adding media effects sample to sdk
Change-Id: I8fc55e1ac5409c0262bfda930e6db3d34ce6ae08
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@@ -0,0 +1,90 @@
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/*
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* Copyright (C) 2012 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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package com.example.android.mediafx;
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import android.opengl.GLES20;
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public class GLToolbox {
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public static int loadShader(int shaderType, String source) {
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int shader = GLES20.glCreateShader(shaderType);
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if (shader != 0) {
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GLES20.glShaderSource(shader, source);
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GLES20.glCompileShader(shader);
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int[] compiled = new int[1];
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GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, compiled, 0);
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if (compiled[0] == 0) {
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String info = GLES20.glGetShaderInfoLog(shader);
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GLES20.glDeleteShader(shader);
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shader = 0;
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throw new RuntimeException("Could not compile shader " +
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shaderType + ":" + info);
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}
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}
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return shader;
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}
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public static int createProgram(String vertexSource,
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String fragmentSource) {
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int vertexShader = loadShader(GLES20.GL_VERTEX_SHADER, vertexSource);
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if (vertexShader == 0) {
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return 0;
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}
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int pixelShader = loadShader(GLES20.GL_FRAGMENT_SHADER, fragmentSource);
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if (pixelShader == 0) {
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return 0;
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}
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int program = GLES20.glCreateProgram();
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if (program != 0) {
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GLES20.glAttachShader(program, vertexShader);
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checkGlError("glAttachShader");
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GLES20.glAttachShader(program, pixelShader);
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checkGlError("glAttachShader");
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GLES20.glLinkProgram(program);
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int[] linkStatus = new int[1];
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GLES20.glGetProgramiv(program, GLES20.GL_LINK_STATUS, linkStatus,
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0);
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if (linkStatus[0] != GLES20.GL_TRUE) {
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String info = GLES20.glGetProgramInfoLog(program);
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GLES20.glDeleteProgram(program);
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program = 0;
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throw new RuntimeException("Could not link program: " + info);
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}
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}
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return program;
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}
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public static void checkGlError(String op) {
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int error;
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while ((error = GLES20.glGetError()) != GLES20.GL_NO_ERROR) {
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throw new RuntimeException(op + ": glError " + error);
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}
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}
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public static void initTexParams() {
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GLES20.glTexParameteri(GLES20.GL_TEXTURE_2D,
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GLES20.GL_TEXTURE_MAG_FILTER, GLES20.GL_LINEAR);
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GLES20.glTexParameteri(GLES20.GL_TEXTURE_2D,
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GLES20.GL_TEXTURE_MIN_FILTER, GLES20.GL_LINEAR);
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GLES20.glTexParameteri(GLES20.GL_TEXTURE_2D, GLES20.GL_TEXTURE_WRAP_S,
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GLES20.GL_CLAMP_TO_EDGE);
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GLES20.glTexParameteri(GLES20.GL_TEXTURE_2D, GLES20.GL_TEXTURE_WRAP_T,
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GLES20.GL_CLAMP_TO_EDGE);
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}
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}
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