Change full screen surface to Opaque as it is required

by the new plugin model.

Comment out the video as it is not working and causes
crash when touch.
This commit is contained in:
Grace Kloba
2009-12-16 11:38:53 -08:00
parent 7dbb3c2900
commit b59457e055

View File

@@ -35,7 +35,6 @@ import android.view.View;
import android.view.WindowManager;
import android.view.SurfaceHolder.Callback;
import android.view.ViewGroup.LayoutParams;
import android.webkit.plugin.FullScreenDrawingModel;
import android.webkit.plugin.NativePlugin;
import android.webkit.plugin.SurfaceDrawingModel;
import android.widget.FrameLayout;
@@ -53,7 +52,7 @@ public class SamplePlugin implements NativePlugin {
private Context context;
private SurfaceDrawingModel embeddedSurface;
private FullScreenDrawingModel fullScreenSurface;
private SurfaceDrawingModel fullScreenSurface;
private boolean validNPP = false;
private Object nppLock = new Object();
@@ -71,7 +70,7 @@ public class SamplePlugin implements NativePlugin {
return embeddedSurface;
}
public FullScreenDrawingModel getFullScreenSurface() {
public SurfaceDrawingModel getFullScreenSurface() {
if (fullScreenSurface == null) {
fullScreenSurface = new FullScreenSurface();
}
@@ -145,7 +144,7 @@ public class SamplePlugin implements NativePlugin {
}
}
private class FullScreenSurface implements FullScreenDrawingModel {
private class FullScreenSurface implements SurfaceDrawingModel {
public View getSurface() {
/* TODO make this aware of the plugin instance and get the video file
@@ -156,37 +155,30 @@ public class SamplePlugin implements NativePlugin {
LayoutParams fp = new LayoutParams(LayoutParams.FILL_PARENT, LayoutParams.FILL_PARENT);
layout.setLayoutParams(fp);
VideoView video = new VideoView(context);
LayoutParams vp = new LayoutParams(LayoutParams.FILL_PARENT, LayoutParams.FILL_PARENT);
layout.setLayoutParams(vp);
// VideoView video = new VideoView(context);
// LayoutParams vp = new LayoutParams(LayoutParams.FILL_PARENT, LayoutParams.FILL_PARENT);
// layout.setLayoutParams(vp);
GLSurfaceView gl = new GLSurfaceView(context);
LayoutParams gp = new LayoutParams(LayoutParams.FILL_PARENT, LayoutParams.FILL_PARENT);
layout.setLayoutParams(gp);
layout.addView(video);
layout.addView(gl);
// layout.addView(video);
// We want an 8888 pixel format because that's required for a translucent
// window. And we want a depth buffer.
gl.setEGLConfigChooser(8, 8, 8, 8, 16, 0);
// Tell the cube renderer that we want to render a translucent version
// of the cube:
gl.setRenderer(new CubeRenderer(true));
// Use a surface format with an Alpha channel:
gl.getHolder().setFormat(PixelFormat.TRANSLUCENT);
gl.setRenderer(new CubeRenderer(false));
gl.setWindowType(WindowManager.LayoutParams.TYPE_APPLICATION_MEDIA_OVERLAY);
video.setVideoPath("/sdcard/test_video.3gp");
video.setMediaController(new MediaController(context));
video.requestFocus();
// video.setVideoPath("/sdcard/test_video.3gp");
// video.setMediaController(new MediaController(context));
// video.requestFocus();
// ensure that the view system is aware that we will be drawing
layout.setWillNotDraw(false);
return layout;
}
public void onSurfaceRemoved() { }
}
}