
|
||||
AAsset_openFileDescriptor
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||||
AAsset_openFileDescriptor64
|
||||
AAsset_read
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||||
AAsset_seek
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||||
AAsset_seek64
|
||||
AConfiguration_copy
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AConfiguration_delete
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AConfiguration_diff
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AConfiguration_fromAssetManager
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AConfiguration_getCountry
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AConfiguration_getDensity
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AConfiguration_getKeyboard
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AConfiguration_getKeysHidden
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AConfiguration_getLanguage
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AConfiguration_getMcc
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AConfiguration_getMnc
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AConfiguration_getNavHidden
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AConfiguration_getNavigation
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AConfiguration_getOrientation
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AConfiguration_getScreenLong
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AConfiguration_getScreenSize
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AConfiguration_getSdkVersion
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AConfiguration_getTouchscreen
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AConfiguration_getUiModeNight
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AConfiguration_getUiModeType
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AConfiguration_isBetterThan
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AConfiguration_match
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AConfiguration_new
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AConfiguration_setCountry
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AConfiguration_setDensity
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AConfiguration_setKeyboard
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AConfiguration_setKeysHidden
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AConfiguration_setLanguage
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AConfiguration_setMcc
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AConfiguration_setMnc
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AConfiguration_setNavHidden
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AConfiguration_setNavigation
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AConfiguration_setOrientation
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AConfiguration_setScreenLong
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AConfiguration_setScreenSize
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AConfiguration_setSdkVersion
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AConfiguration_setTouchscreen
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AConfiguration_setUiModeNight
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AConfiguration_setUiModeType
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AInputEvent_getDeviceId
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AInputEvent_getSource
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AInputEvent_getType
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AInputQueue_attachLooper
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AInputQueue_detachLooper
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AInputQueue_finishEvent
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AInputQueue_getEvent
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AInputQueue_hasEvents
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AInputQueue_preDispatchEvent
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AKeyEvent_getAction
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AKeyEvent_getDownTime
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AKeyEvent_getEventTime
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AKeyEvent_getFlags
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AKeyEvent_getKeyCode
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AKeyEvent_getMetaState
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AKeyEvent_getRepeatCount
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AKeyEvent_getScanCode
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ALooper_acquire
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ALooper_addFd
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ALooper_forThread
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ALooper_pollAll
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ALooper_pollOnce
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ALooper_prepare
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ALooper_release
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ALooper_removeFd
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ALooper_wake
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AMotionEvent_getAction
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AMotionEvent_getDownTime
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AMotionEvent_getEdgeFlags
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AMotionEvent_getEventTime
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AMotionEvent_getFlags
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AMotionEvent_getHistoricalEventTime
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AMotionEvent_getHistoricalPressure
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AMotionEvent_getHistoricalSize
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AMotionEvent_getHistoricalX
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AMotionEvent_getHistoricalY
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AMotionEvent_getHistorySize
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AMotionEvent_getMetaState
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AMotionEvent_getOrientation
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AMotionEvent_getPointerCount
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AMotionEvent_getPointerId
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AMotionEvent_getPressure
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AMotionEvent_getRawX
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AMotionEvent_getRawY
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AMotionEvent_getSize
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AMotionEvent_getToolMajor
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AMotionEvent_getToolMinor
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AMotionEvent_getTouchMajor
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AMotionEvent_getTouchMinor
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AMotionEvent_getX
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AMotionEvent_getXOffset
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AMotionEvent_getXPrecision
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AMotionEvent_getY
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AMotionEvent_getYOffset
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AMotionEvent_getYPrecision
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ANativeActivity_finish
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ANativeActivity_hideSoftInput
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ANativeActivity_setWindowFlags
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ANativeActivity_setWindowFormat
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ANativeActivity_showSoftInput
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ANativeWindow_acquire
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||||
ANativeWindow_fromSurface
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||||
ANativeWindow_getFormat
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||||
ANativeWindow_getHeight
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ANativeWindow_getWidth
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||||
ANativeWindow_lock
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||||
ANativeWindow_release
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||||
ANativeWindow_setBuffersGeometry
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ANativeWindow_unlockAndPost
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||||
AObbInfo_delete
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||||
AObbInfo_getFlags
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||||
AObbInfo_getPackageName
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||||
AObbInfo_getVersion
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||||
AObbScanner_getObbInfo
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||||
ASensorEventQueue_disableSensor
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ASensorEventQueue_enableSensor
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ASensorEventQueue_getEvents
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||||
ASensorEventQueue_hasEvents
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ASensorEventQueue_setEventRate
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ASensorManager_createEventQueue
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ASensorManager_destroyEventQueue
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ASensorManager_getDefaultSensor
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ASensorManager_getInstance
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ASensorManager_getSensorList
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ASensor_getMinDelay
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ASensor_getName
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ASensor_getResolution
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ASensor_getType
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ASensor_getVendor
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AStorageManager_delete
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AStorageManager_getMountedObbPath
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AStorageManager_isObbMounted
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AStorageManager_mountObb
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AStorageManager_new
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AStorageManager_unmountObb
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175
ndk/platforms/android-11/include/android/asset_manager.h
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175
ndk/platforms/android-11/include/android/asset_manager.h
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@@ -0,0 +1,175 @@
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/*
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* Copyright (C) 2010 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef ANDROID_ASSET_MANAGER_H
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#define ANDROID_ASSET_MANAGER_H
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#ifdef __cplusplus
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extern "C" {
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#endif
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struct AAssetManager;
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typedef struct AAssetManager AAssetManager;
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struct AAssetDir;
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typedef struct AAssetDir AAssetDir;
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struct AAsset;
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typedef struct AAsset AAsset;
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/* Available modes for opening assets */
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enum {
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AASSET_MODE_UNKNOWN = 0,
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AASSET_MODE_RANDOM = 1,
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AASSET_MODE_STREAMING = 2,
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AASSET_MODE_BUFFER = 3
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};
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/**
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* Open the named directory within the asset hierarchy. The directory can then
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* be inspected with the AAssetDir functions. To open the top-level directory,
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* pass in "" as the dirName.
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*
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* The object returned here should be freed by calling AAssetDir_close().
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*/
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AAssetDir* AAssetManager_openDir(AAssetManager* mgr, const char* dirName);
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/**
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* Open an asset.
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*
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* The object returned here should be freed by calling AAsset_close().
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*/
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AAsset* AAssetManager_open(AAssetManager* mgr, const char* filename, int mode);
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/**
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* Iterate over the files in an asset directory. A NULL string is returned
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* when all the file names have been returned.
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*
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* The returned file name is suitable for passing to AAssetManager_open().
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*
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* The string returned here is owned by the AssetDir implementation and is not
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* guaranteed to remain valid if any other calls are made on this AAssetDir
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* instance.
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*/
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const char* AAssetDir_getNextFileName(AAssetDir* assetDir);
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/**
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* Reset the iteration state of AAssetDir_getNextFileName() to the beginning.
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*/
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void AAssetDir_rewind(AAssetDir* assetDir);
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/**
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* Close an opened AAssetDir, freeing any related resources.
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*/
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void AAssetDir_close(AAssetDir* assetDir);
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/**
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* Attempt to read 'count' bytes of data from the current offset.
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*
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* Returns the number of bytes read, zero on EOF, or < 0 on error.
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*/
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int AAsset_read(AAsset* asset, void* buf, size_t count);
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/**
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* Seek to the specified offset within the asset data. 'whence' uses the
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* same constants as lseek()/fseek().
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*
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* Returns the new position on success, or (off_t) -1 on error.
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*/
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off_t AAsset_seek(AAsset* asset, off_t offset, int whence);
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/**
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* Seek to the specified offset within the asset data. 'whence' uses the
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* same constants as lseek()/fseek().
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*
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* Uses 64-bit data type for large files as opposed to the 32-bit type used
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* by AAsset_seek.
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*
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* Returns the new position on success, or (off64_t) -1 on error.
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*/
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off64_t AAsset_seek64(AAsset* asset, off64_t offset, int whence);
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/**
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* Close the asset, freeing all associated resources.
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*/
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void AAsset_close(AAsset* asset);
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/**
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* Get a pointer to a buffer holding the entire contents of the assset.
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*
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* Returns NULL on failure.
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*/
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const void* AAsset_getBuffer(AAsset* asset);
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/**
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* Report the total size of the asset data.
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*/
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off_t AAsset_getLength(AAsset* asset);
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/**
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* Report the total size of the asset data. Reports the size using a 64-bit
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* number insted of 32-bit as AAsset_getLength.
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*/
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off64_t AAsset_getLength64(AAsset* asset);
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/**
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* Report the total amount of asset data that can be read from the current position.
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*/
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off_t AAsset_getRemainingLength(AAsset* asset);
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/**
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* Report the total amount of asset data that can be read from the current position.
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*
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* Uses a 64-bit number instead of a 32-bit number as AAsset_getRemainingLength does.
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*/
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off64_t AAsset_getRemainingLength64(AAsset* asset);
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/**
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* Open a new file descriptor that can be used to read the asset data. If the
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* start or length cannot be represented by a 32-bit number, it will be
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* truncated. If the file is large, use AAsset_openFileDescriptor64 instead.
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*
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* Returns < 0 if direct fd access is not possible (for example, if the asset is
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* compressed).
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*/
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int AAsset_openFileDescriptor(AAsset* asset, off_t* outStart, off_t* outLength);
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/**
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* Open a new file descriptor that can be used to read the asset data.
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*
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* Uses a 64-bit number for the offset and length instead of 32-bit instead of
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* as AAsset_openFileDescriptor does.
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*
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* Returns < 0 if direct fd access is not possible (for example, if the asset is
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* compressed).
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||||
*/
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int AAsset_openFileDescriptor64(AAsset* asset, off64_t* outStart, off64_t* outLength);
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/**
|
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* Returns whether this asset's internal buffer is allocated in ordinary RAM (i.e. not
|
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* mmapped).
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*/
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int AAsset_isAllocated(AAsset* asset);
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#ifdef __cplusplus
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};
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#endif
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#endif // ANDROID_ASSET_MANAGER_H
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724
ndk/platforms/android-11/include/android/input.h
Normal file
724
ndk/platforms/android-11/include/android/input.h
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@@ -0,0 +1,724 @@
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/*
|
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* Copyright (C) 2010 The Android Open Source Project
|
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*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
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#ifndef _ANDROID_INPUT_H
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#define _ANDROID_INPUT_H
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/******************************************************************
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*
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||||
* IMPORTANT NOTICE:
|
||||
*
|
||||
* This file is part of Android's set of stable system headers
|
||||
* exposed by the Android NDK (Native Development Kit).
|
||||
*
|
||||
* Third-party source AND binary code relies on the definitions
|
||||
* here to be FROZEN ON ALL UPCOMING PLATFORM RELEASES.
|
||||
*
|
||||
* - DO NOT MODIFY ENUMS (EXCEPT IF YOU ADD NEW 32-BIT VALUES)
|
||||
* - DO NOT MODIFY CONSTANTS OR FUNCTIONAL MACROS
|
||||
* - DO NOT CHANGE THE SIGNATURE OF FUNCTIONS IN ANY WAY
|
||||
* - DO NOT CHANGE THE LAYOUT OR SIZE OF STRUCTURES
|
||||
*/
|
||||
|
||||
/*
|
||||
* Structures and functions to receive and process input events in
|
||||
* native code.
|
||||
*
|
||||
* NOTE: These functions MUST be implemented by /system/lib/libui.so
|
||||
*/
|
||||
|
||||
#include <stdint.h>
|
||||
#include <sys/types.h>
|
||||
#include <android/keycodes.h>
|
||||
#include <android/looper.h>
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/*
|
||||
* Key states (may be returned by queries about the current state of a
|
||||
* particular key code, scan code or switch).
|
||||
*/
|
||||
enum {
|
||||
/* The key state is unknown or the requested key itself is not supported. */
|
||||
AKEY_STATE_UNKNOWN = -1,
|
||||
|
||||
/* The key is up. */
|
||||
AKEY_STATE_UP = 0,
|
||||
|
||||
/* The key is down. */
|
||||
AKEY_STATE_DOWN = 1,
|
||||
|
||||
/* The key is down but is a virtual key press that is being emulated by the system. */
|
||||
AKEY_STATE_VIRTUAL = 2
|
||||
};
|
||||
|
||||
/*
|
||||
* Meta key / modifer state.
|
||||
*/
|
||||
enum {
|
||||
/* No meta keys are pressed. */
|
||||
AMETA_NONE = 0,
|
||||
|
||||
/* This mask is used to check whether one of the ALT meta keys is pressed. */
|
||||
AMETA_ALT_ON = 0x02,
|
||||
|
||||
/* This mask is used to check whether the left ALT meta key is pressed. */
|
||||
AMETA_ALT_LEFT_ON = 0x10,
|
||||
|
||||
/* This mask is used to check whether the right ALT meta key is pressed. */
|
||||
AMETA_ALT_RIGHT_ON = 0x20,
|
||||
|
||||
/* This mask is used to check whether one of the SHIFT meta keys is pressed. */
|
||||
AMETA_SHIFT_ON = 0x01,
|
||||
|
||||
/* This mask is used to check whether the left SHIFT meta key is pressed. */
|
||||
AMETA_SHIFT_LEFT_ON = 0x40,
|
||||
|
||||
/* This mask is used to check whether the right SHIFT meta key is pressed. */
|
||||
AMETA_SHIFT_RIGHT_ON = 0x80,
|
||||
|
||||
/* This mask is used to check whether the SYM meta key is pressed. */
|
||||
AMETA_SYM_ON = 0x04,
|
||||
|
||||
/* This mask is used to check whether the FUNCTION meta key is pressed. */
|
||||
AMETA_FUNCTION_ON = 0x08,
|
||||
|
||||
/* This mask is used to check whether one of the CTRL meta keys is pressed. */
|
||||
AMETA_CTRL_ON = 0x1000,
|
||||
|
||||
/* This mask is used to check whether the left CTRL meta key is pressed. */
|
||||
AMETA_CTRL_LEFT_ON = 0x2000,
|
||||
|
||||
/* This mask is used to check whether the right CTRL meta key is pressed. */
|
||||
AMETA_CTRL_RIGHT_ON = 0x4000,
|
||||
|
||||
/* This mask is used to check whether one of the META meta keys is pressed. */
|
||||
AMETA_META_ON = 0x10000,
|
||||
|
||||
/* This mask is used to check whether the left META meta key is pressed. */
|
||||
AMETA_META_LEFT_ON = 0x20000,
|
||||
|
||||
/* This mask is used to check whether the right META meta key is pressed. */
|
||||
AMETA_META_RIGHT_ON = 0x40000,
|
||||
|
||||
/* This mask is used to check whether the CAPS LOCK meta key is on. */
|
||||
AMETA_CAPS_LOCK_ON = 0x100000,
|
||||
|
||||
/* This mask is used to check whether the NUM LOCK meta key is on. */
|
||||
AMETA_NUM_LOCK_ON = 0x200000,
|
||||
|
||||
/* This mask is used to check whether the SCROLL LOCK meta key is on. */
|
||||
AMETA_SCROLL_LOCK_ON = 0x400000,
|
||||
};
|
||||
|
||||
/*
|
||||
* Input events.
|
||||
*
|
||||
* Input events are opaque structures. Use the provided accessors functions to
|
||||
* read their properties.
|
||||
*/
|
||||
struct AInputEvent;
|
||||
typedef struct AInputEvent AInputEvent;
|
||||
|
||||
/*
|
||||
* Input event types.
|
||||
*/
|
||||
enum {
|
||||
/* Indicates that the input event is a key event. */
|
||||
AINPUT_EVENT_TYPE_KEY = 1,
|
||||
|
||||
/* Indicates that the input event is a motion event. */
|
||||
AINPUT_EVENT_TYPE_MOTION = 2
|
||||
};
|
||||
|
||||
/*
|
||||
* Key event actions.
|
||||
*/
|
||||
enum {
|
||||
/* The key has been pressed down. */
|
||||
AKEY_EVENT_ACTION_DOWN = 0,
|
||||
|
||||
/* The key has been released. */
|
||||
AKEY_EVENT_ACTION_UP = 1,
|
||||
|
||||
/* Multiple duplicate key events have occurred in a row, or a complex string is
|
||||
* being delivered. The repeat_count property of the key event contains the number
|
||||
* of times the given key code should be executed.
|
||||
*/
|
||||
AKEY_EVENT_ACTION_MULTIPLE = 2
|
||||
};
|
||||
|
||||
/*
|
||||
* Key event flags.
|
||||
*/
|
||||
enum {
|
||||
/* This mask is set if the device woke because of this key event. */
|
||||
AKEY_EVENT_FLAG_WOKE_HERE = 0x1,
|
||||
|
||||
/* This mask is set if the key event was generated by a software keyboard. */
|
||||
AKEY_EVENT_FLAG_SOFT_KEYBOARD = 0x2,
|
||||
|
||||
/* This mask is set if we don't want the key event to cause us to leave touch mode. */
|
||||
AKEY_EVENT_FLAG_KEEP_TOUCH_MODE = 0x4,
|
||||
|
||||
/* This mask is set if an event was known to come from a trusted part
|
||||
* of the system. That is, the event is known to come from the user,
|
||||
* and could not have been spoofed by a third party component. */
|
||||
AKEY_EVENT_FLAG_FROM_SYSTEM = 0x8,
|
||||
|
||||
/* This mask is used for compatibility, to identify enter keys that are
|
||||
* coming from an IME whose enter key has been auto-labelled "next" or
|
||||
* "done". This allows TextView to dispatch these as normal enter keys
|
||||
* for old applications, but still do the appropriate action when
|
||||
* receiving them. */
|
||||
AKEY_EVENT_FLAG_EDITOR_ACTION = 0x10,
|
||||
|
||||
/* When associated with up key events, this indicates that the key press
|
||||
* has been canceled. Typically this is used with virtual touch screen
|
||||
* keys, where the user can slide from the virtual key area on to the
|
||||
* display: in that case, the application will receive a canceled up
|
||||
* event and should not perform the action normally associated with the
|
||||
* key. Note that for this to work, the application can not perform an
|
||||
* action for a key until it receives an up or the long press timeout has
|
||||
* expired. */
|
||||
AKEY_EVENT_FLAG_CANCELED = 0x20,
|
||||
|
||||
/* This key event was generated by a virtual (on-screen) hard key area.
|
||||
* Typically this is an area of the touchscreen, outside of the regular
|
||||
* display, dedicated to "hardware" buttons. */
|
||||
AKEY_EVENT_FLAG_VIRTUAL_HARD_KEY = 0x40,
|
||||
|
||||
/* This flag is set for the first key repeat that occurs after the
|
||||
* long press timeout. */
|
||||
AKEY_EVENT_FLAG_LONG_PRESS = 0x80,
|
||||
|
||||
/* Set when a key event has AKEY_EVENT_FLAG_CANCELED set because a long
|
||||
* press action was executed while it was down. */
|
||||
AKEY_EVENT_FLAG_CANCELED_LONG_PRESS = 0x100,
|
||||
|
||||
/* Set for AKEY_EVENT_ACTION_UP when this event's key code is still being
|
||||
* tracked from its initial down. That is, somebody requested that tracking
|
||||
* started on the key down and a long press has not caused
|
||||
* the tracking to be canceled. */
|
||||
AKEY_EVENT_FLAG_TRACKING = 0x200,
|
||||
|
||||
/* Set when a key event has been synthesized to implement default behavior
|
||||
* for an event that the application did not handle.
|
||||
* Fallback key events are generated by unhandled trackball motions
|
||||
* (to emulate a directional keypad) and by certain unhandled key presses
|
||||
* that are declared in the key map (such as special function numeric keypad
|
||||
* keys when numlock is off). */
|
||||
AKEY_EVENT_FLAG_FALLBACK = 0x400,
|
||||
};
|
||||
|
||||
/*
|
||||
* Motion event actions.
|
||||
*/
|
||||
|
||||
/* Bit shift for the action bits holding the pointer index as
|
||||
* defined by AMOTION_EVENT_ACTION_POINTER_INDEX_MASK.
|
||||
*/
|
||||
#define AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT 8
|
||||
|
||||
enum {
|
||||
/* Bit mask of the parts of the action code that are the action itself.
|
||||
*/
|
||||
AMOTION_EVENT_ACTION_MASK = 0xff,
|
||||
|
||||
/* Bits in the action code that represent a pointer index, used with
|
||||
* AMOTION_EVENT_ACTION_POINTER_DOWN and AMOTION_EVENT_ACTION_POINTER_UP. Shifting
|
||||
* down by AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT provides the actual pointer
|
||||
* index where the data for the pointer going up or down can be found.
|
||||
*/
|
||||
AMOTION_EVENT_ACTION_POINTER_INDEX_MASK = 0xff00,
|
||||
|
||||
/* A pressed gesture has started, the motion contains the initial starting location.
|
||||
*/
|
||||
AMOTION_EVENT_ACTION_DOWN = 0,
|
||||
|
||||
/* A pressed gesture has finished, the motion contains the final release location
|
||||
* as well as any intermediate points since the last down or move event.
|
||||
*/
|
||||
AMOTION_EVENT_ACTION_UP = 1,
|
||||
|
||||
/* A change has happened during a press gesture (between AMOTION_EVENT_ACTION_DOWN and
|
||||
* AMOTION_EVENT_ACTION_UP). The motion contains the most recent point, as well as
|
||||
* any intermediate points since the last down or move event.
|
||||
*/
|
||||
AMOTION_EVENT_ACTION_MOVE = 2,
|
||||
|
||||
/* The current gesture has been aborted.
|
||||
* You will not receive any more points in it. You should treat this as
|
||||
* an up event, but not perform any action that you normally would.
|
||||
*/
|
||||
AMOTION_EVENT_ACTION_CANCEL = 3,
|
||||
|
||||
/* A movement has happened outside of the normal bounds of the UI element.
|
||||
* This does not provide a full gesture, but only the initial location of the movement/touch.
|
||||
*/
|
||||
AMOTION_EVENT_ACTION_OUTSIDE = 4,
|
||||
|
||||
/* A non-primary pointer has gone down.
|
||||
* The bits in AMOTION_EVENT_ACTION_POINTER_INDEX_MASK indicate which pointer changed.
|
||||
*/
|
||||
AMOTION_EVENT_ACTION_POINTER_DOWN = 5,
|
||||
|
||||
/* A non-primary pointer has gone up.
|
||||
* The bits in AMOTION_EVENT_ACTION_POINTER_INDEX_MASK indicate which pointer changed.
|
||||
*/
|
||||
AMOTION_EVENT_ACTION_POINTER_UP = 6
|
||||
};
|
||||
|
||||
/*
|
||||
* Motion event flags.
|
||||
*/
|
||||
enum {
|
||||
/* This flag indicates that the window that received this motion event is partly
|
||||
* or wholly obscured by another visible window above it. This flag is set to true
|
||||
* even if the event did not directly pass through the obscured area.
|
||||
* A security sensitive application can check this flag to identify situations in which
|
||||
* a malicious application may have covered up part of its content for the purpose
|
||||
* of misleading the user or hijacking touches. An appropriate response might be
|
||||
* to drop the suspect touches or to take additional precautions to confirm the user's
|
||||
* actual intent.
|
||||
*/
|
||||
AMOTION_EVENT_FLAG_WINDOW_IS_OBSCURED = 0x1,
|
||||
};
|
||||
|
||||
/*
|
||||
* Motion event edge touch flags.
|
||||
*/
|
||||
enum {
|
||||
/* No edges intersected */
|
||||
AMOTION_EVENT_EDGE_FLAG_NONE = 0,
|
||||
|
||||
/* Flag indicating the motion event intersected the top edge of the screen. */
|
||||
AMOTION_EVENT_EDGE_FLAG_TOP = 0x01,
|
||||
|
||||
/* Flag indicating the motion event intersected the bottom edge of the screen. */
|
||||
AMOTION_EVENT_EDGE_FLAG_BOTTOM = 0x02,
|
||||
|
||||
/* Flag indicating the motion event intersected the left edge of the screen. */
|
||||
AMOTION_EVENT_EDGE_FLAG_LEFT = 0x04,
|
||||
|
||||
/* Flag indicating the motion event intersected the right edge of the screen. */
|
||||
AMOTION_EVENT_EDGE_FLAG_RIGHT = 0x08
|
||||
};
|
||||
|
||||
/*
|
||||
* Input sources.
|
||||
*
|
||||
* Refer to the documentation on android.view.InputDevice for more details about input sources
|
||||
* and their correct interpretation.
|
||||
*/
|
||||
enum {
|
||||
AINPUT_SOURCE_CLASS_MASK = 0x000000ff,
|
||||
|
||||
AINPUT_SOURCE_CLASS_BUTTON = 0x00000001,
|
||||
AINPUT_SOURCE_CLASS_POINTER = 0x00000002,
|
||||
AINPUT_SOURCE_CLASS_NAVIGATION = 0x00000004,
|
||||
AINPUT_SOURCE_CLASS_POSITION = 0x00000008,
|
||||
};
|
||||
|
||||
enum {
|
||||
AINPUT_SOURCE_UNKNOWN = 0x00000000,
|
||||
|
||||
AINPUT_SOURCE_KEYBOARD = 0x00000100 | AINPUT_SOURCE_CLASS_BUTTON,
|
||||
AINPUT_SOURCE_DPAD = 0x00000200 | AINPUT_SOURCE_CLASS_BUTTON,
|
||||
AINPUT_SOURCE_TOUCHSCREEN = 0x00001000 | AINPUT_SOURCE_CLASS_POINTER,
|
||||
AINPUT_SOURCE_MOUSE = 0x00002000 | AINPUT_SOURCE_CLASS_POINTER,
|
||||
AINPUT_SOURCE_TRACKBALL = 0x00010000 | AINPUT_SOURCE_CLASS_NAVIGATION,
|
||||
AINPUT_SOURCE_TOUCHPAD = 0x00100000 | AINPUT_SOURCE_CLASS_POSITION,
|
||||
|
||||
AINPUT_SOURCE_ANY = 0xffffff00,
|
||||
};
|
||||
|
||||
/*
|
||||
* Keyboard types.
|
||||
*
|
||||
* Refer to the documentation on android.view.InputDevice for more details.
|
||||
*/
|
||||
enum {
|
||||
AINPUT_KEYBOARD_TYPE_NONE = 0,
|
||||
AINPUT_KEYBOARD_TYPE_NON_ALPHABETIC = 1,
|
||||
AINPUT_KEYBOARD_TYPE_ALPHABETIC = 2,
|
||||
};
|
||||
|
||||
/*
|
||||
* Constants used to retrieve information about the range of motion for a particular
|
||||
* coordinate of a motion event.
|
||||
*
|
||||
* Refer to the documentation on android.view.InputDevice for more details about input sources
|
||||
* and their correct interpretation.
|
||||
*/
|
||||
enum {
|
||||
AINPUT_MOTION_RANGE_X = 0,
|
||||
AINPUT_MOTION_RANGE_Y = 1,
|
||||
AINPUT_MOTION_RANGE_PRESSURE = 2,
|
||||
AINPUT_MOTION_RANGE_SIZE = 3,
|
||||
AINPUT_MOTION_RANGE_TOUCH_MAJOR = 4,
|
||||
AINPUT_MOTION_RANGE_TOUCH_MINOR = 5,
|
||||
AINPUT_MOTION_RANGE_TOOL_MAJOR = 6,
|
||||
AINPUT_MOTION_RANGE_TOOL_MINOR = 7,
|
||||
AINPUT_MOTION_RANGE_ORIENTATION = 8,
|
||||
};
|
||||
|
||||
|
||||
/*
|
||||
* Input event accessors.
|
||||
*
|
||||
* Note that most functions can only be used on input events that are of a given type.
|
||||
* Calling these functions on input events of other types will yield undefined behavior.
|
||||
*/
|
||||
|
||||
/*** Accessors for all input events. ***/
|
||||
|
||||
/* Get the input event type. */
|
||||
int32_t AInputEvent_getType(const AInputEvent* event);
|
||||
|
||||
/* Get the id for the device that an input event came from.
|
||||
*
|
||||
* Input events can be generated by multiple different input devices.
|
||||
* Use the input device id to obtain information about the input
|
||||
* device that was responsible for generating a particular event.
|
||||
*
|
||||
* An input device id of 0 indicates that the event didn't come from a physical device;
|
||||
* other numbers are arbitrary and you shouldn't depend on the values.
|
||||
* Use the provided input device query API to obtain information about input devices.
|
||||
*/
|
||||
int32_t AInputEvent_getDeviceId(const AInputEvent* event);
|
||||
|
||||
/* Get the input event source. */
|
||||
int32_t AInputEvent_getSource(const AInputEvent* event);
|
||||
|
||||
/*** Accessors for key events only. ***/
|
||||
|
||||
/* Get the key event action. */
|
||||
int32_t AKeyEvent_getAction(const AInputEvent* key_event);
|
||||
|
||||
/* Get the key event flags. */
|
||||
int32_t AKeyEvent_getFlags(const AInputEvent* key_event);
|
||||
|
||||
/* Get the key code of the key event.
|
||||
* This is the physical key that was pressed, not the Unicode character. */
|
||||
int32_t AKeyEvent_getKeyCode(const AInputEvent* key_event);
|
||||
|
||||
/* Get the hardware key id of this key event.
|
||||
* These values are not reliable and vary from device to device. */
|
||||
int32_t AKeyEvent_getScanCode(const AInputEvent* key_event);
|
||||
|
||||
/* Get the meta key state. */
|
||||
int32_t AKeyEvent_getMetaState(const AInputEvent* key_event);
|
||||
|
||||
/* Get the repeat count of the event.
|
||||
* For both key up an key down events, this is the number of times the key has
|
||||
* repeated with the first down starting at 0 and counting up from there. For
|
||||
* multiple key events, this is the number of down/up pairs that have occurred. */
|
||||
int32_t AKeyEvent_getRepeatCount(const AInputEvent* key_event);
|
||||
|
||||
/* Get the time of the most recent key down event, in the
|
||||
* java.lang.System.nanoTime() time base. If this is a down event,
|
||||
* this will be the same as eventTime.
|
||||
* Note that when chording keys, this value is the down time of the most recently
|
||||
* pressed key, which may not be the same physical key of this event. */
|
||||
int64_t AKeyEvent_getDownTime(const AInputEvent* key_event);
|
||||
|
||||
/* Get the time this event occurred, in the
|
||||
* java.lang.System.nanoTime() time base. */
|
||||
int64_t AKeyEvent_getEventTime(const AInputEvent* key_event);
|
||||
|
||||
/*** Accessors for motion events only. ***/
|
||||
|
||||
/* Get the combined motion event action code and pointer index. */
|
||||
int32_t AMotionEvent_getAction(const AInputEvent* motion_event);
|
||||
|
||||
/* Get the motion event flags. */
|
||||
int32_t AMotionEvent_getFlags(const AInputEvent* motion_event);
|
||||
|
||||
/* Get the state of any meta / modifier keys that were in effect when the
|
||||
* event was generated. */
|
||||
int32_t AMotionEvent_getMetaState(const AInputEvent* motion_event);
|
||||
|
||||
/* Get a bitfield indicating which edges, if any, were touched by this motion event.
|
||||
* For touch events, clients can use this to determine if the user's finger was
|
||||
* touching the edge of the display. */
|
||||
int32_t AMotionEvent_getEdgeFlags(const AInputEvent* motion_event);
|
||||
|
||||
/* Get the time when the user originally pressed down to start a stream of
|
||||
* position events, in the java.lang.System.nanoTime() time base. */
|
||||
int64_t AMotionEvent_getDownTime(const AInputEvent* motion_event);
|
||||
|
||||
/* Get the time when this specific event was generated,
|
||||
* in the java.lang.System.nanoTime() time base. */
|
||||
int64_t AMotionEvent_getEventTime(const AInputEvent* motion_event);
|
||||
|
||||
/* Get the X coordinate offset.
|
||||
* For touch events on the screen, this is the delta that was added to the raw
|
||||
* screen coordinates to adjust for the absolute position of the containing windows
|
||||
* and views. */
|
||||
float AMotionEvent_getXOffset(const AInputEvent* motion_event);
|
||||
|
||||
/* Get the precision of the Y coordinates being reported.
|
||||
* For touch events on the screen, this is the delta that was added to the raw
|
||||
* screen coordinates to adjust for the absolute position of the containing windows
|
||||
* and views. */
|
||||
float AMotionEvent_getYOffset(const AInputEvent* motion_event);
|
||||
|
||||
/* Get the precision of the X coordinates being reported.
|
||||
* You can multiply this number with an X coordinate sample to find the
|
||||
* actual hardware value of the X coordinate. */
|
||||
float AMotionEvent_getXPrecision(const AInputEvent* motion_event);
|
||||
|
||||
/* Get the precision of the Y coordinates being reported.
|
||||
* You can multiply this number with a Y coordinate sample to find the
|
||||
* actual hardware value of the Y coordinate. */
|
||||
float AMotionEvent_getYPrecision(const AInputEvent* motion_event);
|
||||
|
||||
/* Get the number of pointers of data contained in this event.
|
||||
* Always >= 1. */
|
||||
size_t AMotionEvent_getPointerCount(const AInputEvent* motion_event);
|
||||
|
||||
/* Get the pointer identifier associated with a particular pointer
|
||||
* data index is this event. The identifier tells you the actual pointer
|
||||
* number associated with the data, accounting for individual pointers
|
||||
* going up and down since the start of the current gesture. */
|
||||
int32_t AMotionEvent_getPointerId(const AInputEvent* motion_event, size_t pointer_index);
|
||||
|
||||
/* Get the original raw X coordinate of this event.
|
||||
* For touch events on the screen, this is the original location of the event
|
||||
* on the screen, before it had been adjusted for the containing window
|
||||
* and views. */
|
||||
float AMotionEvent_getRawX(const AInputEvent* motion_event, size_t pointer_index);
|
||||
|
||||
/* Get the original raw X coordinate of this event.
|
||||
* For touch events on the screen, this is the original location of the event
|
||||
* on the screen, before it had been adjusted for the containing window
|
||||
* and views. */
|
||||
float AMotionEvent_getRawY(const AInputEvent* motion_event, size_t pointer_index);
|
||||
|
||||
/* Get the current X coordinate of this event for the given pointer index.
|
||||
* Whole numbers are pixels; the value may have a fraction for input devices
|
||||
* that are sub-pixel precise. */
|
||||
float AMotionEvent_getX(const AInputEvent* motion_event, size_t pointer_index);
|
||||
|
||||
/* Get the current Y coordinate of this event for the given pointer index.
|
||||
* Whole numbers are pixels; the value may have a fraction for input devices
|
||||
* that are sub-pixel precise. */
|
||||
float AMotionEvent_getY(const AInputEvent* motion_event, size_t pointer_index);
|
||||
|
||||
/* Get the current pressure of this event for the given pointer index.
|
||||
* The pressure generally ranges from 0 (no pressure at all) to 1 (normal pressure),
|
||||
* however values higher than 1 may be generated depending on the calibration of
|
||||
* the input device. */
|
||||
float AMotionEvent_getPressure(const AInputEvent* motion_event, size_t pointer_index);
|
||||
|
||||
/* Get the current scaled value of the approximate size for the given pointer index.
|
||||
* This represents some approximation of the area of the screen being
|
||||
* pressed; the actual value in pixels corresponding to the
|
||||
* touch is normalized with the device specific range of values
|
||||
* and scaled to a value between 0 and 1. The value of size can be used to
|
||||
* determine fat touch events. */
|
||||
float AMotionEvent_getSize(const AInputEvent* motion_event, size_t pointer_index);
|
||||
|
||||
/* Get the current length of the major axis of an ellipse that describes the touch area
|
||||
* at the point of contact for the given pointer index. */
|
||||
float AMotionEvent_getTouchMajor(const AInputEvent* motion_event, size_t pointer_index);
|
||||
|
||||
/* Get the current length of the minor axis of an ellipse that describes the touch area
|
||||
* at the point of contact for the given pointer index. */
|
||||
float AMotionEvent_getTouchMinor(const AInputEvent* motion_event, size_t pointer_index);
|
||||
|
||||
/* Get the current length of the major axis of an ellipse that describes the size
|
||||
* of the approaching tool for the given pointer index.
|
||||
* The tool area represents the estimated size of the finger or pen that is
|
||||
* touching the device independent of its actual touch area at the point of contact. */
|
||||
float AMotionEvent_getToolMajor(const AInputEvent* motion_event, size_t pointer_index);
|
||||
|
||||
/* Get the current length of the minor axis of an ellipse that describes the size
|
||||
* of the approaching tool for the given pointer index.
|
||||
* The tool area represents the estimated size of the finger or pen that is
|
||||
* touching the device independent of its actual touch area at the point of contact. */
|
||||
float AMotionEvent_getToolMinor(const AInputEvent* motion_event, size_t pointer_index);
|
||||
|
||||
/* Get the current orientation of the touch area and tool area in radians clockwise from
|
||||
* vertical for the given pointer index.
|
||||
* An angle of 0 degrees indicates that the major axis of contact is oriented
|
||||
* upwards, is perfectly circular or is of unknown orientation. A positive angle
|
||||
* indicates that the major axis of contact is oriented to the right. A negative angle
|
||||
* indicates that the major axis of contact is oriented to the left.
|
||||
* The full range is from -PI/2 radians (finger pointing fully left) to PI/2 radians
|
||||
* (finger pointing fully right). */
|
||||
float AMotionEvent_getOrientation(const AInputEvent* motion_event, size_t pointer_index);
|
||||
|
||||
/* Get the number of historical points in this event. These are movements that
|
||||
* have occurred between this event and the previous event. This only applies
|
||||
* to AMOTION_EVENT_ACTION_MOVE events -- all other actions will have a size of 0.
|
||||
* Historical samples are indexed from oldest to newest. */
|
||||
size_t AMotionEvent_getHistorySize(const AInputEvent* motion_event);
|
||||
|
||||
/* Get the time that a historical movement occurred between this event and
|
||||
* the previous event, in the java.lang.System.nanoTime() time base. */
|
||||
int64_t AMotionEvent_getHistoricalEventTime(AInputEvent* motion_event,
|
||||
size_t history_index);
|
||||
|
||||
/* Get the historical raw X coordinate of this event for the given pointer index that
|
||||
* occurred between this event and the previous motion event.
|
||||
* For touch events on the screen, this is the original location of the event
|
||||
* on the screen, before it had been adjusted for the containing window
|
||||
* and views.
|
||||
* Whole numbers are pixels; the value may have a fraction for input devices
|
||||
* that are sub-pixel precise. */
|
||||
float AMotionEvent_getHistoricalRawX(const AInputEvent* motion_event, size_t pointer_index);
|
||||
|
||||
/* Get the historical raw Y coordinate of this event for the given pointer index that
|
||||
* occurred between this event and the previous motion event.
|
||||
* For touch events on the screen, this is the original location of the event
|
||||
* on the screen, before it had been adjusted for the containing window
|
||||
* and views.
|
||||
* Whole numbers are pixels; the value may have a fraction for input devices
|
||||
* that are sub-pixel precise. */
|
||||
float AMotionEvent_getHistoricalRawY(const AInputEvent* motion_event, size_t pointer_index);
|
||||
|
||||
/* Get the historical X coordinate of this event for the given pointer index that
|
||||
* occurred between this event and the previous motion event.
|
||||
* Whole numbers are pixels; the value may have a fraction for input devices
|
||||
* that are sub-pixel precise. */
|
||||
float AMotionEvent_getHistoricalX(AInputEvent* motion_event, size_t pointer_index,
|
||||
size_t history_index);
|
||||
|
||||
/* Get the historical Y coordinate of this event for the given pointer index that
|
||||
* occurred between this event and the previous motion event.
|
||||
* Whole numbers are pixels; the value may have a fraction for input devices
|
||||
* that are sub-pixel precise. */
|
||||
float AMotionEvent_getHistoricalY(AInputEvent* motion_event, size_t pointer_index,
|
||||
size_t history_index);
|
||||
|
||||
/* Get the historical pressure of this event for the given pointer index that
|
||||
* occurred between this event and the previous motion event.
|
||||
* The pressure generally ranges from 0 (no pressure at all) to 1 (normal pressure),
|
||||
* however values higher than 1 may be generated depending on the calibration of
|
||||
* the input device. */
|
||||
float AMotionEvent_getHistoricalPressure(AInputEvent* motion_event, size_t pointer_index,
|
||||
size_t history_index);
|
||||
|
||||
/* Get the current scaled value of the approximate size for the given pointer index that
|
||||
* occurred between this event and the previous motion event.
|
||||
* This represents some approximation of the area of the screen being
|
||||
* pressed; the actual value in pixels corresponding to the
|
||||
* touch is normalized with the device specific range of values
|
||||
* and scaled to a value between 0 and 1. The value of size can be used to
|
||||
* determine fat touch events. */
|
||||
float AMotionEvent_getHistoricalSize(AInputEvent* motion_event, size_t pointer_index,
|
||||
size_t history_index);
|
||||
|
||||
/* Get the historical length of the major axis of an ellipse that describes the touch area
|
||||
* at the point of contact for the given pointer index that
|
||||
* occurred between this event and the previous motion event. */
|
||||
float AMotionEvent_getHistoricalTouchMajor(const AInputEvent* motion_event, size_t pointer_index,
|
||||
size_t history_index);
|
||||
|
||||
/* Get the historical length of the minor axis of an ellipse that describes the touch area
|
||||
* at the point of contact for the given pointer index that
|
||||
* occurred between this event and the previous motion event. */
|
||||
float AMotionEvent_getHistoricalTouchMinor(const AInputEvent* motion_event, size_t pointer_index,
|
||||
size_t history_index);
|
||||
|
||||
/* Get the historical length of the major axis of an ellipse that describes the size
|
||||
* of the approaching tool for the given pointer index that
|
||||
* occurred between this event and the previous motion event.
|
||||
* The tool area represents the estimated size of the finger or pen that is
|
||||
* touching the device independent of its actual touch area at the point of contact. */
|
||||
float AMotionEvent_getHistoricalToolMajor(const AInputEvent* motion_event, size_t pointer_index,
|
||||
size_t history_index);
|
||||
|
||||
/* Get the historical length of the minor axis of an ellipse that describes the size
|
||||
* of the approaching tool for the given pointer index that
|
||||
* occurred between this event and the previous motion event.
|
||||
* The tool area represents the estimated size of the finger or pen that is
|
||||
* touching the device independent of its actual touch area at the point of contact. */
|
||||
float AMotionEvent_getHistoricalToolMinor(const AInputEvent* motion_event, size_t pointer_index,
|
||||
size_t history_index);
|
||||
|
||||
/* Get the historical orientation of the touch area and tool area in radians clockwise from
|
||||
* vertical for the given pointer index that
|
||||
* occurred between this event and the previous motion event.
|
||||
* An angle of 0 degrees indicates that the major axis of contact is oriented
|
||||
* upwards, is perfectly circular or is of unknown orientation. A positive angle
|
||||
* indicates that the major axis of contact is oriented to the right. A negative angle
|
||||
* indicates that the major axis of contact is oriented to the left.
|
||||
* The full range is from -PI/2 radians (finger pointing fully left) to PI/2 radians
|
||||
* (finger pointing fully right). */
|
||||
float AMotionEvent_getHistoricalOrientation(const AInputEvent* motion_event, size_t pointer_index,
|
||||
size_t history_index);
|
||||
|
||||
|
||||
/*
|
||||
* Input queue
|
||||
*
|
||||
* An input queue is the facility through which you retrieve input
|
||||
* events.
|
||||
*/
|
||||
struct AInputQueue;
|
||||
typedef struct AInputQueue AInputQueue;
|
||||
|
||||
/*
|
||||
* Add this input queue to a looper for processing. See
|
||||
* ALooper_addFd() for information on the ident, callback, and data params.
|
||||
*/
|
||||
void AInputQueue_attachLooper(AInputQueue* queue, ALooper* looper,
|
||||
int ident, ALooper_callbackFunc callback, void* data);
|
||||
|
||||
/*
|
||||
* Remove the input queue from the looper it is currently attached to.
|
||||
*/
|
||||
void AInputQueue_detachLooper(AInputQueue* queue);
|
||||
|
||||
/*
|
||||
* Returns true if there are one or more events available in the
|
||||
* input queue. Returns 1 if the queue has events; 0 if
|
||||
* it does not have events; and a negative value if there is an error.
|
||||
*/
|
||||
int32_t AInputQueue_hasEvents(AInputQueue* queue);
|
||||
|
||||
/*
|
||||
* Returns the next available event from the queue. Returns a negative
|
||||
* value if no events are available or an error has occurred.
|
||||
*/
|
||||
int32_t AInputQueue_getEvent(AInputQueue* queue, AInputEvent** outEvent);
|
||||
|
||||
/*
|
||||
* Sends the key for standard pre-dispatching -- that is, possibly deliver
|
||||
* it to the current IME to be consumed before the app. Returns 0 if it
|
||||
* was not pre-dispatched, meaning you can process it right now. If non-zero
|
||||
* is returned, you must abandon the current event processing and allow the
|
||||
* event to appear again in the event queue (if it does not get consumed during
|
||||
* pre-dispatching).
|
||||
*/
|
||||
int32_t AInputQueue_preDispatchEvent(AInputQueue* queue, AInputEvent* event);
|
||||
|
||||
/*
|
||||
* Report that dispatching has finished with the given event.
|
||||
* This must be called after receiving an event with AInputQueue_get_event().
|
||||
*/
|
||||
void AInputQueue_finishEvent(AInputQueue* queue, AInputEvent* event, int handled);
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif // _ANDROID_INPUT_H
|
||||
243
ndk/platforms/android-11/include/android/keycodes.h
Normal file
243
ndk/platforms/android-11/include/android/keycodes.h
Normal file
@@ -0,0 +1,243 @@
|
||||
/*
|
||||
* Copyright (C) 2010 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#ifndef _ANDROID_KEYCODES_H
|
||||
#define _ANDROID_KEYCODES_H
|
||||
|
||||
/******************************************************************
|
||||
*
|
||||
* IMPORTANT NOTICE:
|
||||
*
|
||||
* This file is part of Android's set of stable system headers
|
||||
* exposed by the Android NDK (Native Development Kit).
|
||||
*
|
||||
* Third-party source AND binary code relies on the definitions
|
||||
* here to be FROZEN ON ALL UPCOMING PLATFORM RELEASES.
|
||||
*
|
||||
* - DO NOT MODIFY ENUMS (EXCEPT IF YOU ADD NEW 32-BIT VALUES)
|
||||
* - DO NOT MODIFY CONSTANTS OR FUNCTIONAL MACROS
|
||||
* - DO NOT CHANGE THE SIGNATURE OF FUNCTIONS IN ANY WAY
|
||||
* - DO NOT CHANGE THE LAYOUT OR SIZE OF STRUCTURES
|
||||
*/
|
||||
|
||||
#include <sys/types.h>
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/*
|
||||
* Key codes.
|
||||
*/
|
||||
enum {
|
||||
AKEYCODE_UNKNOWN = 0,
|
||||
AKEYCODE_SOFT_LEFT = 1,
|
||||
AKEYCODE_SOFT_RIGHT = 2,
|
||||
AKEYCODE_HOME = 3,
|
||||
AKEYCODE_BACK = 4,
|
||||
AKEYCODE_CALL = 5,
|
||||
AKEYCODE_ENDCALL = 6,
|
||||
AKEYCODE_0 = 7,
|
||||
AKEYCODE_1 = 8,
|
||||
AKEYCODE_2 = 9,
|
||||
AKEYCODE_3 = 10,
|
||||
AKEYCODE_4 = 11,
|
||||
AKEYCODE_5 = 12,
|
||||
AKEYCODE_6 = 13,
|
||||
AKEYCODE_7 = 14,
|
||||
AKEYCODE_8 = 15,
|
||||
AKEYCODE_9 = 16,
|
||||
AKEYCODE_STAR = 17,
|
||||
AKEYCODE_POUND = 18,
|
||||
AKEYCODE_DPAD_UP = 19,
|
||||
AKEYCODE_DPAD_DOWN = 20,
|
||||
AKEYCODE_DPAD_LEFT = 21,
|
||||
AKEYCODE_DPAD_RIGHT = 22,
|
||||
AKEYCODE_DPAD_CENTER = 23,
|
||||
AKEYCODE_VOLUME_UP = 24,
|
||||
AKEYCODE_VOLUME_DOWN = 25,
|
||||
AKEYCODE_POWER = 26,
|
||||
AKEYCODE_CAMERA = 27,
|
||||
AKEYCODE_CLEAR = 28,
|
||||
AKEYCODE_A = 29,
|
||||
AKEYCODE_B = 30,
|
||||
AKEYCODE_C = 31,
|
||||
AKEYCODE_D = 32,
|
||||
AKEYCODE_E = 33,
|
||||
AKEYCODE_F = 34,
|
||||
AKEYCODE_G = 35,
|
||||
AKEYCODE_H = 36,
|
||||
AKEYCODE_I = 37,
|
||||
AKEYCODE_J = 38,
|
||||
AKEYCODE_K = 39,
|
||||
AKEYCODE_L = 40,
|
||||
AKEYCODE_M = 41,
|
||||
AKEYCODE_N = 42,
|
||||
AKEYCODE_O = 43,
|
||||
AKEYCODE_P = 44,
|
||||
AKEYCODE_Q = 45,
|
||||
AKEYCODE_R = 46,
|
||||
AKEYCODE_S = 47,
|
||||
AKEYCODE_T = 48,
|
||||
AKEYCODE_U = 49,
|
||||
AKEYCODE_V = 50,
|
||||
AKEYCODE_W = 51,
|
||||
AKEYCODE_X = 52,
|
||||
AKEYCODE_Y = 53,
|
||||
AKEYCODE_Z = 54,
|
||||
AKEYCODE_COMMA = 55,
|
||||
AKEYCODE_PERIOD = 56,
|
||||
AKEYCODE_ALT_LEFT = 57,
|
||||
AKEYCODE_ALT_RIGHT = 58,
|
||||
AKEYCODE_SHIFT_LEFT = 59,
|
||||
AKEYCODE_SHIFT_RIGHT = 60,
|
||||
AKEYCODE_TAB = 61,
|
||||
AKEYCODE_SPACE = 62,
|
||||
AKEYCODE_SYM = 63,
|
||||
AKEYCODE_EXPLORER = 64,
|
||||
AKEYCODE_ENVELOPE = 65,
|
||||
AKEYCODE_ENTER = 66,
|
||||
AKEYCODE_DEL = 67,
|
||||
AKEYCODE_GRAVE = 68,
|
||||
AKEYCODE_MINUS = 69,
|
||||
AKEYCODE_EQUALS = 70,
|
||||
AKEYCODE_LEFT_BRACKET = 71,
|
||||
AKEYCODE_RIGHT_BRACKET = 72,
|
||||
AKEYCODE_BACKSLASH = 73,
|
||||
AKEYCODE_SEMICOLON = 74,
|
||||
AKEYCODE_APOSTROPHE = 75,
|
||||
AKEYCODE_SLASH = 76,
|
||||
AKEYCODE_AT = 77,
|
||||
AKEYCODE_NUM = 78,
|
||||
AKEYCODE_HEADSETHOOK = 79,
|
||||
AKEYCODE_FOCUS = 80, // *Camera* focus
|
||||
AKEYCODE_PLUS = 81,
|
||||
AKEYCODE_MENU = 82,
|
||||
AKEYCODE_NOTIFICATION = 83,
|
||||
AKEYCODE_SEARCH = 84,
|
||||
AKEYCODE_MEDIA_PLAY_PAUSE= 85,
|
||||
AKEYCODE_MEDIA_STOP = 86,
|
||||
AKEYCODE_MEDIA_NEXT = 87,
|
||||
AKEYCODE_MEDIA_PREVIOUS = 88,
|
||||
AKEYCODE_MEDIA_REWIND = 89,
|
||||
AKEYCODE_MEDIA_FAST_FORWARD = 90,
|
||||
AKEYCODE_MUTE = 91,
|
||||
AKEYCODE_PAGE_UP = 92,
|
||||
AKEYCODE_PAGE_DOWN = 93,
|
||||
AKEYCODE_PICTSYMBOLS = 94,
|
||||
AKEYCODE_SWITCH_CHARSET = 95,
|
||||
AKEYCODE_BUTTON_A = 96,
|
||||
AKEYCODE_BUTTON_B = 97,
|
||||
AKEYCODE_BUTTON_C = 98,
|
||||
AKEYCODE_BUTTON_X = 99,
|
||||
AKEYCODE_BUTTON_Y = 100,
|
||||
AKEYCODE_BUTTON_Z = 101,
|
||||
AKEYCODE_BUTTON_L1 = 102,
|
||||
AKEYCODE_BUTTON_R1 = 103,
|
||||
AKEYCODE_BUTTON_L2 = 104,
|
||||
AKEYCODE_BUTTON_R2 = 105,
|
||||
AKEYCODE_BUTTON_THUMBL = 106,
|
||||
AKEYCODE_BUTTON_THUMBR = 107,
|
||||
AKEYCODE_BUTTON_START = 108,
|
||||
AKEYCODE_BUTTON_SELECT = 109,
|
||||
AKEYCODE_BUTTON_MODE = 110,
|
||||
AKEYCODE_ESCAPE = 111,
|
||||
AKEYCODE_FORWARD_DEL = 112,
|
||||
AKEYCODE_CTRL_LEFT = 113,
|
||||
AKEYCODE_CTRL_RIGHT = 114,
|
||||
AKEYCODE_CAPS_LOCK = 115,
|
||||
AKEYCODE_SCROLL_LOCK = 116,
|
||||
AKEYCODE_META_LEFT = 117,
|
||||
AKEYCODE_META_RIGHT = 118,
|
||||
AKEYCODE_FUNCTION = 119,
|
||||
AKEYCODE_SYSRQ = 120,
|
||||
AKEYCODE_BREAK = 121,
|
||||
AKEYCODE_MOVE_HOME = 122,
|
||||
AKEYCODE_MOVE_END = 123,
|
||||
AKEYCODE_INSERT = 124,
|
||||
AKEYCODE_FORWARD = 125,
|
||||
AKEYCODE_MEDIA_PLAY = 126,
|
||||
AKEYCODE_MEDIA_PAUSE = 127,
|
||||
AKEYCODE_MEDIA_CLOSE = 128,
|
||||
AKEYCODE_MEDIA_EJECT = 129,
|
||||
AKEYCODE_MEDIA_RECORD = 130,
|
||||
AKEYCODE_F1 = 131,
|
||||
AKEYCODE_F2 = 132,
|
||||
AKEYCODE_F3 = 133,
|
||||
AKEYCODE_F4 = 134,
|
||||
AKEYCODE_F5 = 135,
|
||||
AKEYCODE_F6 = 136,
|
||||
AKEYCODE_F7 = 137,
|
||||
AKEYCODE_F8 = 138,
|
||||
AKEYCODE_F9 = 139,
|
||||
AKEYCODE_F10 = 140,
|
||||
AKEYCODE_F11 = 141,
|
||||
AKEYCODE_F12 = 142,
|
||||
AKEYCODE_NUM_LOCK = 143,
|
||||
AKEYCODE_NUMPAD_0 = 144,
|
||||
AKEYCODE_NUMPAD_1 = 145,
|
||||
AKEYCODE_NUMPAD_2 = 146,
|
||||
AKEYCODE_NUMPAD_3 = 147,
|
||||
AKEYCODE_NUMPAD_4 = 148,
|
||||
AKEYCODE_NUMPAD_5 = 149,
|
||||
AKEYCODE_NUMPAD_6 = 150,
|
||||
AKEYCODE_NUMPAD_7 = 151,
|
||||
AKEYCODE_NUMPAD_8 = 152,
|
||||
AKEYCODE_NUMPAD_9 = 153,
|
||||
AKEYCODE_NUMPAD_DIVIDE = 154,
|
||||
AKEYCODE_NUMPAD_MULTIPLY = 155,
|
||||
AKEYCODE_NUMPAD_SUBTRACT = 156,
|
||||
AKEYCODE_NUMPAD_ADD = 157,
|
||||
AKEYCODE_NUMPAD_DOT = 158,
|
||||
AKEYCODE_NUMPAD_COMMA = 159,
|
||||
AKEYCODE_NUMPAD_ENTER = 160,
|
||||
AKEYCODE_NUMPAD_EQUALS = 161,
|
||||
AKEYCODE_NUMPAD_LEFT_PAREN = 162,
|
||||
AKEYCODE_NUMPAD_RIGHT_PAREN = 163,
|
||||
AKEYCODE_VOLUME_MUTE = 164,
|
||||
AKEYCODE_INFO = 165,
|
||||
AKEYCODE_CHANNEL_UP = 166,
|
||||
AKEYCODE_CHANNEL_DOWN = 167,
|
||||
AKEYCODE_ZOOM_IN = 168,
|
||||
AKEYCODE_ZOOM_OUT = 169,
|
||||
AKEYCODE_TV = 170,
|
||||
AKEYCODE_WINDOW = 171,
|
||||
AKEYCODE_GUIDE = 172,
|
||||
AKEYCODE_DVR = 173,
|
||||
AKEYCODE_BOOKMARK = 174,
|
||||
AKEYCODE_CAPTIONS = 175,
|
||||
AKEYCODE_SETTINGS = 176,
|
||||
AKEYCODE_TV_POWER = 177,
|
||||
AKEYCODE_TV_INPUT = 178,
|
||||
AKEYCODE_STB_POWER = 179,
|
||||
AKEYCODE_STB_INPUT = 180,
|
||||
AKEYCODE_AVR_POWER = 181,
|
||||
AKEYCODE_AVR_INPUT = 182,
|
||||
AKEYCODE_PROG_RED = 183,
|
||||
AKEYCODE_PROG_GREEN = 184,
|
||||
AKEYCODE_PROG_YELLOW = 185,
|
||||
AKEYCODE_PROG_BLUE = 186,
|
||||
AKEYCODE_APP_SWITCH = 187,
|
||||
|
||||
// NOTE: If you add a new keycode here you must also add it to several other files.
|
||||
// Refer to frameworks/base/core/java/android/view/KeyEvent.java for the full list.
|
||||
};
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif // _ANDROID_KEYCODES_H
|
||||
303
ndk/platforms/android-11/include/android/native_activity.h
Normal file
303
ndk/platforms/android-11/include/android/native_activity.h
Normal file
@@ -0,0 +1,303 @@
|
||||
/*
|
||||
* Copyright (C) 2010 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
|
||||
#ifndef ANDROID_NATIVE_ACTIVITY_H
|
||||
#define ANDROID_NATIVE_ACTIVITY_H
|
||||
|
||||
#include <stdint.h>
|
||||
#include <sys/types.h>
|
||||
|
||||
#include <jni.h>
|
||||
|
||||
#include <android/asset_manager.h>
|
||||
#include <android/input.h>
|
||||
#include <android/native_window.h>
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
struct ANativeActivityCallbacks;
|
||||
|
||||
/**
|
||||
* This structure defines the native side of an android.app.NativeActivity.
|
||||
* It is created by the framework, and handed to the application's native
|
||||
* code as it is being launched.
|
||||
*/
|
||||
typedef struct ANativeActivity {
|
||||
/**
|
||||
* Pointer to the callback function table of the native application.
|
||||
* You can set the functions here to your own callbacks. The callbacks
|
||||
* pointer itself here should not be changed; it is allocated and managed
|
||||
* for you by the framework.
|
||||
*/
|
||||
struct ANativeActivityCallbacks* callbacks;
|
||||
|
||||
/**
|
||||
* The global handle on the process's Java VM.
|
||||
*/
|
||||
JavaVM* vm;
|
||||
|
||||
/**
|
||||
* JNI context for the main thread of the app. Note that this field
|
||||
* can ONLY be used from the main thread of the process; that is, the
|
||||
* thread that calls into the ANativeActivityCallbacks.
|
||||
*/
|
||||
JNIEnv* env;
|
||||
|
||||
/**
|
||||
* The NativeActivity Java class.
|
||||
*/
|
||||
jobject clazz;
|
||||
|
||||
/**
|
||||
* Path to this application's internal data directory.
|
||||
*/
|
||||
const char* internalDataPath;
|
||||
|
||||
/**
|
||||
* Path to this application's external (removable/mountable) data directory.
|
||||
*/
|
||||
const char* externalDataPath;
|
||||
|
||||
/**
|
||||
* The platform's SDK version code.
|
||||
*/
|
||||
int32_t sdkVersion;
|
||||
|
||||
/**
|
||||
* This is the native instance of the application. It is not used by
|
||||
* the framework, but can be set by the application to its own instance
|
||||
* state.
|
||||
*/
|
||||
void* instance;
|
||||
|
||||
/**
|
||||
* Pointer to the Asset Manager instance for the application. The application
|
||||
* uses this to access binary assets bundled inside its own .apk file.
|
||||
*/
|
||||
AAssetManager* assetManager;
|
||||
|
||||
/**
|
||||
* Available starting with Honeycomb: path to the directory containing
|
||||
* the application's OBB files (if any). If the app doesn't have any
|
||||
* OBB files, this directory may not exist.
|
||||
*/
|
||||
const char* obbPath;
|
||||
} ANativeActivity;
|
||||
|
||||
/**
|
||||
* These are the callbacks the framework makes into a native application.
|
||||
* All of these callbacks happen on the main thread of the application.
|
||||
* By default, all callbacks are NULL; set to a pointer to your own function
|
||||
* to have it called.
|
||||
*/
|
||||
typedef struct ANativeActivityCallbacks {
|
||||
/**
|
||||
* NativeActivity has started. See Java documentation for Activity.onStart()
|
||||
* for more information.
|
||||
*/
|
||||
void (*onStart)(ANativeActivity* activity);
|
||||
|
||||
/**
|
||||
* NativeActivity has resumed. See Java documentation for Activity.onResume()
|
||||
* for more information.
|
||||
*/
|
||||
void (*onResume)(ANativeActivity* activity);
|
||||
|
||||
/**
|
||||
* Framework is asking NativeActivity to save its current instance state.
|
||||
* See Java documentation for Activity.onSaveInstanceState() for more
|
||||
* information. The returned pointer needs to be created with malloc();
|
||||
* the framework will call free() on it for you. You also must fill in
|
||||
* outSize with the number of bytes in the allocation. Note that the
|
||||
* saved state will be persisted, so it can not contain any active
|
||||
* entities (pointers to memory, file descriptors, etc).
|
||||
*/
|
||||
void* (*onSaveInstanceState)(ANativeActivity* activity, size_t* outSize);
|
||||
|
||||
/**
|
||||
* NativeActivity has paused. See Java documentation for Activity.onPause()
|
||||
* for more information.
|
||||
*/
|
||||
void (*onPause)(ANativeActivity* activity);
|
||||
|
||||
/**
|
||||
* NativeActivity has stopped. See Java documentation for Activity.onStop()
|
||||
* for more information.
|
||||
*/
|
||||
void (*onStop)(ANativeActivity* activity);
|
||||
|
||||
/**
|
||||
* NativeActivity is being destroyed. See Java documentation for Activity.onDestroy()
|
||||
* for more information.
|
||||
*/
|
||||
void (*onDestroy)(ANativeActivity* activity);
|
||||
|
||||
/**
|
||||
* Focus has changed in this NativeActivity's window. This is often used,
|
||||
* for example, to pause a game when it loses input focus.
|
||||
*/
|
||||
void (*onWindowFocusChanged)(ANativeActivity* activity, int hasFocus);
|
||||
|
||||
/**
|
||||
* The drawing window for this native activity has been created. You
|
||||
* can use the given native window object to start drawing.
|
||||
*/
|
||||
void (*onNativeWindowCreated)(ANativeActivity* activity, ANativeWindow* window);
|
||||
|
||||
/**
|
||||
* The drawing window for this native activity has been resized. You should
|
||||
* retrieve the new size from the window and ensure that your rendering in
|
||||
* it now matches.
|
||||
*/
|
||||
void (*onNativeWindowResized)(ANativeActivity* activity, ANativeWindow* window);
|
||||
|
||||
/**
|
||||
* The drawing window for this native activity needs to be redrawn. To avoid
|
||||
* transient artifacts during screen changes (such resizing after rotation),
|
||||
* applications should not return from this function until they have finished
|
||||
* drawing their window in its current state.
|
||||
*/
|
||||
void (*onNativeWindowRedrawNeeded)(ANativeActivity* activity, ANativeWindow* window);
|
||||
|
||||
/**
|
||||
* The drawing window for this native activity is going to be destroyed.
|
||||
* You MUST ensure that you do not touch the window object after returning
|
||||
* from this function: in the common case of drawing to the window from
|
||||
* another thread, that means the implementation of this callback must
|
||||
* properly synchronize with the other thread to stop its drawing before
|
||||
* returning from here.
|
||||
*/
|
||||
void (*onNativeWindowDestroyed)(ANativeActivity* activity, ANativeWindow* window);
|
||||
|
||||
/**
|
||||
* The input queue for this native activity's window has been created.
|
||||
* You can use the given input queue to start retrieving input events.
|
||||
*/
|
||||
void (*onInputQueueCreated)(ANativeActivity* activity, AInputQueue* queue);
|
||||
|
||||
/**
|
||||
* The input queue for this native activity's window is being destroyed.
|
||||
* You should no longer try to reference this object upon returning from this
|
||||
* function.
|
||||
*/
|
||||
void (*onInputQueueDestroyed)(ANativeActivity* activity, AInputQueue* queue);
|
||||
|
||||
/**
|
||||
* The rectangle in the window in which content should be placed has changed.
|
||||
*/
|
||||
void (*onContentRectChanged)(ANativeActivity* activity, const ARect* rect);
|
||||
|
||||
/**
|
||||
* The current device AConfiguration has changed. The new configuration can
|
||||
* be retrieved from assetManager.
|
||||
*/
|
||||
void (*onConfigurationChanged)(ANativeActivity* activity);
|
||||
|
||||
/**
|
||||
* The system is running low on memory. Use this callback to release
|
||||
* resources you do not need, to help the system avoid killing more
|
||||
* important processes.
|
||||
*/
|
||||
void (*onLowMemory)(ANativeActivity* activity);
|
||||
} ANativeActivityCallbacks;
|
||||
|
||||
/**
|
||||
* This is the function that must be in the native code to instantiate the
|
||||
* application's native activity. It is called with the activity instance (see
|
||||
* above); if the code is being instantiated from a previously saved instance,
|
||||
* the savedState will be non-NULL and point to the saved data. You must make
|
||||
* any copy of this data you need -- it will be released after you return from
|
||||
* this function.
|
||||
*/
|
||||
typedef void ANativeActivity_createFunc(ANativeActivity* activity,
|
||||
void* savedState, size_t savedStateSize);
|
||||
|
||||
/**
|
||||
* The name of the function that NativeInstance looks for when launching its
|
||||
* native code. This is the default function that is used, you can specify
|
||||
* "android.app.func_name" string meta-data in your manifest to use a different
|
||||
* function.
|
||||
*/
|
||||
extern ANativeActivity_createFunc ANativeActivity_onCreate;
|
||||
|
||||
/**
|
||||
* Finish the given activity. Its finish() method will be called, causing it
|
||||
* to be stopped and destroyed. Note that this method can be called from
|
||||
* *any* thread; it will send a message to the main thread of the process
|
||||
* where the Java finish call will take place.
|
||||
*/
|
||||
void ANativeActivity_finish(ANativeActivity* activity);
|
||||
|
||||
/**
|
||||
* Change the window format of the given activity. Calls getWindow().setFormat()
|
||||
* of the given activity. Note that this method can be called from
|
||||
* *any* thread; it will send a message to the main thread of the process
|
||||
* where the Java finish call will take place.
|
||||
*/
|
||||
void ANativeActivity_setWindowFormat(ANativeActivity* activity, int32_t format);
|
||||
|
||||
/**
|
||||
* Change the window flags of the given activity. Calls getWindow().setFlags()
|
||||
* of the given activity. Note that this method can be called from
|
||||
* *any* thread; it will send a message to the main thread of the process
|
||||
* where the Java finish call will take place. See window.h for flag constants.
|
||||
*/
|
||||
void ANativeActivity_setWindowFlags(ANativeActivity* activity,
|
||||
uint32_t addFlags, uint32_t removeFlags);
|
||||
|
||||
/**
|
||||
* Flags for ANativeActivity_showSoftInput; see the Java InputMethodManager
|
||||
* API for documentation.
|
||||
*/
|
||||
enum {
|
||||
ANATIVEACTIVITY_SHOW_SOFT_INPUT_IMPLICIT = 0x0001,
|
||||
ANATIVEACTIVITY_SHOW_SOFT_INPUT_FORCED = 0x0002,
|
||||
};
|
||||
|
||||
/**
|
||||
* Show the IME while in the given activity. Calls InputMethodManager.showSoftInput()
|
||||
* for the given activity. Note that this method can be called from
|
||||
* *any* thread; it will send a message to the main thread of the process
|
||||
* where the Java finish call will take place.
|
||||
*/
|
||||
void ANativeActivity_showSoftInput(ANativeActivity* activity, uint32_t flags);
|
||||
|
||||
/**
|
||||
* Flags for ANativeActivity_hideSoftInput; see the Java InputMethodManager
|
||||
* API for documentation.
|
||||
*/
|
||||
enum {
|
||||
ANATIVEACTIVITY_HIDE_SOFT_INPUT_IMPLICIT_ONLY = 0x0001,
|
||||
ANATIVEACTIVITY_HIDE_SOFT_INPUT_NOT_ALWAYS = 0x0002,
|
||||
};
|
||||
|
||||
/**
|
||||
* Hide the IME while in the given activity. Calls InputMethodManager.hideSoftInput()
|
||||
* for the given activity. Note that this method can be called from
|
||||
* *any* thread; it will send a message to the main thread of the process
|
||||
* where the Java finish call will take place.
|
||||
*/
|
||||
void ANativeActivity_hideSoftInput(ANativeActivity* activity, uint32_t flags);
|
||||
|
||||
#ifdef __cplusplus
|
||||
};
|
||||
#endif
|
||||
|
||||
#endif // ANDROID_NATIVE_ACTIVITY_H
|
||||
|
||||
Reference in New Issue
Block a user